Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarfs Dawi of the Karaz Ankor
78 kommentarer
Xenophon 25. jan. 2023 kl. 4:57 
Is there any place to key the unit key for the new units?
SciQ 30. aug. 2022 kl. 5:09 
I would love to see your units in WIII, any plans for converting you mod? The Daemon Slayers are absolut fantatstic for playing Ungrim.
AAK 24. juli 2022 kl. 12:28 
Mortarch of Blood I didn't try this mod because I thought it looked like it needed to be updated the I tried it no longer needed.
Ciaphas Cain 19. juni 2022 kl. 12:07 
AAK Have you tried the mod or are you just asking for an update because you don't know if it needs one or not?
AAK 2. maj 2022 kl. 10:23 
Update Plz
kamelstrejk 20. sep. 2021 kl. 8:21 
Would you consider changing the axes to hammers, regarding Belegar's Ironhammer Warriors? I really enjoy the mod, this is just a detail. :)
Duster71 6. sep. 2021 kl. 11:24 
ok thanks for explaining that.
Mr.Nsane32  [ophavsmand] 6. sep. 2021 kl. 11:13 
@ravencall7471
The mod works without any issues but I may to update to apply some of the new buffs the dwarfs got.
Duster71 5. sep. 2021 kl. 21:29 
Says outdated ?
RexJayden 27. aug. 2021 kl. 19:48 
Mr.Nsane32, you have some neat mods and I have decided to follow you as a content creator. I look forward to them all getting updated as this one had been. :Monokuma2_DGR:
Darkwolf 12. juli 2021 kl. 12:32 
Ah ok. Thanks for the reply.
Mr.Nsane32  [ophavsmand] 12. juli 2021 kl. 10:11 
@Darkwolf
That's the low poly model switching on and Im not sure I can get it to work perfectly. I will work on getting the SFO version updated after I got all the normal versions of my mods updated.
Darkwolf 12. juli 2021 kl. 7:12 
By the way the skins for the Daemon slayers, appears to shift into plain slayers when you look at them from a certain angle.
Darkwolf 12. juli 2021 kl. 5:42 
Hey Mr.Nsane, will you be applying the models to the SFO version or making an SFO version of this separately?
✪ SUPER HOT 10. juli 2021 kl. 14:35 
save compatible?
Mr.Nsane32  [ophavsmand] 20. juni 2021 kl. 9:37 
Alright the mod is updated and I now have custom models implemented.
Mr.Nsane32  [ophavsmand] 23. apr. 2021 kl. 11:50 
@Valexclones
Yep still works haven't had any problems thus far.
Valexclones 23. apr. 2021 kl. 11:04 
does this mod still work and/or work with other mods?
Cold 4. feb. 2021 kl. 0:26 
Work with SFO?
Doktober 30. jan. 2021 kl. 10:36 
@MegaWizard99 thanks for confirming that
Ciaphas Cain 22. jan. 2021 kl. 12:19 
Oh that was at Jose not you :P I should of put @
Mr.Nsane32  [ophavsmand] 21. jan. 2021 kl. 16:20 
@Neferata13
Everything but my wood elf units has been working with the new update.
Ciaphas Cain 21. jan. 2021 kl. 12:53 
Have you tested it in order to know whether or not it needs updating?
josebalderasmoran 14. dec. 2020 kl. 11:18 
Please updated.
LemurKing 7. okt. 2020 kl. 19:45 
Okay update: advanced slayers are only available in Karak Kadrin.

Any way you could change this? I totally respect the whole lore friendly aspect, but if I'm playing some far away dwarfs with a faction unlocker... no daemon slayer madness.

Still, mod is totally epic!
LemurKing 7. okt. 2020 kl. 19:27 
All of the units are available for all dwarf factions in custom battle, but the two slayer variants aren't available in campaign. Is this a known bug/compatibility issue? Or is it intended?
nord2hammer 29. aug. 2020 kl. 20:18 
@Slinkerdeer

Thorgrim is being carried by - look real close at his "mount"-his thronebearers :)
Slinkerdeer 23. aug. 2020 kl. 14:50 
Now I know wtf thorgrim is talking about when he says "Thronebearers, Lets March!" And now I'm like why the hell did CA give him that voiceline referencing a dwarf unit that isnt in the game...
Razilin 20. aug. 2020 kl. 5:19 
Hi, I don't seem to be able to recruit any of the Slayers and or Ironhammer Warriors - They don't appear in the building tables unless they are faction/region specific?

