Colony Survival

Colony Survival

Colony Commands
36 Comments
Mick 21 Apr @ 1:33am 
Is there an example of the permissions file and location for a server build?
I seem to get "mods.scarabol.commands.warp.spawn.self" . I have everything else working ok I think using the permissiongroup and permissionuser jsons or can someone give me point in the right direction please.
YankelMyWankel 2 Apr @ 8:46am 
How do i disable the anti-grief for killing colonists? I thought I had the parameters set properly in the antigrief-config.example.json do i need to edit the file name and place it somewhere else? Do I change the values to 0 or -1?
NiceBoyo23 30 Aug, 2024 @ 5:19pm 
how to tp to banners
Peace🤨 17 Aug, 2023 @ 9:15am 
how do i get perms
tetsamuk  [author] 17 Aug, 2023 @ 8:38am 
@with a Rocket Launcher
no special needs or anything. Do you get any errors in server-log from the mod? Or is the mod maybe not activated for the world. Easiest way to check would be run a copy of the world in singleplayer and enable the mod there
Dedvo 16 Aug, 2023 @ 9:28am 
I am wondering if anything special needs to be done to existing worlds when adding this mod to a multiplayer server. Can't seem to get it to work on an existing multiplayer server with other players
Epic Dodo :) 7 May, 2023 @ 4:17am 
-_-
x0Z3ro0x 1 Jan, 2023 @ 12:50pm 
Nice job, thanks for the hard work
tetsamuk  [author] 1 Jan, 2023 @ 2:45am 
Updated for game version 0.9
x0Z3ro0x 10 Sep, 2022 @ 9:27am 
As I am sure you are aware, the new 0.9.0.3 version is not compatible with your mod. I have a test server setup for beta access if you would like to use it for testing.
MoistTurkeyWater 15 Jul, 2022 @ 4:14pm 
thats great if only there where ppls on my server cheers-hydro
Cow a Bunga 20 Feb, 2022 @ 12:34pm 
Thanks, upon review of the perms group file, I found I had been missing a comma lol. Such a simple mistake that makes coding such a pain lol.
tetsamuk  [author] 20 Feb, 2022 @ 11:35am 
gamedata/settings/permissiongroups.json is the file with the default group configuration. You can copy it into your world savegame to make it game upgrade safe.
peasant is the default group for new users, yes.
Cow a Bunga 20 Feb, 2022 @ 10:18am 
Hey, love the mod it has been working great on our server. I do have a question as I cannot seem to find a good resource regarding Colonys perms. Is there a way to make permissions be global? For instance, I would like all the players to have access to the /warp command for their own banners. But not really sure how I would set that up. I applied your permission to the peasant group, just not sure what one is defined as the default for all users.
tetsamuk  [author] 1 Jan, 2022 @ 4:22am 
thanks for the info @Knight. I'll update that
Knight 19 Dec, 2021 @ 11:25am 
I found the issue. For anyone else that is interested.

In modinfo.json, there is this line ....
"isoptional": true
Change the value to false.
Knight 17 Dec, 2021 @ 1:29pm 
@adrenalynn ... ok. I started a single player game with the mod added. Copied the modstate.json to my server... problem is, when you go to multi-player and click on the server name, this mod is not listed. Only Angry Guards shows :( .... is there something I'm missing? I see a few servers running 0.8.1.8 (current version of CS ) with your mod 0.8.6 .... but I don't seem to be that lucky
tetsamuk  [author] 17 Dec, 2021 @ 10:11am 
The mod needs to be enabled per world/savegame. For the server this means editing the modstate.json file. Or, load a world in singleplayer and set mods as desired and then just copy over the resulting modstate.json @Knight
Knight 17 Dec, 2021 @ 9:27am 
I can't get your mod working. The server doesn't pick it up????
Mayluron 18 Aug, 2020 @ 3:23pm 
@adrenalynn ok thank you. I appreciate your help.
tetsamuk  [author] 17 Aug, 2020 @ 10:10pm 
@rip
In a singleplayer world the antigrief has no effect (the player is god anyways and all colonies are owned by yourself).
If you have a need to disable it just set all Ranges to 0 in the config file. BannerProtectionRangeX=0, BannerProtectionRangeZ=0
Mayluron 17 Aug, 2020 @ 1:57pm 
@adrenalynn how do I disable the "anti grief protection" in a single player world?
UndeadKitten 19 Mar, 2020 @ 1:43pm 
@adrenalynn I wanted to use angry guards but assuming the guards don't shoot through blocks covering their line of sight, players could dig a tunnel underneath your base to let zombies in while your offline to grief you, so having anti-cheat but only when offline would allow angry guards to remain useful but minimize the griefing. Also a little mod that just allows players to hit each other similar to how you can kill others colonists would be a way to fight against someone attacking you when your online.
tetsamuk  [author] 16 Mar, 2020 @ 1:16pm 
Fixed the bug with chat colors, they should now work again.

@UndeadKitten a option for "offline players only" antigrief protection would be easy to implement. But even when online a player cannot do anything against a griefer, are you sure you would want such an option?
UndeadKitten 22 Feb, 2020 @ 1:06am 
Also, how do I use chat colors?. It's just showing up as stuff like <color=cyan>, however the group "god" is properly colored red.
UndeadKitten 21 Feb, 2020 @ 10:36pm 
Would it be possible to have antigrief only apply to colony flags when the owner of the colony is offline?
SnugBugInaRug 4 Jan, 2020 @ 8:26am 
awesome mods!
tetsamuk  [author] 31 Dec, 2019 @ 10:04pm 
Yes that is true @Glanin.
To my knowledge the permission file cannot be overwritten by world, meaning you have to edit the original file from the game: gamedata/settings/permissiongroups.json
And please do make a backup copy of it since it might get overwritten on updates
Glanin 31 Dec, 2019 @ 11:02am 
I don't know if it's just me, but a permissions file isn't being created when a world is made and there aren't any examples for setting up the permission file, how would one go about setting it up?
tetsamuk  [author] 29 Dec, 2019 @ 11:27am 
The mod works fine in singleplayer although anti-grief protection, jail and so on has not much use there.
The admin commands like /spawnnpc, /beds might be useful
cameronoflochiel 29 Dec, 2019 @ 10:52am 
will it work in single player?
x0Z3ro0x 29 Dec, 2019 @ 7:27am 
That would be the issue. I downloaded your latest release from your github. Thank you kindly for clarifying.
tetsamuk  [author] 29 Dec, 2019 @ 5:13am 
Seems like you're using an old version of the mod. If you have any older version installed at gamedata/mods/adrenalynn/ColonyCommands you can delete that whole directory (safe config files in case).
The new version for 0.7.1 will get downloaded by the workshop to this folder: Steam/steamapps/workshop/content/366090/1923512334
For use with the standalone server copy this folder to gamedata/mods
x0Z3ro0x 29 Dec, 2019 @ 4:23am 
Mod doesn't load due to being outdated or not being marked compatible. Is this error because of something I am doing or because we have to patiently wait for an update?

Edit: I changed your modinfo file to go from compatible version 0.7.0 to 0.7.1 so the mod will load. Im assuming you did this because 0.7.1 hasn't been tested or isn't working. So far it works for myself. :p
tetsamuk  [author] 27 Dec, 2019 @ 12:39am 
That indicates your user might not be in the "god" group. Please check permissionusers.json in the world savegame folder, it should have "includes": [ "god" ] for your steam id
When logged into the server you should see your username in red for chat messages
-Zach- 26 Dec, 2019 @ 1:47pm 
i just got the mod and for some reason its saying i don't have the permission to set jail even though i made the server how would i fix?