Transport Fever 2

Transport Fever 2

Urbanization
11 Comments
light_sun_boy  [author] 15 Mar, 2023 @ 3:02am 
I am busy recently so I can't test it now, if you have any doubt, you are recommended to test it on a small size map quickly first
ZAIRED 10 Mar, 2023 @ 8:02am 
does this still work with the new update?
Z_nan 6 Mar, 2022 @ 11:26am 
Understandable, great mod!
light_sun_boy  [author] 10 Feb, 2022 @ 7:29am 
Just a quick update for every1 concerning this mod:
1. I probably won't upload the city growth blocker as a standalone mod
2. I use this mod as well and see no loading issue when using it currently
Z_nan 5 Jan, 2022 @ 3:15am 
Hi, could you uploqad the growth inhibitor as its own standalone mod?
Der_eine_Ami 4 Jan, 2022 @ 11:19am 
Can you make a mod which creates cities but in a suburban design?
Zaheer#1326 29 Jan, 2021 @ 8:01am 
I'm not being able to use or even find this mod in-game anymore, why is that?
hannebambel002 19 Dec, 2020 @ 6:00am 
With the new beta version of the game, this mod causes an error when loading the game

"could not read .....res/textures/empty .tga"
wubidu 1 Mar, 2020 @ 4:22am 
Can you upload the city blocker as a standalone mod? I just need this one desperately but can't use this mod when some streets textures ore models are replaced. Thanks in advance!
light_sun_boy  [author] 18 Jan, 2020 @ 9:09am 
@chazzvader Oh! Thx for providing info of fixing that issue! That will be done in the next update!
chazzvader 18 Jan, 2020 @ 6:43am 
I was using the mod, primarily for the blocker track. The squares were annoying me. I found they disappeared if I zoomed out, so I thought it was a LOD thing. Editing empty.mdl, changing visibleTo = 1000 to visibleTo = 10 fixed it (line 30).