Total War: WARHAMMER II

Total War: WARHAMMER II

Marienburg Gold - Resource Expansion Project (W&P Update)
23 Comments
Fangvyr  [author] 15 Jul, 2021 @ 8:31pm 
I've updated the combined mod and you can find the link in the description. Please use that as I won't be updating each individual part anymore. Enjoy!
artem.rybalko 15 Jul, 2021 @ 10:40am 
Please update the mod!!. After all, this was the last BOS, please, thank you very much for your work!!!
artem.rybalko 20 Mar, 2021 @ 1:39am 
Please update the game. Thanks!!!
隐入尘烟 27 Dec, 2020 @ 6:51am 
Thank you very much. This is a good mod. Respect!
Fangvyr  [author] 6 Dec, 2020 @ 10:02am 
Updated for Twisted & Twilight. Enjoy!
Fangvyr  [author] 3 Aug, 2020 @ 6:30pm 
These were developed on the beta before it went live and still work. I'll see about forcing an update this weekend, but nothing in the files will change.
artem.rybalko 3 Aug, 2020 @ 10:46am 
Please update the game. Thanks!!!
Fangvyr  [author] 3 Jan, 2020 @ 8:06pm 
Fyrus, owned by the Knights of Origo, now has wine.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1959037127
Fangvyr  [author] 1 Jan, 2020 @ 4:08pm 
Scribe of Nekoti 31 Dec, 2019 @ 6:48pm 
I'll check that one out for my vortex campaigns. Thanks for the reference!
Fangvyr  [author] 31 Dec, 2019 @ 6:17pm 
Good to know, thanks. Startpos mods frustrate me in that you can't have more than one. I usuallt use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1553866321 myself, which increases the number of slots available, but isn't automatically compatible with Landmarks of the Old World.
Scribe of Nekoti 31 Dec, 2019 @ 6:06pm 
Just one thing to keep in mind is that many people who will be looking at this mod will probably be running the Landmarks of the Old World Mod, and seeing how many slots that leaves in some areas. Right now it doesn't seem to be competing too much for space.
Fangvyr  [author] 31 Dec, 2019 @ 3:58pm 
And for everyone, I welcome suggestions. Something to be aware of is that only unique settlements can be changed.
Scribe of Nekoti 31 Dec, 2019 @ 2:51pm 
Awesome
Fangvyr  [author] 31 Dec, 2019 @ 2:30pm 
Sure, I can do that. I'll have time tomorrow.
Scribe of Nekoti 31 Dec, 2019 @ 12:39pm 
Also looking forward to a combined version
treborter 29 Dec, 2019 @ 5:40pm 
Any chance of getting a combined version of these?

For suggestions, Averland is defined by its cattle but weirdly doesnt have the pasture chain. Also a bit vague, but exotic animals in either talabecaland or middenland somewhere?
Kroq-Gar 29 Dec, 2019 @ 2:49am 
Bronzefestung ( controlled by Hochland ) is an old dwarfen karak with big mines, the karak however was sealed
Keyes 28 Dec, 2019 @ 10:21pm 
I can give you a pointer, Ekrund. Ekrund, in the lore, has riches and gemstones that rivals Karak Ankor.
Fangvyr  [author] 28 Dec, 2019 @ 9:39pm 
Happy to help! I may just start doing a bunch of these for various settlements. Where to start where to start.
Keyes 28 Dec, 2019 @ 6:18pm 
Keep this version up instead! I only just wanted to know how to mod it!
Keyes 28 Dec, 2019 @ 6:17pm 
Thank you very much for the great example, The Hammer! Very much appreciate your time and effort to reply and help me created my own off your example. Thank you again!
neo-six 28 Dec, 2019 @ 4:47pm 
awesome!:steamhappy: