Tabletop Simulator

Tabletop Simulator

Ultimate Modern Map Toolkit
36 Comments
Befly 24 Oct, 2024 @ 4:35pm 
Im deeply grateful for this. Titanic amount of work. This enabled me to make my wargaming maps for Force on Force.
Heizü 20 May, 2024 @ 4:58pm 
So fuc**** gratefull for all this work man GJ:JackRE4:
Bismarck 12 Oct, 2023 @ 9:02am 
Man was great whilst this lasted. Fingler, you are an absolute gentlemen and gem for putting this together. I wish for the love of god that assets were saved to github or something. Sadly too many are missing now for this table to be viable
LumberingTroll 3 Mar, 2022 @ 10:20am 
Sadly getting a lot of assets failing to load.
O Tal do Gabriel 26 Jul, 2021 @ 10:23am 
These props looked great, and I ended up creating an entire map using only him.
Poop Overseer 22 Feb, 2021 @ 10:35am 
Noice, ever since I got this making maps has been a breeze... though some models just don't load I still can use most of them.
Fingler  [author] 16 Feb, 2021 @ 6:26pm 
I figured that would happen eventually, a lot of assets are just taken from other mods.
Emperor Highlander 13 Feb, 2021 @ 1:04am 
Hey sorry to ask. but over 230 models aren't downloading unfortunately. Is this a problem on my end?
asaxander740 4 Feb, 2021 @ 7:22pm 
Thank you! This is going to make my Star Wars Curse of Sthrad Game so much easier.
megastranger 30 Nov, 2020 @ 8:43pm 
Best Collection Ever
meph2000 11 Jul, 2020 @ 7:04am 
You are a God amongst men. Cheers.
Fingler  [author] 5 May, 2020 @ 10:37am 
Sorry I haven't come across that error. I recommend you work on the map until its finished, use a save file of this table and your map before bagging until you finish it. when its done save the bag to use in other tables/games.
Matanza_ECU 3 May, 2020 @ 5:26am 
Your table is amazing and I am usign it from the first day.

But I have a problem I need to ask; I am creating some stage or map. Then I am putting them into bag with sky tool. Later whenever I am dropping my bagged stage onto sky tool, to continue my work or edit some details, sky tool gives duplicate error with the assets around table.

Is there any solution for that. Because I need to delete all duplicate assets one by one and its time consuming.
Shoebaca 20 Apr, 2020 @ 2:16am 
HOLY LORD !! This is amazing. I cant imagine how much time it took to put this thing together and I thank you for it. I wish that I had found this sooner. Thank you thank you thank you.
fveecolin 10 Apr, 2020 @ 1:25pm 
Amazing, Thanks
TheSharp 7 Apr, 2020 @ 5:30am 
Thanks Fingler, i looked through the script and I couldn't work out how sky tools does it dimensions. I think I'm goign to redo my set up using the sky tools / one world table instead of Kraken. Which is shame as its quite a sexy table... I think quarantine maybe effecting me. :/
juanarchie2 6 Apr, 2020 @ 5:43pm 
Thank you so much!!!!

Great job!
Fingler  [author] 6 Apr, 2020 @ 6:38am 
@juanarchie2 you can alt drag left click to select the items to unlock them, but the method I prefer is to select the items you want to use and copy paste them onto the stage.
@TheSharp I had to resize it to accommodate the dimensions used by SkyTools. You could either change the Skytools scripting to fit the default kraken table, or build maps a bit smaller, maybe draw borders on the sample tile image that represents the default kraken margins.
Depending on how many objects your map uses you might be able to select them all with the scale tool holding alt, which would allow you to scale it down so it fits in your game.
Tukadian 5 Apr, 2020 @ 11:26pm 
THANK YOU!
juanarchie2 5 Apr, 2020 @ 4:42pm 
cant drag and drop the items... or simply i dont know how to use it.

