X4: Foundations

X4: Foundations

StationAutoCreditTransfer
95 Comments
mark_ulbrich 26 Feb @ 9:52am 
it is not compatible to the version 7.50
mazrados 19 Jul, 2022 @ 9:45am 
Settings do not work. Do I need to set it on freighter or miner will do?
AAAron 26 Mar, 2022 @ 7:52am 
How it work acutally i need change some text i files to work it correctly ? For now it just take all my money to stations all i have :D But i want transfer all credit to me not stations :D
daghar.hoffmann 13 Mar, 2022 @ 7:48am 
works great. What is missing is a station cap. with big storage the proposed budget is so insane high. I want to limit it from Billions to lets say 50.000.000
Otherwise the mod is only distributing my money to the big stations and not very helpfull.
Lonerider6121 8 Mar, 2022 @ 12:31am 
question is it supposed to keep taking my credits and redepositing back into the stations accounts? i set it up to do like 500k but it keeps taking 1 million back every time? is this from your mod or is this due to the game being.... well the game?
JanPanthera  [author] 6 Jan, 2022 @ 7:05am 
its actually a bug.. will fix this when i start modding again.. till my heart is operated i only play games .. and.. sleeeeeping ^^
Holy Cow 6 Jan, 2022 @ 7:03am 
@General Bradley -> What you do is.
1. Go to the information screen of a trader ship. Does not mather which one.
2. G o to the tab "Behavior".
3 . Then under default behavior use the drop down menu. (normally says Hold Position). From that list you pick the option "_=ReadText88888" and some more text.
4. If you have that selected you can change the variables on how much money the stations will withdraw.
Love this mod btw. And thank you for making this
Also dont know if this is an error in my game it says '_=readtext. But it works so I am a-ok with what text is displayed
General Bradley 4 Jan, 2022 @ 4:43am 
Where can I change the parameter of this mod?
Artaazar 6 Aug, 2021 @ 3:52am 
Oh. Thank you, both :)
aladinaleks 5 Aug, 2021 @ 8:59am 
@Artaazar

This is a fake sig file. So that many errors about the absence of sig files are not recorded in the error log and you can find what you need.
JanPanthera  [author] 5 Aug, 2021 @ 8:03am 
you can't create sig files.. these are a relict of x3's official signed mods ;-)
we have to wait till egosoft is at the point where they say the game is finished and the "integrade" mods .. looking at their stability and how they effect the game "cheating" the game.. and then Egosoft will sign them then...
Artaazar 5 Aug, 2021 @ 7:09am 
@aladinaleks how you create sig files for mod?
Speedy 12 Jul, 2021 @ 12:09pm 
?
Sakata 15 Jun, 2021 @ 10:10pm 
@ヤンパンテーラ~JP Hey there, greatly appreciate your work on your scripts.

Any chance for an update to fix the bug reported by Michael?

Steam likes to overwrite the fix quite often
Michael 30 May, 2021 @ 1:38am 
It is really difficult to change the values for Budget. It jumps from 10.000 to ~2.5 Million.
Michael 30 May, 2021 @ 1:36am 
There is a mistake regarding t-file numbers. Due to that you will see a readtexterror in the default behaviour. See nexusmod comment.

Fix:
For Steam Mod you have to edit the file ext_01.dat in the mod folder.
Changing all entries to the correct numbers - 1797 to 1997 and 1799 to 1999
Vali_Lutzifer 23 Mar, 2021 @ 12:16pm 
Frage kann ich irgendwo ein stellen welsche station mir was gibt zb habe ich Solar energie station die verkauft ja nur und Kauft nichts ein und trotzdem gibt der Mod die station 1 Mio da frage ich mich wofür ?
Vali_Lutzifer 23 Mar, 2021 @ 5:12am 
4.0 rdy ??
JanPanthera  [author] 19 Mar, 2021 @ 1:21pm 
it does nothing.. its left from copy and paste
Darthmoll 19 Mar, 2021 @ 11:32am 
Mister auther JanPanthera. why dont you respond to my question?

i quote" hey guys, can someone explain to me what this line is for? see screenshot.

https://prnt.sc/10m096x "

Please enlighten me on this
Crusaderkvw 19 Mar, 2021 @ 9:40am 
Ohhh okay, yeah now i get it. Sorry for me being slightly slow today xD. I'll try it out next time i start up the game :)
JanPanthera  [author] 19 Mar, 2021 @ 8:56am 
any ship.. its not relevant what ship.. just a ship.. then default behaviours
Crusaderkvw 19 Mar, 2021 @ 8:52am 
yeah that's what i'm asking about. where to find the AI default behaviour routine. I can't seem to acces the behaviour tab for stations. I can only acces the behaviour tab for ships.
JanPanthera  [author] 19 Mar, 2021 @ 7:57am 
~ Additional you can change some parameters from the mod with help of an "AI default behaviour" routine.
~ Called "_StationAutoCreditTransfer"
Crusaderkvw 19 Mar, 2021 @ 7:44am 
How do I actually set the behaviour for the stations with this? can't seem to acces any menu that let's me set it.
Peacekeeper 15 Mar, 2021 @ 12:33pm 
Same by me. Got the "ReadText" on the "AI default behaviour" routine an NPC conversations
Darthmoll 14 Mar, 2021 @ 11:50pm 
hey guys, can someone explain to me what this line is for? see screenshot.

https://prnt.sc/10m096x
JanPanthera  [author] 15 Feb, 2021 @ 8:17am 
yeah your are right.. it calcualtes the needs and the overdrafts for each station.. calculating every ware for a tradestation would be too much.. especially performance reasons.. so i use the vanialla command to get the tradstation needs..the rest .. if you have a hullparts factory.. the needs will be calculated and are based on the maximum found price you have to pay for buying this ware.. hope my english is good enough to understand ;-)
jcewazhere 15 Feb, 2021 @ 8:07am 
I like the concept of this mod, and please correct me if I'm misunderstanding things, but I want a mod that just transfers credits in and out of each station funds and construction budget every few minutes so that it stays around X.
I don't want X to be based off of what the station thinks it needs because it's often way higher than it actually needs. Or in the case of trade stations it's much lower than it needs.

It would still be necessary to check the player's funds to make sure they don't run out of money either, but you've got that handled well.

This mod seems to be trying to outsmart itself by calculating how much each station needs rather than just setting a global default or a per station limit.
Ronchi 10 Feb, 2021 @ 8:59pm 
I'm not super good at this, but I think this is incorrect.

<order id="JP_StationAutoCreditTransfer" name="_{8888888, 1997}StationAutoCreditTransfer{8888888, 1999}" category="navigation" infinite="true">

The 1997 and the 1999 should be 1797 and 1797 respectively.

Blizard, you can edit this yourself if need be.
blizard 10 Feb, 2021 @ 2:04am 
hi its in the ship default behaviour tab readtex 8888888 1997
i have other mods running so might be them ok
JanPanthera  [author] 9 Feb, 2021 @ 7:13am 
can you tell me where exactly or a photo
blizard 9 Feb, 2021 @ 6:41am 
hi im getting a readtex in the ship menu
JanPanthera  [author] 27 Jan, 2021 @ 1:06pm 
that's normal.. it transfers the money till the stations and buildstorages do have enough money.. you can adapt that 1 million cap via the default behaviour named like the mod..
AK_Snowbat 27 Jan, 2021 @ 12:33pm 
having an issue where it transfers all my money to my one station leaving me with 1mil even. Anytime i earn over that it'll take it. This normal?
JanPanthera  [author] 29 Dec, 2020 @ 12:39am 
i will work definitely on this mod.. and will brainstorm about this issue.. actual i prioritise other mods.. like AnotherExplorer or TradeSubscriptionExplorer.. ;-)
jgz 28 Dec, 2020 @ 8:22am 
I'm actually running into the same issue as Droidhacker below with a warehouse/trade station. It would be really helpful to have a way to either turn off or manually set the limit for a specific station. Maybe either by talking to the manager or just with an order. Seems like stations with no production modules are becoming more and more useful as they do updates so hopefully its something you'll have time to implement. Thanks either way, Love all your mods.
Droidhacker 14 Nov, 2020 @ 6:05am 
ok thanks for getting back to me, great work on the mod by the way! I am just testing out if raising the transfer cap to 3 million does the trick!
JanPanthera  [author] 6 Nov, 2020 @ 4:17am 
actually not really.. i don't know at the moment i should implement that.. "coding" that ;-)
i will think about it.. but no promises
Droidhacker 6 Nov, 2020 @ 1:29am 
Is there any way to put a hold on the money being emptied, but only on one station? I have issues where if I make a warehouse the recommended budget is low so the script takes anything over $1million out, so then the warehouse doesnt have enough credits to properly fill
Erde 14 Oct, 2020 @ 9:04am 
Guess i should have read the description more carefully. Much obliged.
JanPanthera  [author] 14 Oct, 2020 @ 8:49am 
~ $PlayerBudgetCap -- Default 1.000.000Cr ~ Only money above amount X will be transferred automatically.

;-)
Erde 13 Oct, 2020 @ 2:26pm 
How about an option to prevent the game from transferring money from player -> station if you have less than <value> of money in your player account? Like say, if you have less than 10 million, do not give stations money.
Swatti 29 Sep, 2020 @ 9:00am 
REQUEST: "Lite version" of this.
Call manager, tell him to transfer ALL money every minute to player. On/off setting.

My station is self-sufficant, i want to stop bying anything.
Aeraxon 25 Jun, 2020 @ 12:06am 
awesome, thanks!
JanPanthera  [author] 24 Jun, 2020 @ 8:14am 
just give it time till the stations reaching their max. budget.. for all stations without a production budget and withoud money neede for resupply drones and ammunition... is the max at 1.000.000 Credits.. for all other stations .. production budget + resupply (drones, ammunition) budget + 1.000.000 Credits.. :-) hope this makes sense now ;-)
Aeraxon 24 Jun, 2020 @ 7:13am 
I can find that 3, but I have no Idea what to do to get my stations transfer credits. or is it active by default and the stations just did not reach the necessary amount of credits to start the autmatic transfer?

i am pretty sure, that the problem is sitting in front of the desk ;-)
JanPanthera  [author] 23 Jun, 2020 @ 9:56am 
if you are using the steam version here.. all what you will find ist a content.xml, ext_01.cat and ext_01.dat file.. if one of these aren't there maybe i missed to copy a file before i pushed the update.. please look if these files are there.. :-)