Arma 3
A Walk in the Woods
12 Comments
Komodo 28 Jul @ 10:05am 
excellent open-ended recon mission

Feedback:
-The Command center task could not be completed even after clearing it
-The radioactive site control with the UGV could not be completed even when taking biopsy samples of the burning heap
-Those notes came when playing solo in SP, might work as intended if in co-op

thnx Varanon, 9/10
Nobody 7 Aug, 2022 @ 1:48pm 
Varanon is always a top mission creator. Great stuff and the best Livonia scenario I ever played!
Mallekip 14 Feb, 2021 @ 1:36am 
Just checked: correct, you can disable it in the parameters. Thank goodness!
Varanon  [author] 13 Feb, 2021 @ 6:15am 
@mallekip I think there was an option in the parameters to turn it off ?
Mallekip 12 Feb, 2021 @ 2:04pm 
Great mission! Like others have said, it makes good use of the Livonian atmosphere. My only complaint of this entirely free stuff, is the particle fog effect that surrounds the player. It's great for an intro, but doesn't work when moving fast (eg driving car) or inside a building, where it is just irritating. Would be great if it was possible to turn this effect off. Otherwise, again, great mission for group coop. Great polish, fun for big groups!
Juan 19 Jul, 2020 @ 2:51pm 
Great !!! Tks a lot
R3vo 16 Mar, 2020 @ 10:31am 
Awesome mission!
bboy 3 Jan, 2020 @ 9:48am 
Nice mission!
Thanks!
ALIAScartoons 29 Dec, 2019 @ 5:39am 
:) Looking forward to play another FHQ awesome mission. Thank you for sharing!
[9RT]V®M®F® 27 Dec, 2019 @ 9:36am 
"I wanted them to sort the garbage ... and they started burning it ..." (Greta Tintin Eleonora Ernman Thunberg)
ty!
Solskipper 25 Dec, 2019 @ 12:58pm 
The mission uses the Livonian atmosphere to its advantage to a great extent.
It can get very spooky, and very fun.
Alwarren 25 Dec, 2019 @ 12:54pm 
Very atmospheric mission with a lot of things to explore. Really liked it.