Transport Fever 2

Transport Fever 2

Heavy Hauling
9 Comments
Frot FatDogs Together 17 Dec, 2021 @ 6:23pm 
Some small planes and boats would nice too
Flexible Games  [author] 30 Apr, 2020 @ 3:11pm 
It adds one locomotive, with obscene power and effort. I can't remember exact numbers but it's like 35,000 hp, and around 2500 torque.
Bahamas 14 Feb, 2020 @ 10:40am 
It add new locomotives ? And what power and tractive effort ?
Flexible Games  [author] 27 Jan, 2020 @ 12:02pm 
Yeah, give me a couple days and I'll make a more balanced version and post the link in here.
Apocolypse 25 Jan, 2020 @ 12:16am 
If you say it like that, yes that is true. Although i do understand your way of thinking; if there is any chance you could make it "fairly" balanced that would be awesome. imho mostly running cost and emmissions ;)

I Like your series *on YT* btw! xD
Flexible Games  [author] 24 Jan, 2020 @ 5:17pm 
I could, but by the time they unlock I always have billions of dollars and money isn't the challenge anymore, so I didn't worry about balance as much.
Apocolypse 24 Jan, 2020 @ 7:36am 
One question, atm i am focussing on late game aswell.
I downloaded your mod, but i find it a bit OP...

Cargo space is great, But here are some things:

- Costs; Monthly and Buy costs are way too low for a balanced gameplay.
- Emmision; -1? Same applies to this, it is way to OP and totaly not balanced.

I know your purpose of this mod was to use it for your own playthrough but;
Would you be so kind to make a more balanced version of it?
Would be awesome to use your mod for heavy hauling, but atm i find it to unbalanced to be used correctly xD

I really like the idea that's for sure! :)
Flexible Games  [author] 13 Jan, 2020 @ 5:55pm 
Finally fixed the engine texture! Now all is right, haul away!
Othelos 5 Jan, 2020 @ 4:05pm 
Love it! Cant wait to see the series!