Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Italy had all its own stuff... it wouldn’t feel right.
https://www.coh2.org/topic/104874/poll-to-roll-back-the-current-patch-april-2020
Again, i really appreciate your great work. please keep up with it. i believe i speak for so many COH2 players: your MODs is one major reason why this game is still alive and we are still playing it.
There is a memory leak that has been in the game since COH1! Which I think is appalling that they have not addressed it. It gets worse with mods that add more in the game, like mine, as it reaches that critical point sooner. For me things got a lot worse when they added collision boxes to infantry. As the path-finding sucked anyway... now I have engineers playing ring-a-ring-a-rosey around the tank stop. Its why I turned all infantry back to 4 men, unless upgraded. I can certainly say the 1st years of my Luftwaffe Angrif mod where adding things in... the last year-&-a-half have been taking things out.
I have been pondering return the pop-cap limits to tanks to try & stabalise it again... that might be todays job even.
the MODs you have made are all great, and they deserve numerous replays. just an issue: recently they tend to break down quite easily, even i decreased POPCAP to 250 or 200. is it because the MODs themselves are too complicated at the current stage, or is it because Relic has made some updates to the game? i saw Spearhead team also talked about frequent crash of their mod and they said it's because some restrictions installed by Relic.
You are very welcome Mungus. Have a good one.
@Marc Baissez les graphiques, le mod ajoute beaucoup plus d'unités au jeu et peut surcharger certains systèmes.
Thanks for all the work ! NICE !