Cities: Skylines

Cities: Skylines

Highways over Wall - 3+3 Lanes - Adaptive Network Road
19 Comments
Svis 17 Apr, 2024 @ 12:25am 
Nvm you already know that and I use Network detective to update all of them at once
Svis 16 Apr, 2024 @ 1:22pm 
The temporary fix is to click on each node with NC, which is quite tidious when you have an interchange
Svis 16 Apr, 2024 @ 1:20pm 
This happens on load :

https://imgur.com/Gj6zX7P it looks like there's no IMTmarking
https://imgur.com/vPQ5XZJ but actually there is if you zoom out
Svis 16 Apr, 2024 @ 11:44am 
There seems to be a glitch, when using IMT, the marking would disappear on launch. By that I mean that on some viewing angle it would disappear and on other reappear.

According to my test, this only applies to these highways
SimoG  [author] 28 Oct, 2021 @ 8:33am 
@aubergine18 To be, it is doable. Let's say that the highways I built are based on the Italian ones and that type of signage is not present. Meanwhile I put it on the list but I promise nothing.
leftbehind 26 Oct, 2021 @ 1:39pm 
Is it possible to add 'cats eyes' (from UK prop pack linked below) to these roads?

Cats Eyes props: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1616979242

Example road using them: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1718180429

Use in different countries: https://en.wikipedia.org/wiki/Cat%27s_eye_(road)#Local_practice
LucasTS 14 Sep, 2021 @ 2:25pm 
I appreciate the suggestion, but I'm making a city based on a real city. Don't worry about time, when you update the models with barriers I'll update what's in my savegame, thanks for what you've done so far, congratulations! I'm waiting for the update of the barrier models, no problems. Thanks! And sorry for my poor english!
SimoG  [author] 14 Sep, 2021 @ 11:13am 
@LucasTS Can I suggest you switch to the new ones with guardrail? All model with central concrete barriers are deprecated and are 2 versions back compared to guardrail ones. moreover they are much simpler and faster to use because the various pieces no longer have to be aligned by hand.
My intention is to complete those with guardrail (I'm working on a new update) and then align the the barrier ones.
Unfortunately the time to dedicate is very limited and the editor really takes a lot for a single road but I'm trying to speed up :-)
LucasTS 13 Sep, 2021 @ 3:59pm 
@SimoG Thanks for the indication, but this one has a guardrail in the center and not a barrier. It gets weird when I mix the two models.
SimoG  [author] 11 Sep, 2021 @ 6:18am 
LucasTS 11 Sep, 2021 @ 5:02am 
Please make a 3 + 2 with barrier, it's the only one left for my highway to be perfect! Thanks!
link_0610 27 Aug, 2021 @ 5:41am 
nice to hear, thanks for your good work
SimoG  [author] 26 Aug, 2021 @ 2:16pm 
@link_0610 No lights on ground segment. It's wanted to reflect the aspect of real highways i have choose as reference. Lights appear automatically near junctions.
Anyway, I'm working on updating all the assets to make it possible to put a street light via Network Skin 2 but it still takes some time for the release.
link_0610 26 Aug, 2021 @ 12:09pm 
i have a problem with these roads. If i place them sunken, then there are no lights
BibleCampVictim 6 Aug, 2021 @ 2:30pm 
Is there a US version?
SimoG  [author] 16 Aug, 2020 @ 10:09am 
Road Updated
- New model of the bridge with separate carriageways
- Slightly narrowed lanes to align with new additions to the collection
- Automatic horizontal signage lines (not always complete. See description, as soon as I update it :-D) at intersections and at the passage between various height levels.

This time you should have no problem with the disappearing highway. In testing my bailouts, everything is fine.
SimoG  [author] 23 Feb, 2020 @ 1:50pm 
@Wallbert Sim With the mod Fine Road Tool 2 you can force the bridge segment that don't have the wall.
Mr. Nigerian 23 Feb, 2020 @ 1:29pm 
HOW do i remove the wall so i can put a bridge under my motorway
SK 13 Feb, 2020 @ 6:41pm 
seems like a good idea