Kenshi
Fun merchant life(Shopping AI MOD)
50 Comments
Bearox 16 Oct, 2024 @ 4:41pm 
You can solve the probability by going to his mods and installing this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1997223041 wich increases the prob, also if you want to solve the inventory capacity you can install this transparent big backpacks that people will buy but wont look ugly on their backpakcs wich allows you to have to import less https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1997174660 :steammocking:
NinjaBeest 6 Aug, 2024 @ 2:33pm 
I would love and appreciate a version that is a little stronger or in other words has the npc's buy more often. I have yet to see a mod that isn't extremely tedious in shopkeeping where you get almost nothing ever (like this one) or a mod that isn't extremely strong in causing npc's to buy literally everything from you immediately upon putting something in the shop counter. I think this mod has the right idea but in my opinion it needs to be stronger or at least there needs to be a stronger version. Thank you.
PikeAi 7 Jul, 2024 @ 4:21pm 
compatible with reactive world and UWE ?
Sullis 14 May, 2024 @ 12:04pm 
Will npcs purchase pearlware?
GOOSE3413 29 Apr, 2024 @ 10:53am 
Is this compatible with Living World?
Beep 28 Apr, 2024 @ 9:16am 
nvm i decided to be a decent human being and read the patch fully, turns out you gotta import for it
Beep 28 Apr, 2024 @ 9:14am 
they do run out of space after some time sadly, is there a way to solve that?
Masked 20 Apr, 2024 @ 3:42am 
Is it normal for a shop to sell a lot the first day this mod is installed and then days go by afterward without anyone buying anything??

I didn't see much of a difference between vanilla and this mod, only a slight increase.

Most I have ever seen spent is 4000 cats.

I have weapons worth 10-20k, id like to sell them as well. Even my low tier stuff never sells. I wish they would just buy 3-5k cats a days worth of stuff but i only ever see sales day one after a save import.

Also do people buy faction gear?
Pathos 19 Apr, 2024 @ 8:58pm 
compatible with genesis ?
CircuitOverlord 10 Apr, 2024 @ 11:40pm 
This mod is great, it's not OP and game breaking either... I still make most of my money by looting, but it's cool to see people buying from my shops and bar.
HAHAHAHAHAAHAHAHAHHAHAA 10 Apr, 2024 @ 4:00am 
this mod messed my game lmao now my miners cant auto haul anymore and npcs just stand near at the gate not going inside my shop my base is also at the hub
CapnZaq 9 Apr, 2024 @ 1:45pm 
This mod is amazing, thank you!!!
猫雷Kiss 8 Apr, 2024 @ 10:36pm 
quick answer - YES
Glep 2 Apr, 2024 @ 8:41pm 
Quick question - Do NPC's buy from NPC ran stores?
ulothrix 22 Mar, 2024 @ 12:34pm 
Hey, nice mod! Quick question, you know if your mod and Jn.B's "Trade Prices" interfere with each other?
Missile  [author] 20 Mar, 2024 @ 7:09am 
@Degureshadow
Even if the transaction is properly executed, the amount may not be displayed on the screen.
Degureshadow 20 Mar, 2024 @ 1:15am 
NPC's don't pay for some items when they buy, the crazy ones pay me a grog and take 3 and 2 bowls of vegetables because it seems to be funny to them, is it part of the mod to avoid inflation discreetly or mistake?
Kalisa 16 Mar, 2024 @ 1:37pm 
will the npcs use the gear they buy or just store them in the inventory, would love to supply better weapons and armor to guards
Missile  [author] 5 Mar, 2024 @ 6:53am 
@Haperski
Yes, it is. One of the side effects is that it definitely makes food management easier.

There is currently no mechanism implemented to allow NPC inventory to disappear spontaneously without importation.
Haperski 4 Mar, 2024 @ 7:48pm 
@Missile That would make the game a tad bit easier, wouldnt it ?
I assume it is not possible for them to just disappear without import ?
Missile  [author] 4 Mar, 2024 @ 3:52am 
@Haperski
It means exactly what it says.
The patch changes the item stack settings.
Both players and NPCs are affected by it.

As to your second question, the item will remain forever.
Starving characters consume food, but other items do not disappear from their inventory.
Haperski 4 Mar, 2024 @ 2:35am 
In the patches "Change the stackable number and weight of items" what does it mean ?
Does this affect the player characters or just NPCs ?

