Transport Fever 2

Transport Fever 2

[uep2]_01_New gas station series v2.1
53 Comments
Matx_29 24 Feb @ 2:57pm 
Could you make Copec please?
jhughes 11 Oct, 2024 @ 6:06am 
I would love to use this as my main bus or cargo stop .. but the number pf max passengers or cargo is too small.
Detail 7 Sep, 2024 @ 5:31am 
Is this restricted to Bus and Tram only? Cars do not seem to enter?
hugedragonyk  [author] 6 Apr, 2023 @ 4:31am 
@Swesim
The new version adds industrial chain functions and some new menus, as well as some content updates, and others have not changed much (the separate DEPOT has been canceled after the MOD update, and the bus station/truck station has been integrated with the depot).
You can use it just like the old version with normal.

@Dodo (NL)
Recently, there may be problems with the automatic update of the creative workshop of STEAM. Sometimes the MOD subscribed by the player will not be automatically updated in the creative workshop. The specific reason is unknown. . .
You need to unsubscribe the MOD first, then resubscribe the MOD again, then enter the game, cancel the old version of v1.1 in the TPF2 MOD management list, and then load the new version of v2.1.
nonPikkendorff 30 Mar, 2023 @ 8:52am 
Was macht diese Tankstelle? Kann man die als für den Güterumschlag benutzen oder was kann man da machen? Oder ist sie nur für schön?
Dodo (NL) 29 Mar, 2023 @ 1:57pm 
I don't see the 2.1 version in game, the game still see's the 1.1 version, even after the loading
Swesim 23 Mar, 2023 @ 5:53am 
Would it be possible to keep the old version as a separate variant?
I used the gasstations as standalone depots outside of the cities quite a lot, so I don't need the station capability.
hugedragonyk  [author] 18 Mar, 2023 @ 8:02am 
PS: After the MOD is updated, the available time of the gas station is adjusted to 1925.
hugedragonyk  [author] 18 Mar, 2023 @ 7:21am 
EN:

V2.1 version update instructions:
(2023/03/18)
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(Compatible with TPF2-35300 and later versions)
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Notice:
After the MOD is updated, loading the game through the archive will prompt that the model file is missing and unavailable. Please delete the old model from the game map and re-place the updated mod.
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-1. Optimize the modeling details, and integrate the station and garage modules. Now you can buy a vehicle or arrange a vehicle stop at any gas station.
-2. Added industry module. Now, you need to deliver fuel, food and goods to the gas station.
-3. You can turn on/off the commercial module of the MOD. After turning it off, AI citizens will not go to the gas station.
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hugedragonyk  [author] 18 Mar, 2023 @ 7:21am 
CHN:

V2.1 版本更新说明: (2023/03/18 )
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(兼容TPF2-35300及以后版本)
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注意:
MOD更新后,通过存档加载游戏会提示模型文件丢失不可用,
请从游戏地图上删除旧的模型,重新放置更新后的模组即可。
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-1. 优化建模细节,车站和车库模块进行了整合。现在你可以在任意加油站购买载具或安排载具停靠。
-2. 增加了产业模块。现在,你需要往加油站运送燃料,食物及货物。
-3. 你可以开启/关闭MOD的商业模块,关闭后,AI市民将不会前往加油站。
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cwm 1 Oct, 2022 @ 11:35am 
yes, game crashes. Unusable.
davey 29 Nov, 2021 @ 1:31am 
This is causing my game to crash...

Error...147: attempt to call field 'makeLanes' (a nil value)

Any thoughts as this mod looks wonderful, thank you:steamthumbsup:
Albert Pietrosanu 30 May, 2020 @ 11:52am 
Intresting but in 1900 appear to early, to early.
melectro 11 Apr, 2020 @ 8:32pm 
I hope the issue will be solved soon and that you get a quick answer from UG.
hugedragonyk  [author] 10 Apr, 2020 @ 9:26pm 
@melectro

The new switch menu has been completed, but there are compatibility issues so there is no update.
The new selection menu uses icons, which are more intuitive. .. . However, on some WIN10 systems using Russian and German, the game crashed and there were no errors.:lunar2020ratinablanket:
Use English, Chinese, Japanese WIN10 system without any problems. So for now, continue to use the old text menu.:lunar2019crylaughingpig:
I have given feedback to UG,After the problem is solved I will updated all MODs uniformly :lunar2020confidentrooster:
melectro 10 Apr, 2020 @ 8:14pm 
By the way, is it also possible for you to make a light switch that can turn the lights off in daylight?
melectro 9 Apr, 2020 @ 7:45pm 
@hugedragonyk

Thank you for watching this. If Z direction, be careful, some players may have subway stations just below the gas station.

Is it possible to place several lanes closer together? (No one sees how it is stacked)
hugedragonyk  [author] 9 Apr, 2020 @ 5:01am 
@melectro

Thank you for your feedback. The length of the cargo lanes can be increased.
At present, the length of the underground cargo lanes of this MOD is set according to the boundary of the MOD.
This weekend I will tried to use the "Z" structure to set up cargo lanes to increase capacity. If successful, I will update.
melectro 8 Apr, 2020 @ 11:18pm 
Hi, nice mod and I am and have used your mods very often even in TpF1.

