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see ths discussion : "How to make lwotc coil weapons and grenade launcher colored"
+WeaponTechColor=(WeaponTemplateName=HFBlade_CV , HexColor="ECECEC")
+WeaponTechColor=(WeaponTemplateName=HFBlade_MG , HexColor="27AAE1")
+WeaponTechColor=(WeaponTemplateName=HFBlade_BM , HexColor="9D29A3")
;[WOTC] Celatid Alien
+WeaponTechColor=(WeaponTemplateName=Scimitar_CV , HexColor="00EC00") ;;or "ECECEC")
+WeaponTechColor=(WeaponTemplateName=Scimitar_MG , HexColor="27AAE1")
+WeaponTechColor=(WeaponTemplateName=Scimitar_BM , HexColor="9D29A3")
The code working like this is one reason that Grenade Launchers, Heavy Weapons, Medikits etc don't get coloured as they don't have the WeaponCat field set and it short-circuits the search, somehow.
However, if you're up for a bit of work you can go to the localisation files in each mod and-manually- and adjust color tags in the actual strings "<font color = #HEXNUM> blah name </font color>" .... which this mod will respect to not further change :)
((Look at mods like Bio Division 2.0 for examples, mod folder\Localisation\XComGame.int))
~Hope that was helpful :)
; Chosen Reward Variety
+WeaponTechColor=(GremlinTemplateName=Asimov , HexColor="000000")
+WeaponTechColor=(GrenadeTemplateName=PsiosGrenade , HexColor="000000")
+WeaponTechColor=(GrenadeLauncherTemplateName=GrenadeBlaster , HexColor="000000")
+WeaponTechColor=(AmmoTemplateName=HunterRounds , HexColor="000000")
+WeaponTechColor=(ArmorTemplateName=ShadeArmor , HexColor="000000")
I'm manually adding in Mod weapons, I've changed Chosen Tier to Black and the Chosen Reward Variety Mod has Armors, Grenades, Gremlins, Grenade Launchers and Ammo. So before I go on with other mods and adding this way, thought it best to ask now first save time if it's a no go.
https://i.imgur.com/4TfnJy3.png
https://i.imgur.com/f7qURhn.png
I'm using a 'stable' host of some 250+ mods, the only other thing I can think of that might touch TacticalUI was the TacticalUI Kill Counter mod, but that mod seems to be functioning as intended.
Sorry for the trouble but I can't seem to make it work. I tried adding the following:
+WeaponTechColor=(WeaponTemplateName=GrenadeLauncher_MG , HexColor="27AAE1")
+WeaponTechColor=(WeaponTemplateName=GrenadeLauncher_BM , HexColor="9D29A3")
That should be the correct code right?
You'll have to manually add those into the config since by default their colors don't change
[0033.24] WotC_Misc_ColoredWeaponTierText: ==============================================ERROR==============================================
[0033.24] WotC_Misc_ColoredWeaponTierText: ShredderGun failed final pass. Parameters passed in:
[0033.24] WotC_Misc_ColoredWeaponTierText: Tech: None
[0033.24] WotC_Misc_ColoredWeaponTierText: Comparator at index 5: ChosenSniperRifle_XCOM
[0033.24] WotC_Misc_ColoredWeaponTierText: ==============================================ERROR==============================================
+WeaponTechColor=(WeaponTemplateName=AssaultRifle_LS , HexColor="00EC00")
As an example of what I got in there.