Audiosurf 2

Audiosurf 2

Mono Casual (Classic)
13 Comments
GRomPES 14 Apr, 2019 @ 8:14am 
youtu be/ClhoydpTZ9A
thanks:cozybrawlhalla1:
Alchemist's Fire 17 Nov, 2015 @ 2:18pm 
Found this really jerky and not very sensitive to mouse movements, will try again with a different song later
AfxTwn 2 Dec, 2014 @ 11:29am 
Thanks very much for replying so quickly. This was exactly what I wanted. I have changed the track width to 5 to match the normal mono mode in AS2 and adjusted the 6's to 3's on the player.pos line you mentioned. This has got rid of the shoulder lanes and so is set up perfectly for my preferred play style.

I've gotten used to the thinner 3-lane width of the new mono but it's still far too fast and frantic (far too many greys and some of them are impossobly close to the color blocks meaning you can't avoid hitting them no matter what). So I much prefer your old AS1-style mod which I think has got the feel exactly right, it's still a relative challenge to get a perfect score (and uses the old scoring system) but isn't so mad and frustrating to make you not want to play.

Anyway, I'm so glad you made this mod and thanks for helping me adjust it for my own personal use.
Alias  [author] 2 Dec, 2014 @ 9:47am 
in SetSkinProperties you can change the appearance of the track to be thinner (trackwidth).

But to make the car not go that far you have to change the calculations on this line for the mouse:
player.pos[1] = math.max(-6, math.min(6, player.pos[1] + mouseHorizontal * mouseSpeed))

Where the 6's need to be replaced with a 3. This should make the vehicle become unable to use the shoulder lanes since the lane positions are normaly: -6,-3,0,3,6.

Hopefully that is enough to make it work. Im not going to upload it since it doesnt match the original as1 setting
And if i am going to bother about changing the mods (for extra effects like for example the true grey blocks) it would take me even more effort. 3 versions (with potential iron mode versions later on) would be enough for me. Especialy since i havent worked on these mods for a quite long time.
AfxTwn 2 Dec, 2014 @ 2:05am 
Hi Alias, I know you probably haven't worked on this mod for a while but I was wondering if you could make the same mod but with 3 lanes rather than five (inc. the two shoulder lanes) so it's more like the normal mono mode but with your more relaxed mod.

I like the pace of your mod but don't really use the shoulder lanes much and so using a 3-lane version of your mod would be great. Or if you can let me know which line to edit in the txt file for your mod, then I could do it myself.

Thanks.
Chysir 3 Jul, 2014 @ 5:32am 
Nice mod. Enjoying to play with.
Berry 25 Apr, 2014 @ 5:35am 
Is there jumping like there used to be too?
PLJP643643 20 Dec, 2013 @ 11:49pm 
The mod doesn't work with controllers.
AfxTwn 30 Nov, 2013 @ 2:54am 
Hi Alias, I'm loving this mod, it's made the gameplay so much better and more like the original game but I was wondering if it would be possible to make the blocks you're collecting different colours again? They're all one colour (blue) but it would be good to have the different colours which signify the slower or faster parts of the track like in the normal mono mode.

I've been using your mod together with DJ Pavlusha's Streetracer skin and that has addressed my issues with the smaller blocks as he uses a bigger car instead of a ship and the road blocks are also bigger and seem better than the standard grey blocks/dots.

Cheers.
AfxTwn 23 Nov, 2013 @ 9:34am 
Thanks for letting me know. I remember Dylan posting on the Audiosurf forum that he was going to be making a more casual mode for AS2 so maybe this will be something he addresses in the future.

Your mod is great for now though, cheers.
Alias  [author] 23 Nov, 2013 @ 8:27am 
That would require a custom skin that would make the blocks the same size. I use the default as2 so people can use their own skin. And its sadly not possible to both have the default as2 and workshop skins together with custom skins in the mod.

The mod is just for the gameplay.
AfxTwn 23 Nov, 2013 @ 2:11am 
I'm glad you've made a casual mod as that's the mode I mostly play is AS1 and wanted a similar mode in AS2 which has so far been missing. One question though, is it possible to have the blocks the same size as the one's in AS1?

In the first game, they seem wider and bigger and so easier to see, at the moment I'm just finding that the blocks are too rounded and small.

Also, does this still suffer from the same camera issues that all AS2 mono modes do, in that it is set too far back and then zooms in on a particular busy section?

Thanks.
Alias  [author] 16 Nov, 2013 @ 8:46am 
Updated with a fix. i noticed the greys didnt have a timer at all.