I have a question if you can change (increase) the length of the cargo lanes below earth? This would make the truck station to store more goods. Today I get the station overfilled around 100 units. That means it can't recieve the cargo from a ship without loosing goods at this station.
poyouko ;) 18 Feb, 2020 @ 12:59pm 
merci pour le mods il est super
Banoon 15 Feb, 2020 @ 1:20am 
Froggy_NL 26 Jan, 2020 @ 12:19pm 
With compliments added to the Steam Workshop The Netherlands Collection
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1977005634
Lereius 12 Jan, 2020 @ 3:45pm 
Sehjr schöne und praktische mod.Finde es nur etwas überladen also zu vieles vorhanden für eine Tankstelle :) von der Optik her aber sonst echt klasse.
hannebambel002 27 Dec, 2019 @ 2:29am 
how can the maximum capacity of the truck station be set to avoid overloading? I did not find anything in the config files
Devi 26 Dec, 2019 @ 10:54pm 
This is really great :) Thanks for your hard work!
Matt Zhuang 25 Dec, 2019 @ 8:45am 
如果能夠像原版巴士總站自由更換道路大小方向就好了
[OZ]-Zare-[OZ] 25 Dec, 2019 @ 2:58am 
Would it be possible to make this (if it is not done yet) as "industry" which requires fuel?
伯先公园的熊 24 Dec, 2019 @ 1:10am 
吸引刁民汽车太吓人了……到后面我直接换回原版的货站了~
地瓜之秀 22 Dec, 2019 @ 10:34pm 
谢谢。
hugedragonyk  [author] 22 Dec, 2019 @ 6:36pm 
@lexduex
Yes, AI vehicles / AI citizens will disappear after entering the station / then refresh again. This is the game's own setting mechanism. I have no way to change. Similar to the disappearance of vehicles when AI citizens drive home.:lunar2019deadpanpig:
AI vehicles / AI citizens automatically disappear when they reach their destination / then refresh again. TPF1's AI vehicle / AI citizen disappears directly at the entrance and then refreshes where it disappeared. TPF2's AI vehicles / AI citizens disappear / refresh at both ends of any entrance / exit. It is a little different from TPF1. .
I personally prefer the TPF1 AI vehicle / AI citizen disappear / refresh method. . . Of course, this is the setting of the game designer. As a mod author, I can't help it.:lunar2019piginablanket:
hugedragonyk  [author] 22 Dec, 2019 @ 6:22pm 
@VANGUARD @MersedesS63
This MOD is a garage + truck / bus station with commercial attributes. You can buy a truck, bus, or use it as a truck / bus station. MOD will attract AI vehicles / AI citizens.
The game itself has no so-called refueling and rest functions. This involves the functional design of the game itself. . You can only make these requests to the game developer. . . As a MOD author. . I really can't do it. . .:lunar2019piginablanket: :lunar2019crylaughingpig:
lexduex 22 Dec, 2019 @ 6:08pm 
Thanks for the mod! I have a question: Is it normal that cars dissapear when entering the station? buses and trucks not dissapear though.
LPLXIAOSHENG 22 Dec, 2019 @ 3:57pm 
多谢大佬
MersedesS63 22 Dec, 2019 @ 3:35pm 
Тот же вопрос
VANGUARD 22 Dec, 2019 @ 2:51pm 
@hugedragonyk
Добрый день, а влияет ли этот мод как-то на геймплей (нужда в заправке\ремонте\остановке)? Или он косметический?
hugedragonyk  [author] 22 Dec, 2019 @ 12:34am 
@ all
thanks for your support :lunar2019smilingpig::)

Recently, I will make an update to the gas station MOD. Add a menu with lights off. (Does't affect existing gas station series MOD, directly covers upgrades):lunar2019grinningpig:

Then there will be a (one-way) MINI version of the CNG filling station, For truck loading / unloading. Save urban space.:lunar2019coolpig:
bullsp5 21 Dec, 2019 @ 6:17pm 
Thank You Good

Paule 21 Dec, 2019 @ 4:14pm 
Big fan of your work :-) TOP .....Thank you
Moofrog 21 Dec, 2019 @ 12:49pm 
It even has Toilets!!!! :) I like to chose and pick my cherries and not get the whole pie forced down my throat. So please keep it as individual mods. Thanks :) Cheers.
rose4100 21 Dec, 2019 @ 12:41pm 
I've been waiting for your stuff to come over to Tpf2! I love your mods.
grisu_firefighter 21 Dec, 2019 @ 11:38am 
Perhaps you can port all of your great work to TPF2 and/or combine them in a modpack. This would be awesome. Not only single mods to sign but one pack to choose from. Oh I love your work!!!
Col0Korn 21 Dec, 2019 @ 8:57am 
Big fan of your work since TpF1. Thank you so much for this, especially for the Petro Canada skin!

I know Canadians are going to love this :)
guitarob 21 Dec, 2019 @ 8:34am 
I was really hoping to see this ported over from TpF1. Thank you for all your hard work.
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 21 Dec, 2019 @ 8:03am 
@Hugedragonyk,

In recognition of your hard work (along with others) I've put out a special thanks to our talented creators in making the game so much more enjoyable, immersive, and realistic. Without you guys, I'd get bored rather quickly. Thank you, one, and all your contribution, and a nice Christmas present in the past week.

Bob's Transport Fever 2: N. American Theme (Mostly)
Bitten Apple 21 Dec, 2019 @ 7:26am 
大神辛苦!!
LyNX 21 Dec, 2019 @ 6:47am 
大神辛苦!!
HectorGamer 21 Dec, 2019 @ 5:46am 
yeah Tnx allot Dragon for the cool mod :))
hugedragonyk  [author] 21 Dec, 2019 @ 5:45am 
@vitalii201
THX :lunar2019grinningpig:
vitalii201 21 Dec, 2019 @ 5:43am 
Slightly corrected translation into Russian https://pastebin.com/jXFBgseS
Dj_Iso 21 Dec, 2019 @ 5:24am 
Great Mods