Cities: Skylines

Cities: Skylines

Railway Erfurt-Nuremberg High Speed Rail (Wired)
47 Comments
Vietkong69 30 Jun, 2024 @ 4:16am 
Apparently it was and was pretty easy :D
Vietkong69 23 Jun, 2024 @ 11:58am 
Any possiblities or how i could port this to use railway 2 wires or is it impossible?
Alecthelm 21 Jul, 2023 @ 3:00pm 
I love this Railway, use it simply everytime:)

@janne just use TM:PE mod, if you got it, if not...well get it:) or should the Maglev rush with 600 km/h into the STation;)
janne 15 May, 2023 @ 12:51pm 
Please increase the max. speed to min. 600 km/h to (Maglev)
REV0  [author] 26 Feb, 2023 @ 11:17am 
It says LOD is too detailed that's it.

LSM Report doesn't factor the fact that this is a network, and networks must have at least 8 cuts for 64m mesh to curve them properly. It also doesnt take the fact that this is a massive arch span that is one of the largest bridges for CSL.

You can ignore that warning for the sake of this network.
ilcicci1983 26 Feb, 2023 @ 11:10am 
Loading Screen Mod report said : Very large LOD mesh</a> 4761 vertices</i></div></div>.
It's a strange number it's an erro or intended?
REV0  [author] 26 Dec, 2022 @ 3:25pm 
1. bridges can not be curved, that's a game mechanic not network related. you CAN curve elevated segment however.
2. upgrade is yet another game limitation - upgrading bridges usually result with bridge being half upgraded or half arches. you can observe same behavior on vanilla roads, wehn you upgrade suspended bridges
skabeds 26 Dec, 2022 @ 10:51am 
I'm having two issues.
1) You can only build the bridge in a straight line; even with Anarchy. The guide will show a curved line but the bridge will only go from A to B in a straight line.
2) The bridge arches only form full arches when building the bridge from scratch. If you try to upgrade an existing track it only creates half arches. Even when it is the same type of track. Ex: I tried to build an curved elevated track to be upgraded to a bridge track as a work around for the above issue. It did give me a curved bridge but all the arches were halved. I tested it on other bridges throughout my city with the same result; straight or curved. I also tried to build a curve with Network Multitool and got the same result.
REV0  [author] 2 Oct, 2022 @ 6:19am 
it is not a station track, it's a bridge network.
Arisandi 2 Oct, 2022 @ 5:53am 
how to replace the rail station with this track. no options listed
fent enjoyer 6 Jan, 2022 @ 12:28pm 
It's some sort of a light source. After I jiggle it with the node controller it disappeared I think. I gotta check that again later today. And idk what's the difference between the tracks with nodes and without nodes.
REV0  [author] 6 Jan, 2022 @ 11:28am 
I have no idea what's going on there. I dont even have a smoke prop on these networks, let alone that.
fent enjoyer 6 Jan, 2022 @ 9:54am 
https://imgur.com/4RD0xW8

I'm having problems like this. I honestly don't know why.
One’sEnough 21 Nov, 2021 @ 11:49am 
Hey!!! I really like these tracks and i am interested in starting a city with these, just a question, what map, colour correction and theme did you use in the pictures? The background in the screenshot looks very good!!!
U Tacky 29 Aug, 2021 @ 12:37am 
@REVOI found out how to use this tracks in the game,but it's too complicated to draw so much tracks all over the map,anyway you did great work.thanks;)
REV0  [author] 28 Aug, 2021 @ 12:09pm 
you didnt sub props probaby
U Tacky 28 Aug, 2021 @ 8:05am 
why is my tracks no cantilever?i have subscribed the railway props and railway replacer,i need your help!:steamhappy:
REV0  [author] 16 Jun, 2021 @ 8:36pm 
I believe a direct connection to a double track station should work normally. I think you're connecting it to an island station track, or a station with 2x 1lane station tracks, while this bridge is 2 lane track only. Your solution is correct there, using normal concrete tracks as 1 lane then finish up with borders.

It would of course look cleaner if I made this track's borders as a decorative network -like those ones you're using-. I might look into that later on.

squirrel_coat 16 Jun, 2021 @ 7:58pm 
Is there a way to keep the look of the underside of the elevated portion when connecting to elevated station tracks? I can't quite make it look right. Here are some pictures: https://www.reddit.com/r/CitiesSkylines/comments/o1mpht/is_there_a_clean_way_to_connect_custom_railway/
DonaldDuck 14 Feb, 2021 @ 3:02pm 
👌😁😁
DonaldDuck 14 Feb, 2021 @ 3:02pm 
ok thx i try
REV0  [author] 14 Feb, 2021 @ 2:46pm 
this is not a station track, it's a bridge/HST network pack for Railway project. You use Replacer and custom tracks from base set to plop stations with RWY station tracks.
DonaldDuck 14 Feb, 2021 @ 2:31pm 
HI Fantastic train track!!
but how do I create a train station? this track does not contain staion track.

