Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

TOMotteandBailey
133 Comments
Stefinger (SVK) 7 Mar, 2018 @ 4:24pm 
As long as i remember this was actually first team objective map on workshop
Stefinger (SVK) 7 Mar, 2018 @ 4:22pm 
This is a great map i added it to my server and people love it.I love last objective with a bell but in my opinion bell needs more hits then 10 otherwise objective ends way too fast 20 would be just enough.Once attackers get near the bell just e few seconds and defenders will lose i think more hits are required.
The_Antonios 27 Feb, 2017 @ 1:22pm 
not work
MaxWarDog 💀 12 Feb, 2017 @ 12:52pm 
muito bom mapa gostei pra caramba
✠ DFSpecter 22 Aug, 2016 @ 8:32am 
It's not really a secret cave path if you tell everybody, but good work on the map nonetheless.
Don Juan 7 Jul, 2016 @ 5:16am 
GG
[FOR] Reason 29 Mar, 2016 @ 7:42pm 
@b0rgm1nd - You can play this map in our "[FOR] T.O. Mayhem" server.
• To connect to the server, open console (tilde key above tab) and type:
open 192.223.25.28:7777
• To load the map, open console again, and type:
votechangemap aocto-bailey_p
b0rgm1nd 29 Mar, 2016 @ 7:18pm 
I've only played this once and I must say I dream of playing it again. Seriously the best map in Chivalry. No servers run it.... :(
Jamobee 9 Mar, 2016 @ 7:13am 
How to download this
[FOR] Reason 1 Feb, 2016 @ 9:59pm 
This map should be added to the game!
SemperFrag 7 Sep, 2015 @ 10:56am 
@dirty harry, yes but the AI pathing is terrible so it will just be a slaughter. It is fun to run with a friend on co op though. Only way to get past second objective too, since you need another person for the other tower.
Chris Hansen With Dateline NBC 20 Aug, 2015 @ 10:29am 
Is this also capable with offline play with bots?
Lunearia 18 Jun, 2015 @ 1:15am 
how do you play community maps ?
Local friendly Luddite 24 May, 2015 @ 3:55am 
can't find it

[FOR] Reason 7 Apr, 2015 @ 2:44am 
This map should be in the official game!
6eJla9l_XyEMPA3b 19 Oct, 2014 @ 11:37pm 
Говно, карта не работает
✠Olivier88✠ 16 Sep, 2014 @ 1:54am 
Great Map!!!
Yorokobe 8 Sep, 2014 @ 2:55pm 
yehah nice!
by the way,can you check my works too?Maybe you will find smthin you like.
https://steamhost.cn/steamcommunity_com/id/Wuttttttttttttttttttt/myworkshopfiles/
thx
TheBananaBox 1 Jul, 2014 @ 8:54am 
does this have bot nodes?
n0madzer0 26 Jun, 2014 @ 4:31pm 
Sweet
terminelson 21 Jun, 2014 @ 4:08am 
impRESIONANTE JUEGO
mat·esc 5 Jun, 2014 @ 11:31am 
that is just cool looking!
Jay Boubou 20 Apr, 2014 @ 12:00am 
Great!!!
buzzard 19 Apr, 2014 @ 6:38am 
houw im ken use it?
numsegøj 16 Apr, 2014 @ 1:15am 
How do I open up the map in single player? (With bots)
NormalShoes 15 Apr, 2014 @ 12:35pm 
amazing
John Deadlock 20 Mar, 2014 @ 9:03pm 
I love the aesthetics of this map. I agree with everything that Jaz said: First objective is over too quickly. 2nd objective taking the 2 towers is too hard for the attacking Masons. Move Agathian spawn further away from the objectives to make it easier for Masons. Also possibly decrease the amount of time the Masons have to hold the objectives for.

Final objective seems a bit too easy for attackers. Increase bell hits possibly. Great work.
Illithid 7 Mar, 2014 @ 2:10pm 
I run a server in Chicago, one of my fav maps. The first obj gate and the bell need to take longer to complete - especially the gate otherwise it is very quick to finish
Magrael 3 Mar, 2014 @ 12:48pm 
Where i can play this map i cant find any game with this
hazy 22 Feb, 2014 @ 2:29am 
Great map, and one of my favourite custom chivalry maps so far. It gets intense when there's a full server playing it especially at the second stage where you need to capture the two ballistas.

