RimWorld

RimWorld

Time-release antidepressants
22 Comments
Jack 16 May @ 4:06pm 
Do they have a secret chance to castrate the pawn
Three 16 May @ 10:20am 
I will check if it is OP :guard:
Zylleon  [author] 14 Mar, 2024 @ 4:01pm 
Updated for 1.5
CTH2004 16 Oct, 2023 @ 10:00am 
thanks for putting my life in rimworld!
Zylleon  [author] 18 Sep, 2023 @ 8:07am 
Joke goes *whoosh* My bad!
Jabba 16 Sep, 2023 @ 1:22pm 
I was joking
cool mod 10/10
finally no one suicides by punching an antigrain warhead because they ate without a table, slept in the cold and had an itchy shoulder
Zylleon  [author] 16 Sep, 2023 @ 12:53pm 
It's working for me. Do you have medicine production researched?
Jabba 16 Sep, 2023 @ 1:25am 
Hello, your mod is broken.. I'm still sad
Zylleon  [author] 13 Sep, 2021 @ 5:53pm 
:steamhappy:
JACK 13 Sep, 2021 @ 3:37pm 
seems to work just fine! thanks again for a great mod
JACK 13 Sep, 2021 @ 12:15am 
will attempt to let you know if it works in 1.3 though my mod setup is spicy at best
JACK 13 Sep, 2021 @ 12:15am 
I HAD NO IDEA I NEEDED THIS
Zylleon  [author] 26 Sep, 2020 @ 2:18pm 
Updated, let me know if there are any issues.
Gavrail 26 Sep, 2020 @ 8:58am 
so... how about a 1.2 version?
Zylleon  [author] 26 Jan, 2020 @ 4:16pm 
Update: Slightly lowered cost, added significantly cheaper bulk recipe.
pgames-food 24 Dec, 2019 @ 1:29am 
hi, this could be cool in helping me get more brawlers in the colony (i usually try not getting them to avoid fights) :)

there is another mod which makes meds that can help lower addictions (i think apothecary or another by pelador), so even if this did add a tiny bit of addiction chance, it could still be ok.

having a component in the cost, definitely does make (mass dosage) of a 40+ colonists base, expensive, but maybe there is a way to make the recipe in small bulk (like making 2 meds, for twice the usual amount, but only taking 1 component for a batch of 2 = half a component per med :)

id be looking to give this to up to 5 people in the base who have traits that could cause fights (like brawler or abrasive and some other ones i forgot)
Farid FLASH Bang 22 Dec, 2019 @ 5:45pm 
probably make side effects i would enjoy it like if you get addicted (2% chance would be balanced enough) like bad vision (decrease each eye about 25%) and slower walking because you get depressed again (i think about a total of 5% movement speed) and a mood decrased for 1 week (-5 Mood) but only if he was addicted.
Zylleon  [author] 22 Dec, 2019 @ 7:59am 
No addiction chance. I thought about adding a ramp-up time and withdrawal symptoms, but decided against it.

Cost might need adjusting, but they're meant to be too expensive to dose your whole colony with. Psychite tea is 4 leaves and lasts a fraction of the time; this gives you a 3 day boost with no side effects.
Chowder 21 Dec, 2019 @ 10:50pm 
The ingredients are kinda ridiculous. Especially the components. I think something like 1 Medicine and 4 psychoid leaves would be better.
Dr Zhivago 21 Dec, 2019 @ 3:29pm 
Is there a high addiction chance?
Zylleon  [author] 20 Dec, 2019 @ 9:52pm 
1 component, 5 steel, 1 medicine. Gives +7 mood for 3 days.
Ele 20 Dec, 2019 @ 2:22pm 
What ingredients?