Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Dr z0b's mod maps03
37 Comments
Judeo-communism 23 Feb, 2014 @ 7:17pm 
Can you include all the mapnames in the description, please?
Солевой Медведь 25 Dec, 2013 @ 11:37pm 
Beautiful Sun! :hoxton:
Thebigone7557 23 Dec, 2013 @ 8:15am 
where do i download it at
=(e)= Lemonater47 18 Dec, 2013 @ 1:02am 
Lol just realised I'm in all 3 screenshots
Dr z0b  [author] 13 Dec, 2013 @ 7:35pm 
Hi just uploaded a new version, hopefully the ladder bug is fixed.
CoMrad 13 Dec, 2013 @ 3:58am 
ха
=(e)= Lemonater47 6 Dec, 2013 @ 7:04pm 
Hey Zob, BlaZe has given you access another server for custom maps. NSW LTS was the server I don't know he number but its the only New South Wales last team standing server. Check the Games.on.net admin forums in that SDK thread. I was thinking it would be TO custom maps only. More chance of your map being played.

Also to the people playing the map a work around for the buggy ladder. If you run and jump at the ladder you would climb it properly without being sideways.
Dākuraidā 5 Dec, 2013 @ 1:20pm 
when will you fix it?
Dr z0b  [author] 30 Nov, 2013 @ 3:34am 
The ladder seems glitched in the most recent version, a hotfix will be out soon.
otan 29 Nov, 2013 @ 7:46am 
Great map!
Skrublord 23 Nov, 2013 @ 6:52pm 
I can never open it
Dr z0b  [author] 22 Nov, 2013 @ 8:12pm 
the picture has spread?
Glendon Xu 21 Nov, 2013 @ 10:13pm 
good map ,but the picture has spread
miojo1 16 Nov, 2013 @ 9:45am 
dadq
Dr z0b  [author] 16 Nov, 2013 @ 3:39am 
For anyone that can't find the peasants at the end, some run around but others hide near the chruch. I will add an updated map soon.
Chicken[ℱ|ℭ] 13 Nov, 2013 @ 11:22pm 
Yo great map. On the last obj with the kill the peasants I have an idea. You should add some royal families in there like on Dark Forest. Have the peasants running around and the ones behind barriers in the same area. Just to make the killing of the peasants a little harder at the end. Good work by the way, the map has really came along from when i first got it from the forum a month or so back. Thanks for your time making this map.
Bobby Digital 13 Nov, 2013 @ 7:14pm 
Yeah im glad you know what i mean, if you get off it while in line with the fencing
Dr z0b  [author] 13 Nov, 2013 @ 7:05pm 
Yeah I noticed that too with the ballistas, I was trying to give them some cover but you end up stuck in them.
Bobby Digital 13 Nov, 2013 @ 6:35pm 
Agatha KOTH - When using the ballista to the left of bridge, I got stuck inn the wooden fence and couldn't kick my way out of it so if they were a little farther apart they'd be perfect
Luca T☻ni 13 Nov, 2013 @ 4:08pm 
i tryed, good map, but still need to be fixed.. :agathacross:
Jango 12 Nov, 2013 @ 7:02pm 
Thanks Dr z0b for the great map! Keep up the great work. This is by far my favorite TO map.
Dr z0b  [author] 11 Nov, 2013 @ 5:51pm 
No worries, sorry if I got defensive I appreciate the feedback. I've unrustled my jimmies now.
http://youtu.be/ygr5AHufBN4
Hawkwing 11 Nov, 2013 @ 5:23pm 
Appologies, I didn't mean it as an attack. I understand its very much still in beta. Doesn't mean that people shouldn't be aware of these things without having to download it though.

Honestly, this map has some interesting ideas and I'd like to see it developed more. It just isn't there yet. Don't worry, you've got plenty of slack. =)
Dr z0b  [author] 11 Nov, 2013 @ 4:40pm 
The mapname is still aocTO-siege7-1, if I change the name at all it will stop it from working on other people's servers. Not sure why it wouldn't be working BustyTretch?

It's in BETA Hawkwing, I'm sorry if the inside of the wall is PAINFUL for you. Considering this is the only multi-stage Team Objective custom map which I provided for free perhaps you could cut me some slack?
Prestidigitateur 11 Nov, 2013 @ 2:03pm 
Is the new mapname aocTO-siege7-3?
I cant seem to find the file for it to update the server :(
Hawkwing 11 Nov, 2013 @ 1:32pm 
terrain could use some height variation to it (would help against ballista spam and make the map more interesting as a whole.), its too difficult for defenders to sally out from the walls and meet the attackers, and the inside of the city is PAINFULLY unfinished.
Herr von Unterfranken 11 Nov, 2013 @ 7:55am 
Just wanted to say that in my humble oppinion you are delivering the best map chivalry has seen to this day. It is by far the most fun I had with the base game in a long time even though it still has quite a few issues, but that's to be expected of course. It'd be kind of cool if you'd also implement a 4th stage as defend the king. As it is, killing some peasants as the main goal seems kind of anti climatic. Also a couple more peasants wouldn't hurt since they sort of get killed off pretty quickly.
Dr z0b  [author] 10 Nov, 2013 @ 2:34pm 
bots dont work great on TO maps though, they kind of work for the first and third objectives but not the second.
Dr z0b  [author] 10 Nov, 2013 @ 2:33pm 
go to the console and type addbots 7 or however many you want.
Belgarath 10 Nov, 2013 @ 11:20am 
Is there a way to start the game with bots?
I can open the map fine as is, looks great btw, want to try it out with some bots.
Anabolic Assman 10 Nov, 2013 @ 7:36am 
the texture error not accur in other modes just siege
Rogelf 10 Nov, 2013 @ 6:46am 
Keep up the great work, can't wait to see what you add next!!
Anabolic Assman 10 Nov, 2013 @ 6:42am 
maybe make it like that first people spawn infront of gate and there will be a battle about defending a catapult which will in the later stap be used to shoot holes in the walls or smth like that maybe use wooden destoyable structure from the map where you need to kill the royal family. when it would be possible to destroy left wall right wall or enter through underearth passes like in cavehideout map you should make it like on the masion map with the cart of infected people to throw them ib the water supplys. that there are 2 posints u need to hall to open the mid gate aswell
Anabolic Assman 10 Nov, 2013 @ 6:42am 
it wont show the floor textures for me like in your screens, all black near castle.
siege mod need a lot of work. played it a bit, you cant leave the castle. the start of the siege its just an archer battle.and the ledder is horrible somehow when u wanna climb down.
i like it more like on the map with the agatha king where the battle is outside the gate that need to be destroyed and teams jumping right and left out of the windows try stopping the cart.

Cpt.McMurder 9 Nov, 2013 @ 7:36pm 
nice
Dr z0b  [author] 9 Nov, 2013 @ 5:37pm 
yup this version shoukd fix that
Cpt.McMurder 9 Nov, 2013 @ 5:26pm 
so have ya managed to fix siege 2 yet?