Slay the Spire

Slay the Spire

Reorder Act Four
12 Comments
ORLOX 4 Feb, 2023 @ 2:06pm 
My problem here is that the campfire is useles because you can't heal with full health, and then you go fight the hearth with missing health 😐
idiot5k 12 Sep, 2022 @ 9:39pm 
cant you put the elite fight first, then shop, then fire. if the elite gives you money it just goes to waste cause there wont be a shop to spend it on
Black-angel972 7 Jan, 2020 @ 10:06am 
why not the fire after the elite? please
EYB 29 Nov, 2019 @ 4:46am 
It's working now, thank you!
para  [author] 28 Nov, 2019 @ 7:33pm 
I had forgotten to clean the project when rebuilding it, it looks like, so some old stuff got through. Should be good to go now.
EYB 28 Nov, 2019 @ 4:07pm 
@para Tried the update but it's still not working. I've checked your source code, you should remove the insert patch and only use the postfix for it to work correctly (You don't need to recreate the whole map, just those 4 lines in the postfix should be enough)
para  [author] 28 Nov, 2019 @ 3:37pm 
@EatYourBeetS Thanks, I tried that and it worked for me, let me know if it now works with your mod.
EYB 28 Nov, 2019 @ 12:46pm 
@para I don't know your exact code, but I think this should work fine:

https://pastebin.com/DV0V2TCY
(I reuploaded it, there was a mistake)
para  [author] 28 Nov, 2019 @ 12:31pm 
@EatYourBeetS, I'm using a SpireInsert right after the generateSpecialMap method, because I'm new and don't really know what I'm doing all that much.

I'm not sure of the best way to make it so both your patch and my patch would work at the same time, if you had any ideas I would highly appreciate it.
EYB 28 Nov, 2019 @ 9:51am 
Hello, are you by chance using SpireReturn in your patch?
Because with this mod my event room in act 4 won't show anymore:

https://pastebin.com/W0HNcMQw
jeron 28 Nov, 2019 @ 1:37am 
Maybe, fire after elite? Anyway you always have 100% hp when act starts (except of some high asc levels, but who cares of that?)
lobbienjonsji 25 Nov, 2019 @ 11:49pm 
Neat