Left 4 Dead 2

Left 4 Dead 2

Locked Doors Mutation
48 Comments
Sylvia12 27 Apr, 2019 @ 11:44am 
I can't carry a melee and the Magnum with me...
I'm Seeing Double O_O 14 Feb, 2019 @ 6:04am 
make somthing like this as a smx sourcemod plugin so i can use it in online coop and im all in for it
Zahkrosis 5 Nov, 2018 @ 9:00am 
Ok, great idea, but a bit of a poor execution. There are a few problems:

1: Some doors ive saw common infected break down. Very very few doors, but still saw it happen.

2: Some maps ye dont need to go through a door at all, like Hard Rain part 1

3: Zombies tend to spawn behind locked doors (Especially in places like Dead Center part 1, especially if they run off the edges) so i cant get keys. Kinda self-defeated itself.

So, fantastic idea but might need a bit of a tweak.
Zahkrosis 3 Nov, 2018 @ 6:52am 
interesting concept
Victorious the red Dragon 18 Aug, 2018 @ 7:22am 
it's so fun and cool. if you can make a version of this but with special infecteds. can you do that some time?
Victorious the red Dragon 10 Aug, 2018 @ 4:02am 
can you fix the crosshair issue?
Raven Heathers 20 Apr, 2018 @ 8:32pm 
Is my game supposed to crash?
Victorious the red Dragon 17 Feb, 2018 @ 12:31am 
the mutation is ok. but it affect the other games. my crosshairs are completely gone cant see where im shooting!
Olkin 21 Jan, 2018 @ 3:22pm 
i have keys but i cant open doors! why?
poM  [author] 26 Mar, 2017 @ 1:23pm 
@Testing Sh1t
It's the fastest way to learn how it works :steamhappy:
Manimerken 26 Mar, 2017 @ 1:19pm 
okay. thank you, i wasn't sure about straight ripping your work but if you are okay with that

I'll just have a lookaround
poM  [author] 26 Mar, 2017 @ 1:18pm 
@Testing Sh1t
I modified the weapon script file for magnum. You can extract .vpk file to see things inside.
Manimerken 26 Mar, 2017 @ 1:01pm 
hello hello

I find your mutation very interesting. How did you do to make the magnum a primary weapon?
poM  [author] 30 Sep, 2016 @ 5:53am 
@Tнλt αίη't worκίηg™
Thank you. In that mutation, tank doesnt spawn in finale for many campaigns. Also, I used some codes from someone else's mod without his permission. He didnt say anything but I dont like what I did so I removed it. I'm so sorry if you still want to play it.
poM  [author] 11 Aug, 2016 @ 4:11am 
@Dickson
Yes, only 2.
Valentine's Ezelith 11 Aug, 2016 @ 3:58am 
A question: Is the magnum's reserve ammo its max? As in, you can only hold 2 more bullets even if you clear out a horde.
B̸u̴m̷p̸k̷i̴n̵ 28 May, 2016 @ 1:49pm 
long mod short mash the e key
Witch 6 Aug, 2015 @ 3:24am 
@poM
It's alright, it hasn't been much of a pain lately but overall it's still a really fun mod, but it doesn't seem to like certain custom maps, mostly could be a script issue, or the fact my game can be a bitch.
poM  [author] 6 Aug, 2015 @ 2:42am 
@Amaya Miyomi
Sorry.
I dont know how to fix it either.
But somehow, using mods that replace commons is kinda fix it for me.
The Renegadist 5 Aug, 2015 @ 6:18pm 
Just like the L4D1 Beta
Witch 17 May, 2015 @ 7:06am 
I found this an awesome mutation, I really love the challenge with it, but after so often, or even before, an engine error springs up:

"Engine Error - 95/ - infected: UTIL_SetModel: no precached: models/infected/common_male_dressShirt_jeans.mdl"

So far, it's happened to me and my friend as we played the 2-player version on Dark Carnival, but he crashed to desktop and I had the Engine Error spring up. It's happened on Death Toll, No Mercy (crashes with engine error), Dark Carnival, Hard Rain.

