Age of Wonders: Planetfall

Age of Wonders: Planetfall

Build wildlife units
11 Comments
Bewarethexeno 30 Mar, 2020 @ 1:27pm 
crash menu
Bewarethexeno 30 Mar, 2020 @ 1:27pm 
dvar mission 2
Bewarethexeno 30 Mar, 2020 @ 10:38am 
the syndicate causes a crash when you go into their city in campaign
Championxs 9 Feb, 2020 @ 9:28pm 
Does this mod also include the anomaly units you get from one offs?
Puggly the Grey 5 Dec, 2019 @ 2:50pm 
How do I make it so the Empire vehicles need a paragon dwelling to recruit?
puninokp  [author] 26 Nov, 2019 @ 7:32pm 
@Gesichetspalme
Thank you for using my mod.
and ty for bug report.
I have not changed any data that none DLC units. So this modded units use old data.
I'll fix asap!!
Gesichtspalme 26 Nov, 2019 @ 4:55am 
Nice mod, I wanted to make something similar but I didnt get it to work, so im glad you made this. One thing: your mod removes the 32 movementpoints and cumbersome ability from all the units it adds for building. Is this intentional?
DimanDruid 25 Nov, 2019 @ 3:56am 
"Имперский вездеход" юнит Т2, но его цена как у юнита Т1 40 энергии, вместо 80 энергии как для многих всех Т2 юнитов.
DimanDruid 25 Nov, 2019 @ 3:55am 
Некоторые юнита Т3, доступны при постройке зданий для Т2 юнитов, по моему это не правильно, прошу переведите их в здания для Т3 юнитов: "Имперский шагающий робот", "Ворадон", "Горе", "ЖНЦ-Охотник"..
puninokp  [author] 22 Nov, 2019 @ 1:35am 
yeah enemy also use
Varulv16 21 Nov, 2019 @ 2:36am 
does this mean that even the hostile factions will use these units or are they exclusive to the player?