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would it be possible, that in your bridge mod there are not only bridges as well as beginning and end pieces for bridges? I think also of a variant as "railroad embankment", so that one can build directly after the bridge with the same texture a bricked railroad embankment (as bridge) further?
Look like this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1997683453
I have a feeling I know what's going on but sorting out is going to be tricky without breaking someones game. - You are right it is the girder bridge mod - its looking for files that belong here and it shouldn't.
* bridge/mdhtr_brick_tpf1/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf2/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf3/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf4/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf5/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
Not fixed?
I retested on my system and all is fine.
I unsubscribed to this mod and resubscribed and tested again and all is fine.
WARNING: The following models were removed because they reference an invalid resource:
* bridge/mdhtr_brick_tpf1/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf2/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf3/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf4/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
* bridge/mdhtr_brick_tpf5/pillar_btm_side.mdl was removed because the following resources were missing:
- res/models/mesh/bridge/mdhtr_brick_tpf1/pillar_btm_side.msh
Merry xmas
I can't answer that using only 1000 characters. So -
A config file (this is the glue ) in here you define how / what bits stick together and call the bridgeutil script that will do all the work
look here for examples C:\Program Files (x86)\Steam\steamapps\common\Transport Fever 2\res\config\bridge
good luck ;)
I got a question tho, can you give me some insight on how you do a bridge? I want to model some bridges specific for railroads but I am unsure what the game requires to make that happen.