Garry's Mod

Garry's Mod

(TTT) Anti-Randomat [TTT2-Compatible]
20 Comments
Bonnie 6 Jun, 2023 @ 5:39pm 
Dude, this is so awesome! Thank you!
Pythagorion  [author] 9 Nov, 2020 @ 11:27am 
Yeah that could be a problem. I haven´t played GMOD for months now, nor do I coded in this time. And I also do not plan in the moment to code Lua for the next weeks.
WizardPlays 9 Nov, 2020 @ 10:57am 
Your Anti-Randomat add-on is great, but it has a little problem, it automatically gives you a higher jump height than default, which is why you think the gravity has been changed. But unfortunately you have a wrong value in the code line "445" written with the value "250", but it should only be "150", because it's the default jump height. As a result, your add-on increases the jump height despite other add-ons and the default settings, apart from that, you did a really good job with the addon
Leo 30 May, 2020 @ 3:00pm 
Oh nice to hear. But yeah around last week almost every player (some were randomly exempt some rounds) experienced higher jumping heights at the normal gravity of 600. I had to change the gravity to around 800 to fix it, but then still some randomly jumped higher still.
I removed mods one by one from the server and after I removed them anti randomat it worked again.

I have no idea what caused it, doesnt seem to be the roles or server specific settings, as the bug continued into singleplayer and other servers with the addon installed.
Pythagorion  [author] 30 May, 2020 @ 8:37am 
That's weird. I'll look into as soon as I can. At least for TTT2 there is a completely new version in Development.
Leo 29 May, 2020 @ 12:33pm 
The Addon seems to change the default gravity (at least in TTT2)
Aie'dail 26 Apr, 2020 @ 6:26am 
Iam glad to hear that players of our server rly need solid working randomat for TTT2 good luck :D
Pythagorion  [author] 26 Apr, 2020 @ 3:35am 
Welp. Then the randomat is also random to its coder xD It´s full of surprises. I will look into it soon. But if you use TTT2 it doesn´t matter anyways. I am coding a full revamp of the AntiRandomat that is based on TTT2 only. I´ll release it in May or June I think ;)
Aie'dail 25 Apr, 2020 @ 11:20pm 
We tested it and it definitely did but we have tons of mods for TTT2 xd For some reason with last modpack/colection update alive people could see dead chat and anti-randomat was doing gravity change in general (either that or higher jump but definitely gravity felt off xD, disabling it in addons was fixing issue)
Anyhow !
I'am not saying its yours randomat 100% fault but with connection to what we already have something weird happen there for sure, I was just asking was it intended, makes not much sense to me neither.
Its fun randomat thoguh left thumbs up x)
Pythagorion  [author] 25 Apr, 2020 @ 3:22pm 
This error is new to me. I cannot imagine how it could do that. There is no code that changes gravity.
Aie'dail 25 Apr, 2020 @ 2:54pm 
Also why does it change gravity just by being active ? xP
Aie'dail 19 Apr, 2020 @ 9:22am 
Remove brackets from link to original randomat becouse steam tags it as melicious link xP
HISKI LP 16 Feb, 2020 @ 7:50am 
this is enough :D Thanksalot :3
Pythagorion  [author] 16 Feb, 2020 @ 4:05am 
@HISKI LP Sorry, I was quite busy so it took me a little bit longer, but the list is now online. If the time allows, I will add the list to game by a command or so, but this will take time.
Pythagorion  [author] 11 Feb, 2020 @ 12:48pm 
@HISKI LP I´ll do. Until Saturday/Sunday I should have some time to do it.
HISKI LP 10 Feb, 2020 @ 11:41am 
would be nice :D Thanks
Pythagorion  [author] 10 Feb, 2020 @ 11:01am 
@HISKI LP there is no such list right now, but I can write one.
HISKI LP 10 Feb, 2020 @ 10:55am 
is there is list where every effect ist listed and what it does?
its a great Mod :D
Pythagorion  [author] 5 Jan, 2020 @ 4:10am 
@Cuckoo thanks once again ;)
Cuckoo 5 Jan, 2020 @ 3:24am 
Since nobody else has seen fit to comment on this so far, I guess I'll be the first.

Your Anti-Randomat is great, and you should feel great. That's all.