Train Simulator Classic 2024

Train Simulator Classic 2024

[DPS-SH04] Slippery When Wet
24 Comments
Stringbean 23 Dec, 2016 @ 2:53pm 
I really enjoyed this scenario and will certainly want to play this one again. Everything worked well without problems. I was impressed with the flooding textures. Plenty of A.I dotted along the route. Thanks.
Stringbean 4 Dec, 2016 @ 2:17pm 
Ok, no problems. I'll get the 465 EMU anyway. Thanks for getting back to me.
DPSimulation  [author] 4 Dec, 2016 @ 10:16am 
You are correct, apologies. For these earlier scenarios I didn't list the requirements as the top right did seem to show them more clearly than now.
Stringbean 4 Dec, 2016 @ 8:52am 
Do I actually need to purchase the South Eastern 465 EMU addon.
DPSimulation  [author] 4 Dec, 2016 @ 8:13am 
It doesn't require anything else. Certainly a strange one, had no other reports of this behaviour.
Stringbean 4 Dec, 2016 @ 7:46am 
Scenario failed to launch!! I have the London to Faversham DLC so what gives?? No mention in the description of needing anything else.
Jonathan 12 Dec, 2015 @ 12:43pm 
Really great scenario, thank you very much. The water is just like it was (I was in kent during St. Jude) and the wheelslip is great too!
DPSimulation  [author] 12 Jun, 2015 @ 1:07am 
Wheelslip cannot be determined as a value, it is only timed. Unfortunately we can only work with the tools available.
Scouser888 11 Jun, 2015 @ 3:06pm 
Not bad, but I think it would have been more interesting if the timetable had continued beyond Swanscombe, but you don't always get what you want. Wheel slippage was a bit silly at times, 25% throttle at 4MPH?
snapper50 1 Jun, 2015 @ 2:24am 
This has been a great scenario. Thank you.
RolandBP 27 Jan, 2015 @ 12:31am 
Very interesting scenario, I too was amazed at how the flooding caused slipping and was it also just due to rain on the rails where there was no actual flooding? Roland.
DPSimulation  [author] 30 May, 2014 @ 8:53am 
Yes, In the foliage menu.
CallumD714 29 May, 2014 @ 2:45pm 
Where are water decals found? Do they come with all routes?
DPSimulation  [author] 29 May, 2014 @ 5:19am 
It's just the water decal, but it's very fiddly, especially around gradients. Water decals weren't useable in scenarios prior to TS2014, but they were made pickable after that.
CallumD714 29 May, 2014 @ 5:14am 
How do you create the flooding!?!? I'd love to make a scenario with flooding in it!
TEXAGON 14 Mar, 2014 @ 2:33pm 
Awesome scenario, love the flooding !
kreyfr 20 Jan, 2014 @ 6:10am 
Very nice idea with the flooding. I liked the scenario very much and will drive it again, thank you!!!
ash 22 Nov, 2013 @ 10:59am 
Very good scenario, no probs ran perfectly. Enjoyed it, cheers.
Adelante898 14 Nov, 2013 @ 8:46am 
Great scenario!
ctyerkes 8 Nov, 2013 @ 12:48pm 
Pouring with rain, flooding in Strood tunnel... just like real life. Lovely scenario which ran for me with no problems. Immersive and realistic. Thank you.
tom.gupta01 6 Nov, 2013 @ 9:11am 
Excellent scenario. Perfect for a rainy day (literally!)-plenty of AI (not too much though) and adverse signals to keep u on your toes. Loved attention to detail-Standing water etc and liked how the standing water impacted on the brakes. Only thing that I found annoying (and this isnt the fault of your scenario) that at some points despite stopping before the end of the platform the first coach's doors would not open. But thoroughly enjoyable. Sander may help. Also before Strood running at lower speeds so you dont get caught at Reds may be a little less infuriating. Again. Well Done. 5*****
Kyleth 4 Nov, 2013 @ 6:39am 
No, at the double yellow I already started to brake, but when passing the single yellow the brakes suddenly blocked and didn't brake anymore and I got "wheelslip". ^^ But I was too fast I guess, at the second time it worked because I was braking harder at the double yellow already and had less speed when approaching the red. That was my bad.
DPSimulation  [author] 4 Nov, 2013 @ 6:02am 
Strange, it was tested several times and then proof tested by others before uploading. Wheelslip triggers are only activated at certain points and should happen after departing after unloading, not whilst still in the station.

In terms of not being able to stop at signals, how was that possible given you would be running under a double yellow, then yellow then red. Were you just at full line speed through the yellows?
Kyleth 4 Nov, 2013 @ 5:42am 
I played that, I only make it until Gravesend though. There is terrible wheelslip in this scenario which makes breaking kinda hard, when playing the first time I couldn't stop in front of the red signal in front of Gravesend anymore and crashed into the other train. ^^ When I played it a second time then I made to to Gravesend, but while I was loading pasengers my train suddenly started shaking and got shot into the sky and I still had "Wheelslip" while loading passengers, weird. Well, seems to be unplayable, at least for me. :/ Thumbs down for now, sorry.