Also do the items that the NPCs buy stay in their inventory forever ?
Deo~Sol 23 Feb, 2024 @ 12:04am 
This is the only mod that actually worked :praisesun:!!! Thank you and your hard work. You've made my dreams come true.
TheRestartPrincess 19 Sep, 2023 @ 2:19pm 
I am making my shopping Mod to be able to purchase expensive Items too. I have fixed and updated what was missing, And you dont need a reload on mine.
Daevinski 12 Feb, 2023 @ 4:26am 
Anyone knows how well this mod plays with UWE and Kaizo?
CollapsibleChair 22 Nov, 2022 @ 10:19am 
seems really in-depth, with much thought put into the mod
ponts 14 Oct, 2022 @ 3:16am 
Wish more people knew of this mod, it is by far the best shopping mod I have found after endless testing/searching. Great job and thank you!! :steamhappy:
Elthrandil 13 Jul, 2022 @ 5:21pm 
Hey, does this mod work together with reacitve world?
Niche 16 May, 2022 @ 4:59pm 
To echo ZanyScum, I agree! This mod is much more seamless than the others. I can run a little (or big) shop in town and it's perfect. Thank you!
ZanyScum 2 May, 2022 @ 11:53pm 
I used it only for a day yet but it was so great!
Selling weapons for the full price instead of the selling price makes it so much more fun to have a weapon smith! Thank you man!
RoxeusRose 17 Feb, 2022 @ 4:39pm 
Consulta ahora nadie me compra recursos ? como cobre eso esta bien ?
Captain Jax 22 Dec, 2021 @ 6:16pm 
I understand the concern, but if people want a "cheat" backpack, there are plenty of mods for that. I'm just trying to play Kenshi in a new way, by being strictly a merchant, nothing more. It's been an interesting challenge, and your mod has made it possible, so thank you so much for your work on it.
Missile  [author] 18 Dec, 2021 @ 2:47am 
@Captain Jax
Such an idea is certainly feasible.
However, we did not want to add cheat items to the game, so we decided not to implement it.

Although it is not an infinite backpack, the following mod has already been submitted as a backpack for customers.

Shopping Bag
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1997174660
Captain Jax 16 Dec, 2021 @ 10:58am 
Would adding an invisible backpack with a huge amount of space to NPC's help solve the problem of running out of inventory space to buy new items? Just an idea.
MikeTheRat 30 Nov, 2021 @ 8:23am 
@Missile
Got it. Thanks for comments anyways!
Missile  [author] 30 Nov, 2021 @ 7:36am 
@MikeTheRat
Regardless of the type of item, I can't create a system that forces NPCs to discard their own belongings.
There are a few exceptions, such as "put away in a box what you took from the slave," but these are all special behaviors and would be difficult to incorporate as specifications.
MikeTheRat 30 Nov, 2021 @ 7:15am 
@Missile
Maybe it will be easier to make if ALL inventory be erased, not only food and liqor?
Missile  [author] 30 Nov, 2021 @ 4:41am 
@MikeTheRat
I've been thinking the same thing as you for years, but unfortunately that method doesn't seem to exist.
I haven't found a way to make liquor, equipment, etc. disappear from my inventory as of yet.
MikeTheRat 30 Nov, 2021 @ 1:59am 
Is there a way to reset NPC's inventory once in 2-3 in-game days? Without importing the game over and over?
And yeah, I saw the patch but unfortunately it's not a suitable solution for me. Can you please make a script to reset NPC's inventory?
Missile  [author] 6 Nov, 2021 @ 8:56am 
@Light
It is not impossible to have both, but it will destroy the economic balance.
I would recommend that you only install one shopping mod.
Please try this mod:)
aaa 5 Nov, 2021 @ 7:54am 
Missile  [author] 15 Mar, 2020 @ 6:35am 
As for "no places in stock", you can only import the game or do business in another town.
Weapons and armor are bulky and will inevitably cause such problems.

About "not enough gold", I think it is caused by interference with other MODs. In this mod, the consumer has unlimited money and this message should not normally appear.

If it is your gatekeeper that is displaying this message, it may be a known problem.
This problem occurs when NPC is added to the gatekeeper by another MOD.

For details, see [Known issues (such as MOD conflicts)] in the explanation.
❄Eiselfin❄ 15 Mar, 2020 @ 6:19am 
but thanks for checking in. :)
❄Eiselfin❄ 15 Mar, 2020 @ 6:18am 
never mind, i have removed the mod and many others where it is said to buy npc weapons and armor. weapons and armor sellers were not bought for all mods that i have tested for several real hours. npc statements "not enough gold" or "no place in the inventory". since i have tested several at the same time i can't say if these npc statements were referring to your mod or to others.
Missile  [author] 15 Mar, 2020 @ 4:52am 
First of all, the odds of buying weapons and armor are fairly low.

If probability is not the cause, it is likely that their inventory is full of items.
In this case, it will be displayed as a character line.

If you elaborate more, I could mention other possibilities.
❄Eiselfin❄ 12 Mar, 2020 @ 8:54pm 
do you buy the guards only kingdom specific or everything? after 3 days my katanas and samurai armor set are not sold in shrek kingdom
ニコ動のブロマガから!
ステキなMODをありがとうございます。こういうのがほしかった!
紹介してくれたLo-Fi Games公式さんにも感謝!
Missile  [author] 27 Dec, 2019 @ 11:59pm 
(Use machine translation)
I don't think there will be any big problems with introducing both mods.
However, it is a MOD that changes the same place, so you need to pay attention to its priority.
If you want residents to have unlimited money, list my mods below.
Then import the game.
Grabbles 27 Dec, 2019 @ 9:03pm 
Missile  [author] 21 Dec, 2019 @ 5:49am 
日本語の説明がスペースの関係でちょっと追いついていません。Google翻訳で読めると思いますが、どうにかして日本語も載せたいと思います。