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Because my game crash ALWAYS, also as a new map without ANY mod, just yours. And yours mods are so useful in game.
I have to stick to the pre-update version until CommonAPI2 is updated - and that may take a while. But your updated mods prevent me from loading the game with the pre-update version. Ugh.
In fact I don't know how tangents are calculated in each software, the principal is normals, tangents and bi-tangents are always orthogonale to each other, how ever if I export from 3dsmax, and if the model is in a cube, the tangents are always horizontal. I don't know the case of blender so maybe you need to reseach a little. but first, make sure you are woking on a cube or something regular if you use nz
I am using an opacity of -513 with a similar map_op1 to your nz.dds in the flying junction mod.
please tell me it disables all shadows
Thank you :) As of that I will keep it.
Thanks for that mod :) Thanks for your other mods aswell, you are doing great work :)
Could you tell us about the performance impact of this mod on the game?
The name, the description and the tag of the mod are exact.
This is the Tpf1 version of the mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585346515
Yes, I will just remake the image when I can.
Since the mod is totally functional, very hard to really make a image to describe it
The mod is rewritten since the shaders are completely changed, but works in the same principle, it will serve as a base mod for underpass and my following station mods.