Arma 3
Brief Lives - Episode 4
9 Comments
Se'Kara  [author] 23 May, 2014 @ 1:59pm 
It is a shame that they can't seem to navigate their way to their destinations.
Se'Kara  [author] 8 Feb, 2014 @ 8:23am 
I've made the other tank crewmen playable - it should work ok as co-op
BigRed1 24 Jan, 2014 @ 8:40pm 
Good mission for co-op. But I played it single player, the AI killed it. Having AI in your tank is like teaching 4 year olds to drive. a nightmare. I still enjoyed the mission though.
Se'Kara  [author] 20 Dec, 2013 @ 7:55am 
Its one of those things I like the idea of, but the implementation's a touch ropey.
Se'Kara  [author] 20 Dec, 2013 @ 7:54am 
Yeah, it was an experiment really. The theory is that units under high command are more independent and react more intelligently.... Not seeing it myself, either....
ThatDudeAgain 20 Dec, 2013 @ 3:52am 
High Command is a nice idea but i would prefer it the old way. When you pot the AI under direkt player control the possibilities are greater.
Se'Kara  [author] 7 Dec, 2013 @ 3:41pm 
Added Autosaves
Se'Kara  [author] 27 Nov, 2013 @ 7:25am 
All 10 missions are now available on the Workshop
Se'Kara  [author] 20 Nov, 2013 @ 6:26pm 
Episode 7's up