Arma 3
CQB Practice
24 Comments
ⓂⓐⓢⓣⓔⓡⓄⓦⓐⓨ 10 Mar, 2024 @ 12:37pm 
how can i place it
dimitris_hitman 23 Nov, 2021 @ 11:25am 
Unable to play because they keep shooting grenades! and guess what wood is not good cover! please fix that and remove any grenades from the enemy!
Shy_guy 21 Sep, 2021 @ 6:13pm 
why am i the only person in this maze that cant shoot through walls
kd66 8 May, 2021 @ 11:45pm 
boom battle
CYKO 26 Jun, 2020 @ 10:10pm 
terrible
亦可赛艇 30 Mar, 2020 @ 3:10am 
垃圾
bjch009 22 Oct, 2019 @ 10:08am 
I think in some cases ai can shoot through walls making covering totally meaningless. Everything else is excellent. Please do keep on with your great work.
Mr.Good 11 Jan, 2019 @ 12:22pm 
Ai are all prone and u randomly die to granades also endless you know where they all are you die becase they shoot you the sec they see u
KMFDM Addict 23 May, 2018 @ 4:36pm 
Won't be fully great until they fix AI walking through solid objects, it's like fighting against a bunch of shadowcats.
Echo 499 24 Feb, 2017 @ 3:50am 
yeah little tip dont give the Ai grenades
lilmayo978 ★  [author] 15 Feb, 2017 @ 12:16pm 
@Glow I made a second one if you wanna play it, I don't know if the scripts still work for it, but it's worth the try.
Glow 13 Feb, 2017 @ 6:23pm 
@yung// gawd Old but fun and 1324 subs! I'm back to play Arma3 after a long brake. My CQB skill get rusty so I play all those now. I like this scenario more than other CQBs, is fast. You could switch RGO to RGNs or remove nades, but with nades is fun too. And block prone for AI.
lilmayo978 ★  [author] 13 Feb, 2017 @ 10:47am 
@Glow This shit is so old lol
Glow 12 Feb, 2017 @ 6:53pm 
The best loading bar watcher ever! ;)
lilmayo978 ★  [author] 25 Nov, 2013 @ 12:16pm 
CQB Practice 2 is now out!
Eat My Bullets 25 Nov, 2013 @ 2:15am 
So when is the next one your going to release?
lilmayo978 ★  [author] 24 Nov, 2013 @ 2:10pm 
Also AI in CQB Practice 2 don't go prone!
lilmayo978 ★  [author] 24 Nov, 2013 @ 2:09pm 
Adding VAS to the next CQB Practice
lilmayo978 ★  [author] 24 Nov, 2013 @ 8:08am 
Also Caz thanks for telling me that I was getting kinda angry that they go prone all the time
lilmayo978 ★  [author] 24 Nov, 2013 @ 8:07am 
Thanks guys I will work on it ;)
Baked Turtle 23 Nov, 2013 @ 9:29pm 
Great mission to practice. A tip if you're maleinh another one, in the enemys init line put (this setunitpos"up";) without the (). That way the enmeys wont go prone
Eat My Bullets 23 Nov, 2013 @ 4:34pm 
MORE MORE MORE, do more make em more harder and complex, I loved this one, keep up the good work.
lilmayo978 ★  [author] 19 Nov, 2013 @ 2:27pm 
Thanks for the feedback I will get on it tomorrow :)
icjinu 19 Nov, 2013 @ 12:22pm 
Things I'd see changed: VAS, AI don't go prone. More varible rooms in sizes etc. It's very tight spaces. I honestly get a lot more out of "CQB Traning Facility". Get some inspiration there.