Arma 3
Antistasi Takistan 1980's
67 Comments
Braxtonarts 8 Jul @ 6:00am 
why is the match never starting? I need help
lastcartridge 12 Jun @ 8:19am 
loved this so much
Vile Beggar 13 Nov, 2022 @ 9:32pm 
does this mod work for multiplayer? because i get a cannot connect to positioning system on the map screen when trying to host the game
Zbox 21 Jun, 2022 @ 11:23am 
Hello,
Any idea for how i can make it on dedicated server ?
Billy H. 19 Mar, 2022 @ 5:39pm 
Im not being able to figure out how to gather scattered loot.
Logic 30 Nov, 2021 @ 2:21pm 
Thank you for keeping these in SP as well. Annoying as hell that they don't make them playable in SP anymore.
Carrot King 24 Sep, 2021 @ 4:11pm 
Yea I added them to the initZones and the game recognizes them, the AI will send an initial counterattack, but then never do the mission to actually attack it after. Well that sucks but thanks for the response!
König Wombat  [author] 24 Sep, 2021 @ 3:18am 
Carrot King, you need to add the new outposts to the initZones. If even then the AI doesn't do anything with them, then I am stumped.
Carrot King 22 Sep, 2021 @ 4:44pm 
Hey Konig, I have been modifying the game a little bit, and I noticed when I add puestos (bases) the AI will no longer attempt to retake them or even the Soviets will not attack. I do not see anywhere in the code where adding more puestos would cause this problem, any help would be great!
Sgt Blackburn06 21 Jul, 2021 @ 11:01pm 
Any fix my for my militia being us troops?
Colonel Sanders 17 Apr, 2021 @ 8:55pm 
My AI garrisons just shoot eachother when they spawn is there a fix for this? We spent like all our HR and money to just find they all shoot eachother when they spawn.
Denis 27 Jan, 2021 @ 6:43am 
I ragequited after getting sniped by a grenade lanucher for like 5th time
NarrowSpider 15 Nov, 2020 @ 5:22pm 
No ACE Medical items to be found in the arsenal, just vanilla medical stuff. And taking loads of those to get a few bandages is tedious as fuck.
Red the mist 16 Sep, 2020 @ 6:23am 
i have disabled server membership but i still cant play the game. it will always give me a problem with server membership, commander or something with syndikat
Pipa de Barrio 8 Sep, 2020 @ 3:14am 
any plans on an update?
Syntax_Erol 15 Aug, 2020 @ 7:11am 
Any effort to cary this into latest antistasi version ?
JoeDistrakt 31 Jul, 2020 @ 3:01am 
hey there is anyone getting any success getting this mod to run on gportal it seems the mission pbo is not connecting and the mission wont start any advice would be super appreciated thanks :D
Gopan 27 Jul, 2020 @ 1:57pm 
Can you make persistent save via radio 0-0-0 for singleplayer?
Tinker 20 Jun, 2020 @ 9:28pm 
I tried that but it didn't work
König Wombat  [author] 20 Jun, 2020 @ 6:36pm 
You need to disable membership in the peramiters.
Tinker 20 Jun, 2020 @ 4:59pm 
Whenever I actually start up the server and load this as the scenario then I choose my team and everything it says "player not member"
Mr_Sideburns 10 Jun, 2020 @ 9:54am 
@Oleg
It shows up in your scenarios. Just be sure to have the required mods selected
Jimbo 28 May, 2020 @ 10:02pm 
Does ace work with this for the medical, I can go down to where a ai can revive me and get up because of ace leaving the r to respawn on the screen and working. Do I need any mods for compatibility or do I need to change any settings, or does it not work at the moment?
Orcling 15 Feb, 2020 @ 4:06am 
There also don't seem to be any radio towers, so the enemy has a really, really hard time keeping towns on their side. While for me its really easy to capture a town. Just shoot a few guys and its mine forever pretty much.
Orcling 15 Feb, 2020 @ 3:19am 
Really solid scenario though, I love the soviet era feel. Me and my friends constantly screaming Allahu Akbar when we charge down the hills with Bolt action rifles and die to automatic machinegun fire. I wish the town "centers" were more in the center, though. Some town supply missions are at the town edge, right infront of outposts. Or in the middle of an open field nowhere near town. Not sure if that's intentional.
König Wombat  [author] 14 Feb, 2020 @ 5:07pm 
About the Lee enfield enemies spawning with SVD mags, that's an issue with 3CB factions. And to remaking it with the community version, maybe, I don't know.
Orcling 14 Feb, 2020 @ 8:23am 
Also- Any chance you'll remake this mod by porting from the community version? It's just.. so much better than the 'original' in pretty much every way.
