Garry's Mod

Garry's Mod

[TTT/2] Crowbar to throwable Crowbar
22 Comments
THEKAI 6 Jun @ 8:50am 
I want to be able to throw it during preparing/waiting,
is there a way to tell prof. oak to F off and enable that?
sirducksalot 11 Feb @ 2:22pm 
it dont work -_-
🍀𝓟𝓲𝔁𝓮𝓵🍀 24 May, 2023 @ 6:13pm 
how do u throw it
Vrigil 18 Aug, 2021 @ 7:53am 
its just a faster crowbar bruh
J1gs4w 4 Apr, 2020 @ 11:37am 
Thx
GengarDC  [author] 4 Apr, 2020 @ 7:11am 
?? RMB = Right Mouse Button and LMB = Left Mouse Button
J1gs4w 3 Apr, 2020 @ 7:43pm 
I regret everything
J1gs4w 30 Mar, 2020 @ 5:56pm 
SOMBODY HELP ME WIT DIS
J1gs4w 30 Mar, 2020 @ 5:55pm 
WHAT DOS RMB AND LMB MEAN!
J1gs4w 30 Mar, 2020 @ 5:55pm 
IT WONT WORK!
J1gs4w 30 Mar, 2020 @ 5:53pm 
How do you replace the Default Crowbar?
Ryomen Sukuna (its my birthday) 13 Mar, 2020 @ 4:52pm 
how do i useeeeeeeeree
Cuckoo 15 Jan, 2020 @ 12:20pm 
A quick heads-up: I've crammed the secondary 'push' attack from the default crowbar into the default unarmed/holstered weapon, creating a replacement for 'unarmed' which should allow an unarmed player to right-click, and give an adjacent player a 'push', in a manner mechanically identical to what the default crowbar does.

It's such a laughably simple cut-paste-and-trim job, that it would be virtually impossible for anyone to mess it up, even myself. Regardless, I'm going to wait until one of my friends can hop into a game with me- just so I can confirm that it definitely, undoubtedly, DOES actually work as intended- before I make it 'Public'.

I guess it will be handy for anyone who happens to think letting unarmed players 'push' each-other around is funny, but it's specifically intended to complement your Throwable Crowbar- so I'll be linking to this add-on in my own add-on's description (assuming I'm not profoundly challenged, and it does actually work as intended).
GengarDC  [author] 10 Jan, 2020 @ 5:57am 
I'm glad I could help you and thank you for the kind words :steamhappy:
Cuckoo 9 Jan, 2020 @ 1:05pm 
Having now read all that (unless you’re reading most-recent first, like some sort of raving maniac), imagine the smug look on my face when I noticed a little while earlier that you’re also the person I have to thank for nerfing the double-jump.
In spite of the distant, anguished pleas for mercy that I’m picking up from a few of my regulars, it really is about time. The next time our town of terror is troubled by, uh… Well, the usual troubles; I’ll be glad to remember that the Newton Launcher (among many other things) is finally worth half a damn again.

And then I’ll smack into the pavement with a sickening crunch, and smile, as all fades to black.
tl;dr, throwable crowbar is working in TTT2- nice job. Uprated, and favourited for good measure.
Cuckoo 9 Jan, 2020 @ 1:05pm 
If I truly, and absolutely, had to say something to provide some much-needed counterbalance for my praise, I suppose it’s that “RMB : To Throw” also means waving goodbye to “RMB : To Shove”.

And I- really- couldn’t- possibly- give any less of a shit. That’s how pleased I really am to finally be closing the book on our ugly-ass, jury-rigged two-crowbar workaround.
If I don’t find any workable substitute for the default crowbar’s shove alt-fire on the Workshop, at all, then I’ll open up Notepad++ and write the fucking thing myself. I don’t care. It doesn’t matter. “TTT Crowbar to throwable Crowbar” is now comfortably seated in our add-on collection for TTT, and let me tell you, it is not going anywhere any time soon.
Cuckoo 9 Jan, 2020 @ 1:05pm 
It's easy to throw around a turn of phrase such as 'above and beyond', or 'extra mile'; but that is just how much I need to communicate to you how you really did make my day today.
Cuckoo 9 Jan, 2020 @ 1:05pm 
Instead, you subscribed yourself to TTT2, booted up Garry's Mod, and launched a game, in order to go and take a look yourself- just so you could come right back here, in order to let me know precisely what you thought I should expect once I got off work, and arrived home, to see it for myself- only with the added confidence that the answer you were giving me was probably the right one.

You're a star, Gengar, and I really do mean that. You’re a pillar of the Steam Community in the most real sense of the phrase.

This is an awful amount of fuss for one server host to be making over just a single melee slot, and a crowbar whose raison d'être is to be discarded at the earliest moment that it becomes even remotely amusing for a player to do so- but I want to make sure you understand, to the best of my ability, precisely how you unknowingly exceeded my every expectation, and how pleasant it really was for me to read your comment back and discover that.
Cuckoo 9 Jan, 2020 @ 1:04pm 
First, business: It's the same result, can confirm; and when I knock our configuration back down to one melee slot, that slot is occupied only by your throwable crowbar.

Next, pleasure: This will be my third time typing up this comment (or “these comments”, I should say). The first time, I was ready to post, and I guess I accidentally closed the tab. The second time, just as I was pondering where to carve away the pound of flesh to bring myself down to one-thousand characters or fewer, my computer saw fit to shut itself down for reasons unknown, in what I can only assume was a direct challenge being made by my hardware, to my perseverance and sense of priority.

Far, far more important than the fact that this add-on does what I wanted it to, is the knowledge that all you needed to say to me was that this add-on is designed to replace the default crowbar, and I would have been perfectly satisfied. I'm fairly sure you knew that already.
GengarDC  [author] 8 Jan, 2020 @ 10:56am 
i now testet it with TTT2 and for me it worked and replaced the default Crowbar , so please test it for your self and tell me if you get the same result
Cuckoo 8 Jan, 2020 @ 5:53am 
My question is- if it works as intended, can I expect "TTT Crowbar to throwable Crowbar" to replace the default crowbar outright, so I can finally take us back to one melee slot, for just a single crowbar, that can be thrown? This add-on's name suggests so, and I certainly hope that's the case.

(On a side-note, what's the control to throw your version of the crowbar?)
Cuckoo 8 Jan, 2020 @ 5:52am 
Howdy. Quick(-ish) question;

A little context: we run TTT2 on our server, which is only relevant to my question because it means I can easily adjust limits for each weapon slot. We currently have to keep the melee sot limit on "2", instead of "1", for reasons which will become clear in a moment.


The add-on for throwable crowbars we currently use is [ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=658116030 ] which, annoyingly, is only partially-effective.

It seems that throwable crowbar will never occupy my players' first melee slot. The first slot always contains a default crowbar- though the throwable crowbar turns up in melee slot "2" (or higher) without issue.

The ugly workaround we're using is to give each player two melee slots, so everyone starts with two crowbars. One for throwing (second melee slot), one for keepin' (first melee slot).

(Cont)