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I already have both animation mods already installed
Does anyone know what mod/armour etc... I'm missing that's causing this?
This mode has the off-hand (sockted: they dont holster, you hold them while you hold something else int he other hand) and alternate version versions while the linked mods have the primary weapon.
In short this is standalone and contains weapon variants of the mods listed.
@Void Light: The Thunder Hammer Strike has a knockback effect. That's why it's its own ability.
@Faded0ne: Yes. Melee weapons should upgrade with Assault Rifle schematics, Heavy Bolter with Cannon schematics, Flamer I think upgrades with Shotgun schematics, Sidearms upgrade with Pistol schematics.
Any chance you can edit the Thunder Hammers basic attack ability to make it different from the basic slash attack?
Since it has a different name and all could it be a small aoe impact ability (1-2 tiles around the target) and count as an electrical/fire attack?
Just asking because with many melee abilities/talents (RPGO) I end up with 2 basic attack/slash/smash abilities that do the same thing/damage (like slash and hammer smash this does not happen with other melee weapons). So it would be cool if the basic hammer smash attack ability on the hammer would be special or provide more utility.
The Animation/Sockets Supplement adds the animations and sockets that the left hand pistols and right hand swords use, among other things.
As a temporary workaround you could use the Eldar weapons mod instead. It adds most of the same sockets. I think the only one that would be missing would be Animus Speculum socket.
So the natural progression from the mods avalible is to do CSM and your faction using the world eaters armor mod and most of the weapons are too...imperium looking what with the Aquila on them and all that
-Added missing package for Psyker textures.
-Added Secondary version of Thunder Hammer.
Hope you all continue to enjoy.
@Udoroth: This is a mod to sub to for 40k weapons but it's definitely not the only one. A couple others are linked in the credits.
Thanks for the hard work :D