Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
• To connect to the server, open console (tilde key above tab) and type:
open 192.223.25.28:7777
• To load the map, open console again, and type:
votechangemap aocto-bailey_p
by the way,can you check my works too?Maybe you will find smthin you like.
https://steamhost.cn/steamcommunity_com/id/Wuttttttttttttttttttt/myworkshopfiles/
thx
Final objective seems a bit too easy for attackers. Increase bell hits possibly. Great work.
It is a bit unbalanced though. The stage where mason needs to cap the two ballistas is a bit too hard for mason as agatha's spawn is right next to the objective pretty much. And the final stage where mason needs to ring the bell is easy for mason. All they need to do is slip one guy around the back and have a couple of swings at the bell and they win.
If you moved agatha's spawn a bit further away from the 2nd objective and did something about the bell objective (maybe increase the number of hits it takes to win to 20-ish or something), then this map would be perfect. Awesome map regardless, keep up the good work!
Here's some things we've noted : Attackers seemed to be heavily sided for in the first objective. They can usually get the door without fault.
A ton of people crash usually when joining the server after a change to it
The last objective can usually be done quickly by the attackers, often get there before the defenders can get to the bell and already destroy it.
The second objective is heavily sided for by the defenders. The spawn being so close leads to some balance issues
Also with only bots you can't complete the entire map as Mason :{ (and obviously not agatha either)
so here it comes:
"1. Subscribe the map!
2. For some reason Steam downloads files in the wrong folder.
In order to make it work, you need to manually copy the files from one folder to another.
3. Go to the directory:
C:\Program Files (x86)\Steam\userdata\...\ugc\referenced\SET_OF_NUMBERS FOLDER
or
C:\Program Files \Steam\userdata\...\ugc\referenced\SET_OF_NUMBERS FOLDER
4. In one of these folders find a file named as "aocsdklevels_6A36CDA548FE3DAD91ABD2AB3B720214.cmwsdk"
5. Copy this file to a directory:
C:\Program Files(x86)\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedSDK\__CMWSDKFiles
or
C:\Program Files\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedSDK\__CMWSDKFiles
If there is no folder "__CMWSDKFiles" create it manually.
6. Now you can start the game and open the map through the console! "