Orcling 14 Feb, 2020 @ 7:34am 
It seems that the enemies that spawn with the Railed Lee enfields spawn with the wrong ammo. They have SVD magazines on them instead of Enfield ammo
König Wombat  [author] 27 Jan, 2020 @ 9:10pm 
TheBushWookie 27 Jan, 2020 @ 9:07pm 
normal rhs forces as well as the russians
König Wombat  [author] 27 Jan, 2020 @ 9:00pm 
By swapping the government forces for US forces, you mean 1980's US forces, or normal RHS US forces.
TheBushWookie 27 Jan, 2020 @ 8:33pm 
I have a question or suggestion which ever you take it as but is it possible or would you be willing to make a version that swaps out the government forces with US forces and the rhs Russians are still invading and you are the "Freedom Fighters" fighting both. If you are not up for the task and wouldn't mind telling me how that would be accomplished I would appreciate it as I would like this idea to be playable
Carrot King 20 Jan, 2020 @ 8:53am 
Right, force of habit to put in MP for me :p
König Wombat  [author] 20 Jan, 2020 @ 3:29am 
Multiplayer missions if you pan to host a local server. Missions for singleplayer only, you can put it in both if you want too use it in both.
Mr_Sideburns 20 Jan, 2020 @ 2:28am 
Thanks Carrot King ! why the mpmissions folder ? I thought it would go to the misssions one
Carrot King 19 Jan, 2020 @ 6:26pm 
Here is the link to my modified version, not up to date with Wombat's yet, but you get to see the idea. Just delete the spaces after the www and before the .com:
http://www . mediafire .com/file/wf2kmq0mltplikp/AntistasiTest.takistan.pbo/file
Put in steam/steamapps/common/Arma 3/mpmissions folder in case someone doesn't know :p
Mr_Sideburns 19 Jan, 2020 @ 1:34pm 
Sounds good !
Carrot King 19 Jan, 2020 @ 11:33am 
Yeah, without Shilka's does feel wrong but with them, they just owned the airways and even infantry squads get gunned down by them. TKA should not be able to withstand the Soviets, but it shouldnt be so one sided. Which is why I gave the TKA more vehicles to try, but still less tech than the Soviets.. Other than that, I made some towns fortified with kill streets, enemies on rooftops, close quarters chaos, especially since they are in wartime with the Soviets. I also removed all future-era towers and replaced them with sandbag bunkers, walls, and barbed wire to match the time period. Some hemp fields are resources, and I created more outposts and factories in the massive blank areas of the map. Oh and you can buy a Scud Launcher lmao.
Igrik ☆ 19 Jan, 2020 @ 3:24am 
Carrot King, without Shilka game will lose its sharpness)))
König Wombat  [author] 19 Jan, 2020 @ 3:02am 
Hmm... I'll check that out. Also I would like to see Carrot Kings map additions too.
Mr_Sideburns 19 Jan, 2020 @ 3:00am 
I found empty SPG, DshK and motars at this same spot a couple of days ago. Great luck I would say but yeah, looks like a misplaced spawn
Igrik ☆ 19 Jan, 2020 @ 2:50am 
König Wombat
Between the Soviet air base and Factory in the desert are Soviet troops and empty tanks and infantry fighting vehicles. Probably they should be placed at the airport. I wanted to attach a screenshot, but here it is not possible.
Mr_Sideburns 19 Jan, 2020 @ 2:03am 
I am interested in those changes Carrot King. Would it work to create a mod addon to take a look at what you modified ? The Takistan map has so much potential with all the elevated positions and bunkers all over it
Regular jackoff 19 Jan, 2020 @ 12:16am 
theres an updated 'ACE (no medical)' mod that works just fine with this. if you're using rhs red icons will show in the launcher for the combatibility mods but it will work anyways
Carrot King 18 Jan, 2020 @ 11:24am 
Also I got ACE medical to work by deleting the revive folder for Antistasi. Seems to work fine, sometimes AI act weird but for now its all me and my friends need.
Carrot King 18 Jan, 2020 @ 11:18am 
Howdy! This port is great btw. I have been modifying it by adding more outposts, fortified towns, resources, removing Shilka's as the soviets cannot lose with them, increasing the amount of firepower of the TKA just a bit, quality of life changes. I understand very little spanish so this code is hard for me lol, props to you. Do you know how to increase the amount of units at outposts? I honestly cant find it. Great job, keep it up man!
König Wombat  [author] 18 Jan, 2020 @ 3:03am 
Yea, the techi looks much better for the setting.
Mr_Sideburns 18 Jan, 2020 @ 2:35am 
Maybe the Land Rover looks too advanced for a military/police such as the Takistani one ? That's the only thing against it I can think of
König Wombat  [author] 18 Jan, 2020 @ 1:40am 
About the road blocks, there is an easy fix for that. I'll let y'all decide if I do it like this. I can replace the Hilux with the Land Rover 110. The Land Rover 110 did come out in 1983 so it does fit, but it might not have the same feel as a technical.
Igrik ☆ 17 Jan, 2020 @ 6:13am 
I agree with Mr_Sideburns. The mod he proposed is more suitable for the Soviets. 3CB doesn't match 80's Afghanistan a lot