is there a guide to make maps or sthg?
tropicaos 5 Apr, 2020 @ 12:51am 
whoa, huge content, gonna check thanks for the upload!
TheSharp 4 Apr, 2020 @ 4:27pm 
Hi truly fantastic work. I've noticed that the Kraken table you use is a different size to the standard, a bit fatter and shorter. I built a map on your table and it doesn't quite fit on my Kraken gaming table. Any pointers on how to either change Sky Tools pick up area or change the shape of the Kraken table?
Fingler  [author] 3 Apr, 2020 @ 4:13pm 
yeah that's gonna happen eventually, all the assets are taken from other workshop items. Hopefully 90% of the assets should always be available since most of them have reliable sites hosting the URLs. The main point of this collection is to give mappers one place with all the curated assets they need, all organized and resized to make building modern themed maps easy.
Nurgle 1 Apr, 2020 @ 5:36pm 
Hey Fingler, i love the pack but it seems like some of the items are broken like sand bags or craters. Now am not sure if this is a thing but it seems like on most maps i can't lord sand bags, craters and some other small things. So i just wanted to know if you can help or a way to get an older version.
Fingler  [author] 30 Mar, 2020 @ 2:59pm 
@Rick Sanchez of C-137
Use this mod only to build your map, the mod is far too big for you to use the expand button to import assets into your other games. You will be using save object on your bagged map so you can load it into your own games. Rename the sample tile to SBx_yourMapName then place it onto the stage tool, now you start building your map, make copies of the assets you want to use then start moving them into position over the stage using the gizmo, once you're finished click the bag icon on the stage object, a bag containing your map will appear in front of the stage tool, right click it and hit save object.
I used this set to make the Gunrunner's Hideout map, get it here and play around with the assets to see how I assembled it steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1940608959
Smiley Face Killer 29 Mar, 2020 @ 10:40am 
Hey I hate asking here, but can anyone teach me how to use this? Like what do I do with this set exactly, new to TTS and want to make a custom map so bad but I have zero ideas on how to use this to do so. And ive searched online but its all about flat maps like battle mats and what not
dropthemike11 29 Feb, 2020 @ 7:51am 
does anyone know how this mod interacts with BCB map bases? Is it possible for me to just download this, save the individual objects for my own use, and then just use those to build on top of the BCB base without a problem?
Fingler  [author] 2 Jan, 2020 @ 3:04pm 
@CaptainCobop I found them here.
I couldn't find the original uploader unfortunately.
Ill Queen Hydra 1 Jan, 2020 @ 11:41pm 
Got a link to the animated STALKER models?
Ill Queen Hydra 30 Dec, 2019 @ 11:47am 
Nice collection!
Fingler  [author] 30 Dec, 2019 @ 8:42am 
It's not all encompassing but I tried my best to add as many sources for the models as I could, if anyone can link to a mod I missed let me know.
Fingler  [author] 27 Dec, 2019 @ 1:20pm 
I would love to link them as well but it would be impossible at this point, I've been collecting these items during my entire TTS playtime, its just too many assets. A lot of them I didn't even get from the original creators, it would be from other user's finished maps where they would also use many different assets from across the workshop.
Since this mod is way too large to use the expand option, my goal was to make one well organized, curated place to create maps, but then export those maps using the save object function.
Later on I might categorize all the assets into bags and make a mod with only those bags on the table, that way people could expand and bring in just the categories they want.
@Baryonyx, that church furniture with the photobucket watermark didn't even look that good so I deleted it. I added the rest of the nursery nature items and the fan, thanks for the tip!
Whisper from beyond 27 Dec, 2019 @ 12:31pm 
I would have loved if you linked the mods you took these from. I find pieces that make me wonder who it's from and what else they maybe have.

Also perhaps splitting this into multiple mods may help when you collect more in the future to reduce lag and or lag spikes for users.
Fingler  [author] 27 Dec, 2019 @ 11:54am 
Garbage piles are actually something I felt was lacking while making the gunrunner's map so new models would certainly be appreciated.
Mister Maf 27 Dec, 2019 @ 1:30am 
Bless you for assembling this.
Baryonyx 23 Dec, 2019 @ 4:22pm 
Quite the extensive collection indeed. Some of these I didn't know exist and they will for sure be very useful. Some of them I imported myself too.

I see you have the foliage from the nursery, in that case you should also put in the fan, or else a lot of potential is lost.

One asset has a photobucket watermark problem. It is the object right in front of the cupboard where the chalice is on. The link is this one: http://i1374.photobucket.com/albums/ag416/JJMark/Altar135_zps841d5b2a.jpg

And finally, I have some models that would fit in here very well, but I didn't feel like releasing them seperately yet. They are modeled garbage piles. Let me know if you want them.

Thanks for this mod!