Space Engineers

Space Engineers

AQD - Vanilla Extension
95 Comments
Daemon_Fire 6 Jul @ 1:29am 
Can we get an update to this to swap Grid Pickup out for Improvised Engineering? Much better grid grabbing mechanic
Otherwise, it's a great little way to shorten a mod list
OddSloth 30 May @ 11:31am 
Mechanical Keybinds causing game to crash, theres an update standalone that fixes it, but with this mod installed it screws everything.
Trashed_Dumpster 23 Mar, 2024 @ 8:20am 
you should take hud compass out of this modpack as it causes my game and id assume others when loading back into your save and i like the rest of the mods in the pack.
enenra  [author] 24 Feb, 2024 @ 5:19am 
That's the plan but I'm waiting until its MP implementation is not "experimental" anymore.
ccallen23 24 Feb, 2024 @ 3:05am 
should switch from the Gridpickup mod to Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands by mz. has rotation functionality
enenra  [author] 1 Feb, 2024 @ 7:57am 
The mods are referenced through dependencies, not copied. Hence, whatever version the individual mods are currently on will be the version you're getting too.
Trycycle 1 Feb, 2024 @ 7:51am 
i have a question, does it automaticaly adds the updated versions of mods or did you just copied the config files of the mod at the time ?
Death666Machine 19 Apr, 2023 @ 9:26pm 
Any chance you could make the aforementioned changes to the dependencies? There's also a fixed compas mod. Thanks!
Daft Hunk 23 Dec, 2022 @ 9:27am 
@enenra After a lot of testing on our dedicated server, we had some issues with Easy Inventory. It had also broke the Nanite Factory mod.
I think it need more time to be stabilized.
enenra  [author] 14 Dec, 2022 @ 9:29am 
Yes, that one is on my shortlist for the next update. :-)
Daft Hunk 14 Dec, 2022 @ 8:14am 
Hello, thanks for your work, it is a must-have on our servers :)
I have a suggestion for you, a fantastic inventory mod made by DraygoKorvan : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2896517058
amsedal 10 Dec, 2022 @ 10:50am 
No problem, I was just looking to see if anyone else had an issue or if it was just me. I was working on another mod and realized I forgot to type something and it was all me.
enenra  [author] 9 Dec, 2022 @ 5:36pm 
I can't fix any mods that aren't mine, you'll have to ask on the HUD Compass' mod page.
amsedal 9 Dec, 2022 @ 3:44pm 
The compass is not working form what I can tell .. is there something else I need to do to get it working?
Sion X 25 Nov, 2022 @ 6:25pm 
Can second the request for grabby hands, looks like a solid straight upgrade. Eager to see it in the next update.
enenra  [author] 23 Nov, 2022 @ 12:07pm 
I might do so on the next update yeah.
kingslycamben 22 Nov, 2022 @ 4:28pm 
Do you think you can switch gridpickup with grabby hands? it has quite a few improvements.
Vaeroth 28 May, 2022 @ 6:10am 
Understood. So it's a one or the other kin of thing. Core if you want the core and just a few other the others listed or this if you want this "package". Thank you.
enenra  [author] 27 May, 2022 @ 9:13am 
The Core mod contains changes I've made specifically for this modpack. It exists so that you can pick and choose from all the mods in the modpack. If those changes were in this modpack itself, you could not get those changes without installing the whole pack.
Vaeroth 27 May, 2022 @ 8:02am 
Does this just apply on top of the Core version or is this a collection in one, where it's the core and other added mods?
enenra  [author] 9 May, 2022 @ 10:08am 
No, but by installing the mods in the modpack individually you can choose to omit the ones you don't want.
Begrillo85-OD 9 May, 2022 @ 4:20am 
I have just a little question.. There is a way to disable just one mod from this collection? I don't like GridPickupMod... It's a nice feature, but I keep activating it bye mistakes while building things :steamsad:
Begrillo85-OD 9 May, 2022 @ 4:15am 
Hi there! I like your mods and this mod pack, thank you for adding more feature to this game.. :steamthumbsup:
enenra  [author] 17 Feb, 2022 @ 11:37pm 
No, unfortunately I have no control over if and when a mod is listed in the available mods list.

