Don't Starve

Don't Starve

Evergreens
85 Comments
Christopher 19 Mar, 2021 @ 3:30pm 
Mt Game Never Crashed Before I Subscribed To This Mod, I wish it would work right I love tall trees
Swatter 11 Aug, 2020 @ 5:32am 
It doesn't work. I did as you said, that I allowed this mod after I created the world and it crashed the game.
deoxxys 26 Jul, 2019 @ 7:37pm 
Everytime I try to use this mod is breaks my game somehow. Even waited til after world was spawned. Do I have to select as [compatible with SW] ? Only trying to play RoG.
境界的彼方 30 Jun, 2019 @ 8:12pm 
在哈姆雷特不能用,期待更新!谢谢作者:steamhappy:
CrowCountess 11 Jun, 2019 @ 7:54pm 
Thank you.
shtornovi  [author] 11 Jun, 2019 @ 3:56am 
Eeveereest , because would gen will crash the game.
CrowCountess 10 Jun, 2019 @ 9:12pm 
Just wondering, why enable after world gen?
Code_ 2 May, 2019 @ 8:44pm 
is it compatible with hamlet ?
shtornovi  [author] 6 Dec, 2018 @ 7:24am 
MrKioFlow read my friend.
MrKioFlow 5 Dec, 2018 @ 12:26pm 
This mod is incomparable with birchnut trees I believe. My world didnt spawn with any and they dont grow when this mod is enabled, even with console commands.
doldrumCalamity 26 Feb, 2018 @ 7:39am 
You should make the evergreens have higher wetness and overheating protection than normal trees, would definetly be a cool edition imo. Love the mod
烟花绽放之刻 6 Nov, 2017 @ 4:49am 
高大的常青树!
高大的落叶乔木!
高大的棕榈树!

在生成新世界之前,不要启用此mod。
这改变了树木的生长周期,使它们随机长得更大。它们会产生更多的战利品。
shtornovi  [author] 10 May, 2017 @ 7:52pm 
Grimhollow1981 updated the mod a bunch and added 1 chop option in mod config.
Sep 24 Sep, 2016 @ 8:39am 
Can you make it compatible with SW
enchiladeeda 30 Jun, 2016 @ 2:31pm 
How about maybe some PINECONE and SLUTLE SLIME GRENADES??? Sounds like fun. As good as "Throwable Rocks'. Probably my favorite mod of all time.
Rusty | SkyPaladin 29 Jul, 2015 @ 2:43am 
Please port to DST
Grimhollow 19 Jul, 2015 @ 6:37am 
I love the idea of this mod but it's not compatible with the mod "OneShot Mine and Chop". If I can find another one shot chop mod that is compatible with this mod then I'd love to subscribe to this one once again.
Lord Gaben 3 Apr, 2015 @ 12:56pm 
DAYM THATS BIG
Clarion77 16 Feb, 2015 @ 11:23am 
This is a great mod. Visually it is immersive and with the GIANT Treeguard it makes it balanced as well. IMO.
Glowth 16 Dec, 2014 @ 6:13am 
Nice!
shtornovi  [author] 16 Dec, 2014 @ 12:32am 
Voonex soon
Glowth 15 Dec, 2014 @ 5:24pm 
DST port?
Тупо для игр 15 Dec, 2014 @ 2:23am 
классный мод
Tr00p3R-B0B 25 Jun, 2014 @ 9:32pm 
Thanx, I'll check it out tomarrow.
shtornovi  [author] 25 Jun, 2014 @ 8:44pm 
Tr00p3R-B0Br run for the tree shelter,you'll be safe now!

