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I'll try to check if less bright texture will help, especially the sun-sided part does look quite bright, but I could only try that tommorow, since its getting late today.
If I could offer an idea: a little reduction of the textures' brightness or lightness (a bit darker than looks right in the image editor) might appear in-game as "toned down" (less bright) like another person described. In Cities Skylines, the models' textures have to be made a *lot* darker than you intend them to be. White buildings in particular are insanely difficult to get the lighting right. I gave up on white lol
constructively: Well approx.
In your house you need to increase the number of inhabitants or make it smaller.
But you come here, tell us our hard work is disgusting, and then dare to post a link to a different mod, that you see as a "superior" alternative. Learn some manners man, this is quite uncool.
If I truly had to, I'd write your comment like: "This house is quite large, takes a lot of space, I think the 21-storey prefab building is much more efficient scale and capacity wise."
Do you know by any chance during what era such buildings were built?