I can see the Shieldbreakers and Thronebearers - I'm playing as Thorgrim
Mr.Nsane32  [ophavsmand] 13. juli 2020 kl. 13:35 
@gideon1473 It should work because while they have the same name the lines of code should be different.
gideon1473 12. juli 2020 kl. 17:30 
Will this mod conflict/break another mod that adds a unit called Dragon Slayers or will it allow two variations of the same name? I'm currently using stronger dwarf and want to add this one but dont want to break my setup
CaptainSnafu 20. juni 2020 kl. 0:06 
Thanks, but don't need. They can just use the submod and get the translation.
Mr.Nsane32  [ophavsmand] 19. juni 2020 kl. 23:40 
@CaptainSnafu
You are free to release any translated versions if you want to.
CaptainSnafu 19. juni 2020 kl. 23:37 
Hi, i made chinese translation for this mod, texts in my compilations
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2117543460
villasanasn 16. juni 2020 kl. 11:24 
dont listen to Sierra, your mod is fine as it is, great job
Mr.Nsane32  [ophavsmand] 3. juni 2020 kl. 17:40 
@nordstem
I was going to start getting into editing models so I could get them to look more how I want. For now their current look is more of a place holder until I get the work done.
nordstern 3. juni 2020 kl. 14:53 
why have you changed the skin from the highend slayers? I loved their optics. but know they are onehanded men without armor.
Moobert 14. apr. 2020 kl. 15:10 
Agree with ItwasmeDio. Fun mod, keep to your idea of your mod. Thanks for making this!
DietDR.Price 7. apr. 2020 kl. 12:39 
fun mod, love storming the field with an army of deamon slayers. As a fan of this mod keep it the way it is dont be pushed into changes you dont want to do because of one person.
[256.] Sierra117 SPRTN 21. mar. 2020 kl. 14:33 
Can u PLEASE balance your mod? Currently both slayer units still way to OP. Even if slayer are in game and lore meaned as anti monster unit your slayer units can 1v2 chaos warriors/chosen....

Pls balance or i have to uninstall and give a thumps down.
[256.] Sierra117 SPRTN 10. mar. 2020 kl. 13:56 
Nice thank you!
Because flaming and magic attacks, 100 armor and shield and then the rest of stats also that good is just a pain in the arse on every difficulty above normal :/
Mr.Nsane32  [ophavsmand] 10. mar. 2020 kl. 12:58 
@ Sierra117 SPRTN
I'll probably drop their numbers down and see how that goes and do some more tweaking from there.
[256.] Sierra117 SPRTN 10. mar. 2020 kl. 3:20 
Hey nice mod, could you perhaps balance it a bit (or make a more balanced submod?)

50 and 100 armor on the slayers is just way to good. 20 and 50(without shield) would be way better. Pls balance
Zeth.exe 25. feb. 2020 kl. 8:58 
Any news on an SFO version of this like you've done for your other unit mods??
Lickher_ish 20. jan. 2020 kl. 14:57 
can we get a sfo version of this? would love to use this when i start my dwarf campaign
Zeth.exe 13. jan. 2020 kl. 9:18 
Can we please get an SFO version of this one?
GoatScream 8. jan. 2020 kl. 0:30 
sfo patch please!
Big Baby Skesus 27. dec. 2019 kl. 20:19 
Does this work?
ByzantineBasileus 23. dec. 2019 kl. 22:38 
Even though it turns red, have you tried saving it anyway and loading TW to see if works?
Mr.Nsane32  [ophavsmand] 23. dec. 2019 kl. 22:33 
@ByzantineBasileus
Odd I guess it just doesn't like me.