It is a bit unbalanced though. The stage where mason needs to cap the two ballistas is a bit too hard for mason as agatha's spawn is right next to the objective pretty much. And the final stage where mason needs to ring the bell is easy for mason. All they need to do is slip one guy around the back and have a couple of swings at the bell and they win.

If you moved agatha's spawn a bit further away from the 2nd objective and did something about the bell objective (maybe increase the number of hits it takes to win to 20-ish or something), then this map would be perfect. Awesome map regardless, keep up the good work!
aingeal an bháis 17 Feb, 2014 @ 3:46pm 
how do I play this mod
fr0g 8 Feb, 2014 @ 10:32pm 
jo je super
jace unborn 8 Feb, 2014 @ 9:43pm 
Been running this map in the rotation on the ia server for about a week,

Here's some things we've noted : Attackers seemed to be heavily sided for in the first objective. They can usually get the door without fault.

A ton of people crash usually when joining the server after a change to it

The last objective can usually be done quickly by the attackers, often get there before the defenders can get to the bell and already destroy it.

The second objective is heavily sided for by the defenders. The spawn being so close leads to some balance issues
It Hertz When IP 1 Feb, 2014 @ 12:35pm 
I can never find any servers with this map.
Tav 1 Feb, 2014 @ 5:33am 
Aghh, I really want to play this with some people... since this map isn't noded for bots the bots are even easier...

Also with only bots you can't complete the entire map as Mason :{ (and obviously not agatha either)
Dubrovnik 14 Jan, 2014 @ 9:48am 
nice man
ohheybabe 12 Jan, 2014 @ 3:47am 
Nice job!
weedsk¡™️✌ 31 Dec, 2013 @ 4:56am 
Nice map!
Angry Baboon 30 Dec, 2013 @ 8:22pm 
hausen
Balstein 29 Dec, 2013 @ 11:38pm 
Good map
First Dead 28 Dec, 2013 @ 7:40pm 
That's my present for the community, Merry Christmas Girls'n'Guys :tgrin:
First Dead 28 Dec, 2013 @ 7:39pm 
hey, i've found the solution in another thread, i'll copy paste it in here, i tested it and it works :)
so here it comes:
"1. Subscribe the map!
2. For some reason Steam downloads files in the wrong folder.
In order to make it work, you need to manually copy the files from one folder to another.
3. Go to the directory:
C:\Program Files (x86)\Steam\userdata\...\ugc\referenced\SET_OF_NUMBERS FOLDER
or
C:\Program Files \Steam\userdata\...\ugc\referenced\SET_OF_NUMBERS FOLDER
4. In one of these folders find a file named as "aocsdklevels_6A36CDA548FE3DAD91ABD2AB3B720214.cmwsdk"
5. Copy this file to a directory:
C:\Program Files(x86)\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedSDK\__CMWSDKFiles
or
C:\Program Files\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedSDK\__CMWSDKFiles
If there is no folder "__CMWSDKFiles" create it manually.
6. Now you can start the game and open the map through the console! "
Landouin 26 Dec, 2013 @ 4:51am 
@L427-49 and Eldaan le Fourbe, I also asked a few times and it is just annoying that nobody is anwering
Smirnoff 26 Dec, 2013 @ 2:37am 
Would like to see a sewer on the side, where you can sneak in using crouch. So there's an dangerous option and not just the front that must be taken down.
Rez 24 Dec, 2013 @ 7:50am 
Looks a lot of fun!
Deny 22 Dec, 2013 @ 4:27am 
Great map!
Индеец Джо 20 Dec, 2013 @ 7:44pm 
ADD THIS PLEASE !!!
Constantine 8 Dec, 2013 @ 3:47pm 
Didn't work when I tried to open it.
Kroc 7 Dec, 2013 @ 11:38am 
I'm sorry but, me others ask for something which someone could know, when we type "open AOCTO-Bailey_p" as they said, Chivlary didn't find the map, someone could help us ?
CHN-SOSI 2 Dec, 2013 @ 12:20am 
GOOD