I downloaded these
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1574856340
come to me most similar.
but the vehicle don't show up.

after planning the train line and changes to this original track, the vehicles will start to appear but the line is unfinished.
74091796519793665 7 Jan, 2021 @ 10:47pm 
subscribed to Railway Erfurt-Nuremberg High Speed Rail (Wired) + Railway Props + Railway Replacer + Network Tiling.

No props. Yeah, shitft+alt+p, nothing there.

Yeah, I did check the railway guide.
REV0  [author] 24 Aug, 2020 @ 3:03am 
Ignore warnings. Obviously LOD size is large, look at the bridge shown in screenshots.
GanjaFarmer 24 Aug, 2020 @ 2:29am 
verry large LOD. Assets warning?
leftbehind 27 Jul, 2020 @ 3:11am 
Had some great fun running this rail network through the mountains - image of the results: https://www.reddit.com/r/CitiesSkylines/comments/hypj1z/mountain_rail_infrastructure/
REV0  [author] 7 Apr, 2020 @ 1:10pm 
Yes. You didnt set catenaries with the mod that is the dependency.
ChimeraThrawn 7 Apr, 2020 @ 12:34pm 
same...wires without pylons - is it our fault?
Adberg106 30 Mar, 2020 @ 1:28am 
I have a bug because i See only the Wires and the rails
DRen72 22 Feb, 2020 @ 9:21am 
I would love to see your bridge networks converted over to roadways
uweschmitz 12 Feb, 2020 @ 1:25am 
To help out REVO a bit ;)
Bazzuni, this is a Model of the "Grümpental Railway Bridge" and it's Rail-Tracks in Germany. (One of two almost identical Railway-Bridges, the other would be the "Froschgrundsee Railway Bridge")
A new Bridge especially build for support of High-Speed Trains.
https://www.eplass.com/reference/viaduct/reference-viaduct/gruempental-bridge.html
pilote 11 Feb, 2020 @ 4:27pm 
?
REV0  [author] 10 Feb, 2020 @ 1:21pm 
it's a train track
pilote 9 Feb, 2020 @ 5:02pm 
does this just add fast trains on tracks?
cheapSchokomuffins24.org 7 Jan, 2020 @ 5:55am 
This is so crazy. I lived the last 19 years of my life in Erfurt. Now that I left you upload this bridge, bringing back happy memories. Thank you.
REV0  [author] 7 Jan, 2020 @ 5:29am 
one has wires on top, other doesnt have wires on top
malcymalc 7 Jan, 2020 @ 5:24am 
Forgive my ignorance - what is the difference between 'wired' and 'wireless'?
Titan 4 Jan, 2020 @ 5:19am 
@REV0 I'm having a problem in another game, can you help me? :plz:
REV0  [author] 4 Jan, 2020 @ 5:18am 
None of these errors are relevant to my asset.

Anyways, first one is not important, second building is missing a network/road. Never heard other errors before, so i'd check those assets on workshop and see what's up with it.
Swissboy 4 Jan, 2020 @ 4:44am 
Broken assets:

Custom Assets: 812384820.Dbl Street Illumination X-Mas Tr_Data: Duplicate prefab name
Custom Assets: 413533930.The Park of Fun_Data: NetInfo missing
Custom Assets: 836195635.Riviera_Data: ResidentialBuildingAI used with other service type (Monument)
Custom Assets: 476348677.Pyramid Capital Plaza_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16)
Custom Assets: 682291398.IFC Seoul v2 (1:1)_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16)
Custom Assets: 692327582.CTF Finance Center_Data: Invalid dimensions (Max sizes: 16x8, 15x9, 14x11, 13x12, 12x13, 11x14, 9x15, 8x16) [BrokenAssetException]

Details:
No details

Maybe it has a bug by me?
REV0  [author] 3 Jan, 2020 @ 2:10pm 
@Swissboy: Basic is ground, elevated is overpass, bridge is bridge, tunnel is tunnel. Use Fine Road Tools to force the game to switch elevation.

@christopher: It's a train track, it's next to other train tracks. Use Keywords given to find it with Fine It mod.

christopher_schulte 3 Jan, 2020 @ 1:28pm 
habe es aboniert, finde es aber im spiel nicht... wo ist der Fehler?
Swissboy 3 Jan, 2020 @ 6:53am 
Was brauche ich alles dafür und wo finde ich die einzelnen Komponenten?
Bud_Spencer 1 Jan, 2020 @ 11:47pm 
Klasse !
Justin Credible 1 Jan, 2020 @ 1:36am 
Great stuff!:steamhappy: