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1: Some doors ive saw common infected break down. Very very few doors, but still saw it happen.
2: Some maps ye dont need to go through a door at all, like Hard Rain part 1
3: Zombies tend to spawn behind locked doors (Especially in places like Dead Center part 1, especially if they run off the edges) so i cant get keys. Kinda self-defeated itself.
So, fantastic idea but might need a bit of a tweak.
It's the fastest way to learn how it works
I'll just have a lookaround
I modified the weapon script file for magnum. You can extract .vpk file to see things inside.
I find your mutation very interesting. How did you do to make the magnum a primary weapon?
Thank you. In that mutation, tank doesnt spawn in finale for many campaigns. Also, I used some codes from someone else's mod without his permission. He didnt say anything but I dont like what I did so I removed it. I'm so sorry if you still want to play it.
Yes, only 2.
It's alright, it hasn't been much of a pain lately but overall it's still a really fun mod, but it doesn't seem to like certain custom maps, mostly could be a script issue, or the fact my game can be a bitch.
Sorry.
I dont know how to fix it either.
But somehow, using mods that replace commons is kinda fix it for me.
"Engine Error - 95/ - infected: UTIL_SetModel: no precached: models/infected/common_male_dressShirt_jeans.mdl"
So far, it's happened to me and my friend as we played the 2-player version on Dark Carnival, but he crashed to desktop and I had the Engine Error spring up. It's happened on Death Toll, No Mercy (crashes with engine error), Dark Carnival, Hard Rain.
Is there away or a fix, due for this mutation? I really love the challenge, but the Engine Error is coming a pain. Please, we need a fix for this issue. I do rate this, 8/10, until the bugs are sorted.
Nope, I think having only 2 reserved ammo makes the game more challenge.
For adrenalines, they're somewhere in the map. I didn't remove any of them, so if you couldn't find one, it might be because of your luck.
P.S. is it possible to carry more than 2 additional shots with the magnum? and where is all the adrenaline at?
That's strange.
Did you check that there's no other addon that conflict to this addon?
And when did the game crash?
Use 'crosshair 1' in console.
Do you use any addon that modify weapon scripts? (such as ones that modify ammo capacity or damage)
You can try to disable other addons that conflict with this addon in add-ons menu.
If addons you use have nothing to do with weapon variables you can keep them enabled. (addon that modify appearance of weapon is fine.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=200881232
So zombies spawn behind locked doors and you have a key with you all the time, right?
If it's that case I'll try unlocking all door only on finale.
Tank didnt spawn?... I don't know what cause this.
Did you hear tank music during that play? Since I guess it spawn behind the door, too.
I changed tank's health to 300. It should be easier to kill. Have fun!
And also, it would be nice to see a seperate Co-op version of this mutation so I can play with my friends too but if you cannot do that then i understand.
I try to force player to use melee weapon and use their gun as little as possible. Except for special events like encounter a tank, really need to take down zombies from far away or igniting a gas can. I make the reserved ammo small on number to keep player busy to fighting and to reloading. Co-op is a good idea. I'll try to make one later.
@Keith
Thank you.