Total War: WARHAMMER II

Total War: WARHAMMER II

Total Unit Resize II - UPDATED
329 Comments
Saint Nicholas 11 Jan @ 11:11pm 
@BananaDMG Well of fucking course it affects gameplay. Differently sized units will be harder to hit with missiles etc.
BananaDMG 5 Jul, 2023 @ 6:10am 
This mod affects gameplay, save replay and try play it with/without mod fights went different
Strängelöve 9 Feb, 2023 @ 11:19am 
Is there a version without LOD?
sigmars_disciple 16 Jan, 2023 @ 4:01pm 
LOL Did he actually write "hazardous presentation of the mod"? Wow, you seem to live in an entirely different world to the one I live in. Dear mod maker, I want to apologise for the dude 2 comments below. I think he doesn't know any better.... Your mod and its presentation / writeup is absolutely fine <3
Banzai Guns 9 Oct, 2022 @ 11:03pm 
@Le druide - /snip "Monsters are appropriately sized, lords and heroes are no longer giants, and infantry are sized to fit the lore of Warhammer Fantasy Battles"

It states it in the description. Sets the "scale" of models to appropriate "Lore" size.

The screenshots show the relative scale, in the easiest way possible... By direct comparison.

Races are appropriately sized with regards to each other. Lords are no longer 40% larger than the rest of their race. Monsters are of a more reasonable size (in regards to lore descriptions).

Says it all, right there on the tin, so to speak.
Le druide 26 Sep, 2022 @ 3:41am 
I don't understand the point of the illustration screenshots of this mod. There is no comparison! Neither with the other units, nor a before/after. What is the point ? I have no idea what this mod does exactly. Given the hazardous presentation, I imagine the content is just as hazardous.
Squaul 22 Aug, 2022 @ 4:47am 
@Dealin if this is true i might that this one time where lore suk and is weird and illogical like look at the screenshot of Estigma.pk their size feel ultra goofy and wrong in comparaison of the rest .
Germanicus 8 Jun, 2022 @ 11:13am 
Why update ? the last one was silence and the fury and after this nothing.
inFINITE ShiFty 22 Apr, 2022 @ 3:20pm 
update?
estigma.pk 10 Apr, 2022 @ 8:23pm 
First of all it is my favorite mod and I appreciate all the effort, but wargor and great bray shaman is not resize.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792654255
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792657178
slaaneshgod 8 Apr, 2022 @ 12:36pm 
@daelin @Kangarino Kirie thank you so much for your wonderful work and I look forward to seeing it in the 3rd game.
Daelin 5 Apr, 2022 @ 7:15am 
@Yakilee if a unit isn't resized that is because it already fits the lore for it's size. Very few units made the cut
Yakilee 20 Mar, 2022 @ 6:50am 
and great bray shaman
Yakilee 20 Mar, 2022 @ 6:39am 
wargor is not resize
Daelin 21 Feb, 2022 @ 9:20am 
@Billy Lee no, this mod is edited to keep sync kills working. Unlike other mods maybe do.
Ugly Bastard 20 Feb, 2022 @ 5:27pm 
is this mods effect sync kill?
流星的爱1 19 Feb, 2022 @ 6:38am 
总单位调整大小II
Daelin 19 Feb, 2022 @ 6:35am 
I will be returning to Modding for Total War Warhammer 3, stay tuned for the official Total Unit Resize 3.

Thank you again to Kangarino Kirie for keeping this mod alive when I had personal troubles that needed my attention!
buddhason8 1 Feb, 2022 @ 1:21am 
What are the values which control the height of individual units? I want to try editing the height of a custom Treeman unit. Or is height decided by directly playing with the models?
Daelin 30 Jan, 2022 @ 9:27am 
this mod only affects visual scaling the units hitbox value is unchanged on a different table.
The2lied 27 Jan, 2022 @ 12:02am 
Does this work with Radious?
funkypig1 20 Jan, 2022 @ 3:42pm 
FYI, if you use Xoudad's "Grand Order of the Reiksguard" your Reiksguard Foot will appear on the battle field as Carroburg Greatswords with weapons mounted on their back. They charge into battle punching their opponents with no weapon in hand...quite funny. Issue fixed when using a different L and H resize mod. This is a great mod if not using Xoudad's. No issues with other Imperial Foot mods.
KirGeo 12 Jan, 2022 @ 6:31am 
Excited for this mod in game 3. Thanks for making it. :steamthumbsup:
Incata 8 Jan, 2022 @ 7:54am 
This mod only modifies the scale of the units, most of the units have variations between 2 and 4%, but some can be double (like kholek). It affects combat, if you play a replay with this mod the replay result changes.
DerRitter 15 Dec, 2021 @ 8:45pm 
This vs Sebidee?
Squeakers 31 Oct, 2021 @ 5:15pm 
How big does Kholek suneater get?
NorscanWarlord 16 Oct, 2021 @ 11:35am 
works in multiplayer/coop?
Earl 14 Oct, 2021 @ 12:02pm 
what the last two guys said
Dairak Logrus 29 Sep, 2021 @ 11:30am 
realy hitbox changed or nope?
Nicksy129r 14 Sep, 2021 @ 4:45am 
Just wanted to ask, sorry if it's already been answered:
Does this mod change the hitbox of units, or just purely a graphical change?
Estoc Bestoc 13 Sep, 2021 @ 9:29pm 
Is this the same as the SFO-integrated version?
Kona696 24 Aug, 2021 @ 1:50pm 
This mod conflicts with Unique Dragons For Imrik, instructions were left on that mods page for a fix by user SOTR would be great to see if the conflict could be resolved if you have time. My dumb fingers can barely even find my game files otherwise i'd implement it myself. Love this mod btw.
estigma.pk 22 Aug, 2021 @ 11:03pm 
You haven't modified the Wargor and the Great shaman beastmen.
.X. 12 Aug, 2021 @ 9:18pm 
@Bismark i had the same question, so i desactivate the mod, but i'm not sure about it, creator could tell us, if he changed hitboxes too.
Bismarck 10 Aug, 2021 @ 6:04pm 
The mod claims no gameplay changes, but wouldn't a resize impact the unit's hitboxes? Which would then change gameplay?
-Rage Quit- 8 Aug, 2021 @ 3:03pm 
Great mod, This is how units (lords, monsters etc.) should be like from the beggining. MUST HAVE mod, Thank you for your good work :praisesun:
Kevin 6 Aug, 2021 @ 7:42am 
Work for coop campain multi-player?
Chef 24 Jul, 2021 @ 7:51am 
Hi Kagarino, the black orcs aren't a bit small compared to the big orcs and the renowned unit of black orcs?

Thanks
Serj Targarien 24 Jul, 2021 @ 4:56am 
Never mind about my previous comment, I took matters into my own hands and created a submod. Keep up the good work!
AngelPhoenix 20 Jul, 2021 @ 9:44pm 
Game just doesn't look right without this. Thanks for updating so quick!
Serj Targarien 19 Jul, 2021 @ 1:34am 
Ey, Kangarino. There used to be a mod which resized some popular modded Legendary Lords and units in the scale established by this mod. Its name was Modded Units Resize Pack, and it did a great job complimenting this mod for modded campaigns. 

The author stopped updating the mod a while ago, and after the last update it's gone from the Steam Workshop. It can still be found in Skymods for reference of the mods it added, but it doesn't work anymore. 

Any chance of adding those values to the main mod? People with unmodded roosters would basically never notice and people with mods would benefit greatly.  I understand it requires work and maintenance on your part, but fortunately we're at the end of the game's update cycle and the modding community will probably also slow down when we move to Warhammer 3, so it shouldn't be too bad.

Thanks for all your work, even if you decide against it.
Ca Bong 18 Jul, 2021 @ 11:52pm 
can u add resize for some mixu's lord mods, plz?
Daelin 17 Jul, 2021 @ 9:45am 
Glad to see everyone is still loving this mod, keep up the good work Kagarino!
JUMO 16 Jul, 2021 @ 9:18pm 
감사합니다 !:steamthumbsup:
Ghastous™ 16 Jul, 2021 @ 11:55am 
mod dont work just CTD
AndSas 15 Jul, 2021 @ 11:01am 
Thanks for the update !
A Wave of Bunnies 15 Jul, 2021 @ 9:26am 
No worries fren, just want to say that we care, and your work brings joy to our lives. It'll be ready when it's ready.
scehr 15 Jul, 2021 @ 8:15am 
Thanks bunches. :Toxic_Geralt:
Villein 15 Jul, 2021 @ 12:55am 
Absolutely essential mod, thank you so very much for keeping it updated
async 15 Jul, 2021 @ 12:31am 
thank you!