Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thank you! :)
Also, it would be nice if there was a mod that just adds tiny buildings from each faction over the original one, like how it looks in the image instead of going all the way up to building a huge Empire castle over the dwarf building.
GCCM: Settlement Pack 01 [INCLUDED IN MAIN MOD] (now obsolete)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1273554563
GCCM: Settlement Pack 02 [INCLUDED IN MAIN MOD] (now obsolete)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1385002665
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1188569523
Minor Settlements II - Variant Pack 1
Minor Settlements II - Townships of the old world - Part 1
Minor Settlements II - Townships of the old world - Part 4
Minor Settlements II - Townships of the old world - Part 3
Minor Settlements II - Townships of the old world - Part 2
Minor Settlements II: Variant Pack 2
its doesn't work like that, its quite complicated to explain but bear with this mod for now
enjoy...
As far as I know, they cant do that...
@ilkerkaraca_7
see my comment bellow yours
yup that the point of this mods, some settlement look great when fuse together like HE with DE and some look kinda weird, its modding limitation at this point so I cant completely replace the foreign culture settlement to your own settlement culture but I can overlay them together so its like making hybrid between them
Those two mods have to be used together and always adds the conquering faction's large settlement model to the conquered settlement
This uses the settlement model of the conquering faction appropriate to the conquered settlement