Is there away or a fix, due for this mutation? I really love the challenge, but the Engine Error is coming a pain. Please, we need a fix for this issue. I do rate this, 8/10, until the bugs are sorted.
pahty 1 Jan, 2015 @ 10:13am 
I started Dead Center, killed zombies (didnt receive a key), the whole hallway of doors were locked. And the door that i had to get past to continue the level, was locked. So im just a dumb survivor in a hallway full of doors that are locked. I rate this a 4/10
Lee Harvey Oswald 9 Jun, 2014 @ 6:35am 
who me
Ormedius CZ 14 May, 2014 @ 5:09am 
Hard as a hell when have a meele
mr. snail 3 May, 2014 @ 12:07am 
THIS IS A MUTATION NOT KEYS AND LOCKED DOORS DELETE THE DOORS
Roxxapo 26 Mar, 2014 @ 8:12am 
yeah i hapened to find adrenaline not mor than 5 minutes after posting that comment, and I was playing on the Yama campaign.
poM  [author] 26 Mar, 2014 @ 5:23am 
@thatawesomeguy1
Nope, I think having only 2 reserved ammo makes the game more challenge.
For adrenalines, they're somewhere in the map. I didn't remove any of them, so if you couldn't find one, it might be because of your luck.
Roxxapo 25 Mar, 2014 @ 2:18pm 
NVM! I found the problem! One of my mods was still eneabled. It works perfecly.

P.S. is it possible to carry more than 2 additional shots with the magnum? and where is all the adrenaline at?
poM  [author] 25 Mar, 2014 @ 12:47pm 
@thatawesomeguy1
That's strange.
Did you check that there's no other addon that conflict to this addon?
And when did the game crash?
Roxxapo 24 Mar, 2014 @ 11:38am 
so, yeah it wont let me carry a melee without dropping my magnum, the magnum is still unlimited, oh and yeah it crashed my game
Ghetto Prince 18 Jan, 2014 @ 6:38am 
thank you!
poM  [author] 18 Jan, 2014 @ 1:26am 
@JustAnotherHero
Use 'crosshair 1' in console.
Ghetto Prince 17 Jan, 2014 @ 9:22pm 
this mod completely removed cross hairs from my game. I uninstalled the mod, and they still did not return. Waht do I do?
The Evil Dolan SK 16 Jan, 2014 @ 9:52am 
cool
poM  [author] 7 Dec, 2013 @ 6:31am 
@Quinn
Do you use any addon that modify weapon scripts? (such as ones that modify ammo capacity or damage)
You can try to disable other addons that conflict with this addon in add-ons menu.
If addons you use have nothing to do with weapon variables you can keep them enabled. (addon that modify appearance of weapon is fine.)
Jeff 6 Dec, 2013 @ 2:24pm 
Do I have to disable all my addons for this to properly work? I spawn with the magnum and it carries 8 bullets. I have no extra ammo at all. The magnum never reloads, even if the game said I gained ammo. I can't carry a magnum and a melee at the same time. Adrenaline and pills still take the up the same slot too. I don't understand why.
Evocatari 28 Nov, 2013 @ 11:13pm 
Poor English? Looks fine to me.
𝙱𝚊𝚍𝚜𝚒𝚎 27 Nov, 2013 @ 11:40am 
OMG THIS is so good :D nice job
poM  [author] 18 Nov, 2013 @ 11:35pm 
@bringer of doom
So zombies spawn behind locked doors and you have a key with you all the time, right?
If it's that case I'll try unlocking all door only on finale.
Tank didnt spawn?... I don't know what cause this.
Did you hear tank music during that play? Since I guess it spawn behind the door, too.
Bringer of doom 18 Nov, 2013 @ 10:20am 
i mean the final
Bringer of doom 18 Nov, 2013 @ 10:20am 
fyi the dead center dosent work because all the doors are locked i did it only having to fight 1 common and no tanks tank dident ever spawn
addbue 18 Nov, 2013 @ 8:19am 
Nice! Thanks PoM :D:
poM  [author] 18 Nov, 2013 @ 2:20am 
@addbue
I changed tank's health to 300. It should be easier to kill. Have fun!
addbue 17 Nov, 2013 @ 10:21pm 
Nice mutation! Was really fun! However, the tanks were pretty much Impossible to kill. It would be even more fun if you lowered the tanks health a little because Everytime i met a tank I pretty much died lol.

And also, it would be nice to see a seperate Co-op version of this mutation so I can play with my friends too but if you cannot do that then i understand.
addbue 17 Nov, 2013 @ 8:37pm 
Looks interesting, ill try it out :)
poM  [author] 14 Nov, 2013 @ 10:16am 
@TFKnight™
I try to force player to use melee weapon and use their gun as little as possible. Except for special events like encounter a tank, really need to take down zombies from far away or igniting a gas can. I make the reserved ammo small on number to keep player busy to fighting and to reloading. Co-op is a good idea. I'll try to make one later.

@Keith
Thank you.
Ellis' Buddy 13 Nov, 2013 @ 1:12pm 
Looks fun enough to try. Also, your English is fine.