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" she was able to pull the ball back every single round" I'm not quite sure what you mean by that. Can you please explain in greater detail what problem she was having?
The bowling where I live behaves in the way I coded it in the mod. I'll get around to adding some functionality for those who wish to change the order, but that is not a priority for me right now.
Possible fix for the sweeper not resetting while cleaning up the lane.
If it doesn't reset automatically, type -r or -reset to force it to reset. I'll try to find a better solution if it still isn't fixed.
Does everything else work besides the sweeper staying down? Do the pins place again? Does the score calculate as well?
If you could record a bit of the bug that would help me understand the issue a lot more.
good mod though 9/10 would love to play more of it
Gameplay:
-Pins that fall during setup are now counted towards your score
-Ball spin mechanism behavior modified due to some optimizations
-Reworked ball return mechanism
-Reworked pin setting mechanism
-Optimizations in several areas
-Fixed a case in lane 10 that caused the wrong score value to display
UI:
-Reduced screen space of the score card
-Added "Reset Pins" button to reset any fallen pins
-Help button reworked
-Buttons now better represent mouseover and click
-Button tooltips added
Do I have to use the Flick Tool?
https://steamuserimages-a.akamaihd.net/ugc/780742143541869458/885BF59E01626F22934E00A89BA017322342D6BB/
Still, those are not super big issues and we were able to play. My friend also admired the beauty of the room, especially the floor!
- The pins were more stable than before when I had tested it alone. We only had two occasions when a single pin was knocked over upon setting.
- There was a strange bug that caused my friend to not receive messages or see the setting animation for a few seconds after a ball has been thrown, it was like a semi-freeze for him. Not sure if this is only related to this setup, but we never had something like this before.
- The ball return rail tends to get clogged with 2 or 3 balls in it, even though there is space for 4.
- The score board did not update correctly both in the personal score board and the player score on the right a lot of times, especially with strikes. The score was correctly shown at the end, but when strikes were made mid game, the points would not be counted until the next non-strike round. However, the round result was shown correctly in the small boxes above.
-Knocked over pins that are missed by the sweeper should be taken care of
-Possible fix for pins falling over after setting (I will try to add a manual lane reset button in the future as I haven't experienced this issue to verify)
-Fixed issue with end of game message not appearing in certain circumstances and appearing incorrectly
As for the picture-in-picture, I don't think there are any real scripting options for it yet. I will use that feature when possible though. I guess you can still manually set up your own until then.
[Minor Update]
Forgot to remove a bit of test code for Lane 1, the lane should now start with a clean score instead of nearly a perfect game.
But apart from that, this is perfect. Looks wonderful too. And the spin mechanic is a great idea and works very good. Thanks a lot for making this!
A suggestion: I am not sure how accessible the new picture-in-picture feature is for coding, but I think it would be great to display a little window for the player in which the remaining pins are shown. It is easy to set up by yourself, but if it were to come up by default, it would be more convenient.