Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i wish there is more such as power armor suit or something
What has been updated?
Estimate release date: ???
Actually was first the robots then the supermutants,hen the feral ghouls, and now the mirelurks.
@rebecca_mac
As usual, no
@Blake
Well I'll be doing the sense like the gen1 gen2 enemy since you get the picture but for specific characters are customizable characters like raiders players etc I'll need to do some top-notch editing and planning for that one.
I have fallout New Vegas
I only make custom models for commissions or myself only and as for mods I would need to require the permission of people who make mods for fallout 3 and 4 if I want to port them to Gmod
Is there a possibility of porting some mods like TheFriedTurkey's stuff (it focuses on remaking F3/FNV content and adding stuff based on concept art)? I'm trying to get as many monster ragdolls for a comic I'm making (which I hope to make an animation of afterwards) and the Lamprey Floater and Institute Centaur are pretty unique.