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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3369918223
With the hatchet it works fine, but when I try to use it with the MH47 of the TF373 mod it just doesn't work, my ship goes up but the interaction to perform the hellocast never appears.
And if I have the RHS compatibility file, you should unify it and update it or something, I need this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2457335138
This should be compatible with the MH-47 from CUP already (not sure which one you were referring to). The current issue with the MH-47E is that the model is not floatable. I reached out to both the Rotary Floatary mod creators as well as the Advance Aero Effects creator, but there is no fix at this time.
I plan on adding an option to disable the animations: it seems like they're working for some folks but not others.
I need to add compatability with the Hatchet H-60 series.
When utilizing the helocast function from the MH-47, upon kicking all boats and players in the back out some players are not able to swim while in the water and are stuck in place until they are able to enter one of the CRRC's. Not all players are stuck which is interesting that it only happens to some but not all. We have experienced this every time we have attempted to use the helocast function on our dedicated server.
This very same bug is happening to me using the standard Huron with NO other mods.
I get the exact same when deploying. once in the water can only move up and down and no other button or interaction works
Ric, unfortunately the rotorlib doesn't acknowledge the floatation system from SFM.
This very same bug is happening to me using the standard Huron with NO other mods.