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I fixed that by updating those two files, now it works great.
TF2 needs to update those vanilla limits for station construction with both the recent cargo change and the multiple platforms per line support they have added.
As ETH wrote already, don't use this mod till updated. :)
Diese Mod überschreibt Originaldateien (trainstationutil). Verwendung daher nicht empfohlen!
Hope this helps.
I guess "Enhanced train station cargo capacity" is not the problem, deactivating and unsubscribing does not have any effect.
After some testing, i found out that direction of the station is important in this "artifact glitch".
East/West (or other way around) stations tend too give artifacts while placing stationbuildings (random which ones, differs per station build.)
North/South (or other way around) stations are more reliable. (Only 1 out of 10 gave me artifacts)
Also; When i make my stations + trains 1000m, they won't stop at the end of the station anymore. biggest i could make my stations (WITH WORKING TRAINS) was 800m...
Anyone knows why this is? (I could only find a bugreport from december about it, nothing more...)
Well, i hope the above can help someone out ^^
It's described here with screenshots - https://www.transportfever.net/index.php/Thread/14014 - the thread is in German. But I might translate it to English or Dutch.
In a few words: If trainstationutil.stationYMin and trainstationutil.stationYMax are set to -12/12 or in this case -50/49, building some modules (e.g. big cargo main building) creates some artifacts outside of the station - see screenshots.
I would like to create/publish a modified modular station, which merges different mods, also yours.
So I need to ask, is this okay for you? I want to release it under CC-BY-NC-ND and of course mentioning you as one of the authors.
hartelijk bedankt
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1941075510
Thank you.
Can you please amend to show large images that can be viewed clearly? Many thanks.