Sid Meier's Civilization VI

Sid Meier's Civilization VI

Compact Production Panel
18 Comments
Hellmouth 17 Mar, 2024 @ 9:43am 
I agree with the previous comments. This mod is amazing, but it would be *perfect* if it highlighted the recommended items and integrated faith/gold purchases in a single list.
H.Humpel 23 Nov, 2023 @ 12:53pm 
Hi Masked Man,
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Baradar67 27 Jul, 2020 @ 7:56am 
@Joie Disable the Production Queues mod if you have it. This one has it's own queue system.
i am a cat 23 Jul, 2020 @ 2:28pm 
Seconding @Creature's request for Gold & Faith purchase buttons in the production panel. Thank you!
snykch 23 May, 2020 @ 8:47am 
Glad to have found this mod to replace others that have stopped working since the update. Works really well. Thanks!
Joie Wilder 22 May, 2020 @ 10:13pm 
With this mod active, I can't place/build districts.
Dragonslayer 22 May, 2020 @ 7:56pm 
would it be possible to make the recommended build recommendations different colors instead of using the icons, like a different color for each icon.
Rhyn0man 21 May, 2020 @ 10:16am 
Same here! The only reason I stick with CQUI is the buy units with gold and faith on the prod menu. If this added that feature, it would be perfect!
Remove Sniper from TF2  [author] 15 May, 2020 @ 3:32am 
Yeah I could see about that
Andrew 15 May, 2020 @ 12:58am 
Hi, having issues with CQUI, tried this, looks good. Only thing I want is compact panel. But I miss instant buy (gold/faith) buttons like they are in CQUI. Do you think you could add them?
deluxghost 7 Dec, 2019 @ 8:52pm 
i see you have replaced corp/army suffix for english, but not other localized text.

for example zh_hans_cn add such thing inside GameData tag:

<LocalizedText>
<Replace Tag="LOC_HUD_UNIT_PANEL_CORPS_SUFFIX" Language="zh_Hans_CN">
<Text>[ICON_Corps]</Text>
</Replace>
<Replace Tag="LOC_HUD_UNIT_PANEL_ARMY_SUFFIX" Language="zh_Hans_CN">
<Text>[ICON_Army]</Text>
</Replace>
<Replace Tag="LOC_HUD_UNIT_PANEL_FLEET_SUFFIX" Language="zh_Hans_CN">
<Text>[ICON_Corps]</Text>
</Replace>
<Replace Tag="LOC_HUD_UNIT_PANEL_ARMADA_SUFFIX" Language="zh_Hans_CN">
<Text>[ICON_Army]</Text>
</Replace>
</LocalizedText>


for more language, add more Replace.
this fix corp/army icon for other language
76561198042483964 6 Dec, 2019 @ 4:22pm 
Great mod. Played 2 games on deity with this so far and the prioritization of the city projects saves a lot of scrolling.
deluxghost 6 Dec, 2019 @ 7:10am 
I think changing the text of recommended items to cyan (or some other color) might be a good idea. so i changed some code in PopulateGenericItemData:

if m_kRecommendedItems[kItem.Hash] ~= nil then
-- kInstance.RecommendedIcon:SetHide(false);
kInstance.LabelText:SetColor(UI.GetColorValue("COLOR_CYAN"));
end

and reset it in ResetInstanceVisibility:

productionItem.LabelText:SetColor(UI.GetColorValue("COLOR_WHITE"));
deluxghost 5 Dec, 2019 @ 6:02pm 
I see, thanks
Remove Sniper from TF2  [author] 5 Dec, 2019 @ 11:00am 
You don't see build recommendations in this mod, there isn't enough space for them.
deluxghost 5 Dec, 2019 @ 10:32am 
hi, how do I find which item is recommended after using this mod?
Sir Thomas Kench 5 Dec, 2019 @ 10:23am 
Perfect mod, seeing as CQUI has a few bugs with the minimap
RG 5 Dec, 2019 @ 4:48am 
super