Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tested this in a vanilla world with no other mods present before adding it to my actual server.
It works just fine in both.
1: Build the telelocator focus.
2: Put all 3 purple gems in it.
3: left click the desired wormhole while holding the telelocator staff.
4: Hammer the focus down for a partial refund.
5: Profit.
FIX - go to your save folder and remove "mod_wormholeicons", after moving wormholes. This will reset wormholes icons, re-enter wormholes and they will turn to colored version.
i can't reproduce, it works fine.
Probably a mod conflict
I like having this mod because it is such a headache giving first-time-world-visitors directions to where I am. Now it's just "pop in the wormhole" and they go halfway across the world; much less annoyance.
Can you delete the wormhole after transfer and create a new wormhole in situ, so it won't conflict with Wormhole Marks. I think this will help this mod.
telelocate yourself and done
[RU] Спасибо за нахождение бага. Исправлено :)
[ENG] Thanks for finding the bug. Fixed :)
Hello, author, thank you for your mod. It's very interesting, but I found a bug. Originally, the transfer staff in the right-click weapon bar will be randomly transferred, but after adding this mod, the right-click cast will crash. I hope the author can fix it, thank you.