Disabling the mod won't hurt a thing.
Tr00p3R-B0B 25 Jun, 2014 @ 4:58pm 
Awesome MOD BTW!!! I find it to be a nice Risk / Reward in terms of axe durability (around 20%) becuase sometimes the tree dies out during the chops. LoLz!
Tr00p3R-B0B 25 Jun, 2014 @ 4:51pm 
Woah, Was not expecting a response so soon. (congrats!!!) Sorry about my comment errors, but uh yah.... I found this out when I noticed when standing under a Birchnut tree with umbrella during rain will actually dry you off. (wetness can go down to zero.) Though Evergreens with this mod don't. Haven't tried disabling the mod for debuging (Not sure how it will affect my GamSaves.) I read on wiki that Klei had implemented a fix for evergreens with the "when there's a Wilson..." Update. Thank you so much for looking into this.
shtornovi  [author] 25 Jun, 2014 @ 4:15pm 
Tr00p3R-B0B Thanks for the info,i'll check into it for ya.
Tr00p3R-B0B 25 Jun, 2014 @ 2:45pm 
Hey afro1967, can you fix this mod so evergreens "provide protection from elements" for the RoG DLC. In it's currant state it undoes Kei's fix for evergreens, so only Birchnut tree cna provide shelter. A small trade-off but it would make sense if evergreens provide shelter too. (Especialy Massive ones, lolz!) SideNote: Does not grow big in Winter ethier.
-shhfiftyfive 5 Apr, 2014 @ 1:10am 
well nvm it works now. idk if its cause i enabled these other 4 "unknow mods" in my mod list in game (starvinggame, messenger, leaderboard, deathwatch)
-shhfiftyfive 4 Apr, 2014 @ 11:28pm 
when i use this mod (first time) using dlc, the trees exist, but when i chop them down they don't give any logs :(
kotamine 1 Mar, 2014 @ 1:53am 
These trees are monsters!
Capt.Cliff™ 15 Feb, 2014 @ 5:47am 
This mod conflicts with Dont Farm mod. Only use one or the other.
Whothefuciam 9 Feb, 2014 @ 10:22am 
@ afro1962 thx you i just was thinking about if they were random or not :D
shtornovi  [author] 1 Feb, 2014 @ 9:34pm 
@ Ådne C: Yes they are random.The older the world gets the random the growth cycle becomes.
Whothefuciam 3 Jan, 2014 @ 7:19am 
do u find them random or?
Rebar 24 Dec, 2013 @ 7:57am 
im just saying there called keepers of the forest XD
Always Neutral 22 Dec, 2013 @ 6:35pm 
i hate treeguards! :dswilson:
notevenwinded 17 Dec, 2013 @ 12:41pm 
thank god and btw it has 2500 health
shtornovi  [author] 17 Dec, 2013 @ 4:55am 
@ MR.SEAL BLACK TOOTH FIN BOTTOM The giant tree guard has the same stats as the normal fully grown tree guard spawned from a normal fully grown tree.Can't remember, but I think it's 3000 health maybe?
notevenwinded 16 Dec, 2013 @ 7:12pm 
can you put the image of the super tree guard and does it have boosted stats or is it the same im really scared of choping down forests with the risk of a huuuuuuuge godly monster
opmmmgroup 29 Nov, 2013 @ 7:59pm 
I'm Loving this mod.
ArrowDel 27 Nov, 2013 @ 6:43am 
Loving the ginormous trees, I am hoping one never turns into a Treeguard on me...
Carlos Spicy Weener 26 Nov, 2013 @ 11:54pm 
treeguard?
shtornovi  [author] 26 Nov, 2013 @ 4:13pm 
@ Rkiller so much fussing about to many big trees so i changed the giant growth cycle to 2 time segments

you can tune this in modmain but when you update your mods all goes back
Rkiller 26 Nov, 2013 @ 4:04pm 
yo afro got a question for ya why is it that every single giant tree i go to immediately withers and i don't get shit sorry but this is starting to piss me off
Lezerchil 23 Nov, 2013 @ 2:02pm 
where is treeguard?
shtornovi  [author] 22 Nov, 2013 @ 9:26am 
@ Eshwald Worked it over again ,think i'm done with it.
Eshwald 21 Nov, 2013 @ 11:53am 
So after further Hours of playing, ther're still to many Giant Tree's for my taste. Like you sad there building clumps of Giant Trees. I would really like a more decreasing of the spawn rate of Giant Trees. Is there maybe a line in the Mod files which can be adjusted? I think a Giant Tree has to be more of an event and not the comon picture of the forest. But Still Love it :)
Blue 20 Nov, 2013 @ 8:59pm 
yeah the mods fantastic, just not for me.