As for other mods that do this - it's most mods depending on Frameworks. And of course my other modpacks such as Quality of Life and Combat Balance.
Huskeylord 17 Feb, 2022 @ 6:52pm 
'simply add this mod to your savegame. All the mods listed as dependencies will be added automatically, but not show up in your mod list:'

Thank you so much for this

Quick question however is there a way to make the dependencies no longer show up in the Available mods list after this mod has been added

I understand maybe not right away but if I add them them into the world then leave and re-enter the mods list would it be possible to make the dependencies go away since they are already added via your mod

P.S Do you know if other mods do this with dependencies or just yours
enenra  [author] 29 Dec, 2021 @ 7:13am 
I've considered it but do not want to add it right now.
Serialtasted 29 Dec, 2021 @ 6:36am 
I'm sorry I copied the wrong url.. I meant this one
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2311406214
enenra  [author] 29 Dec, 2021 @ 4:33am 
It is already included.
Serialtasted 28 Dec, 2021 @ 9:12pm 
Have you considered this one to be included in the list? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2621169600
enenra  [author] 20 Dec, 2021 @ 2:34am 
Just this one, as described in that Installation section of the mod description above.
valdindor 19 Dec, 2021 @ 7:05pm 
im a little confused. Do you install this and all those to a save or is it just this one to load all those?
enenra  [author] 16 Dec, 2021 @ 3:05am 
@ηæm
That is part of QoL and not Vanilla Extension. It's a mod by Klime and he has instructions on usage on his workshop page. :-)
ηæm 16 Dec, 2021 @ 12:08am 
When i press Q i was "autorun" streight on.. i cant change that, any command chat to correct this ?
ceilyurie 14 Dec, 2021 @ 11:10pm 
Now I'm wondering if we will get thruster upgrades modules, and maybe turrets or something from ya. UwU
CosmicByteMuffin 13 Dec, 2021 @ 2:01pm 
When I put the atmo thruster's armoured on my build bar it crashes the game
zcaalock 7 Nov, 2021 @ 7:11am 
thanks for fast update
enenra  [author] 6 Nov, 2021 @ 4:25pm 
Should be fixed now. Apologies. Something went wrong with the upload.
enenra  [author] 6 Nov, 2021 @ 4:19pm 
I'll investigate. Strange.
Skeuomorph 6 Nov, 2021 @ 4:09pm 
Despite the Debug Draw window error messages - I see no actual in game errors, it hasn't crashed and seems to play fine so far
Skeuomorph 6 Nov, 2021 @ 3:51pm 
This is as much of the Debug Draw window output as I can paste. Not sure how to attach in this Steam forum

MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 5/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
the24thour 6 Nov, 2021 @ 3:26pm 
Update also broke mine as well...
zcaalock 6 Nov, 2021 @ 3:01pm 
update broke the mod

MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
MCgendraft 3 Sep, 2021 @ 8:50pm 
Thanks for your contribution to the community! I appreciate it! I installed the QOL mod, and all the dependencies, and now whenever I press 'Q' my character autoruns. I like the feature! but I use Q to strafe left, so it interferes. I have looked in the settings, but just cannot find where I could possibly rebind? Thank you.
enenra  [author] 29 Aug, 2021 @ 1:36am 
@FallenSunGaming
Hi, please share your crash log. Without it it'll be hard to determine the cause.
FallenSunGaming 21 Aug, 2021 @ 7:13pm 
this has been contributing to my game crashing since keen's latest hotfix.
enenra  [author] 29 Jul, 2021 @ 2:06am 
@CDR-Bobcat
Please check the log for the relevant mod. It's likely not this mod itself but one of the ones listed in the dependencies.
CDR-Bobcat 28 Jul, 2021 @ 5:29pm 
im getting crashes when loading this mod atm
spitt123 15 Jul, 2021 @ 9:41am 
since the last update i cannot "share inertia" on rotors anymore ???? help please
Pikabyte 13 Jul, 2021 @ 4:24am 
I understand that it's a cool mod, but I really don't think it fits with the rest of the list here. Otherwise I guess I'll just start installing everything in the list manually just without that mod...
Pikabyte 13 Jul, 2021 @ 4:21am 
May I suggest the removal of grid pickup mod? I know it's a bit of an odd request...But honestly, I really find it quite annoying in creative mode for instance, and I don't want prop surfing in survival.