Total War: WARHAMMER II

Total War: WARHAMMER II

Unit Caps for All - Mixu's Mousillon patch
18 Comments
Vacuity  [author] 17 Jul, 2021 @ 11:53am 
Update: Updated for latest versions of parent mods, fixed a couple of errors in building caps, added new features from UCfA: base caps, and lord-specific bonus caps.
Vacuity  [author] 5 Jun, 2021 @ 2:31am 
Best of luck getting it sorted out
Raleigh90 5 Jun, 2021 @ 12:28am 
First, I subscribed all parent unit mods, then Unit Cap mod and respective submods for each unit mod. I removed some of them which cannot be used together, every other Unit Cap submod is working except of this one. Maybe it's a problem with my version of WH2. Thanks for answering!
Vacuity  [author] 4 Jun, 2021 @ 4:05am 
I just want to check this: "I subscribed Unit Cap mod with all unit submods"
"All"? Do you really mean all? Even the ones that shouldn't be used together? Do you have all the parent mods?
Raleigh90 4 Jun, 2021 @ 2:26am 
I subscribed Unit Cap mod with all unit submods then I identified this one for causing a crash at the start. Please check it.
Vacuity  [author] 8 Dec, 2020 @ 6:47am 
Update: Updated for the latest versions of the main game and Mixu's mod. Also fixed a rather serious mistake which I spotted and nobody reported. To save myself embarrassment, I shall keep quiet the exact nature of said mistake, but if you find any mistakes, please do let me know.
Vacuity  [author] 10 Nov, 2020 @ 9:31am 
Oh! I updated the change notes, but forgot to leave a note here.

Update: Updated to latest version of Mixu's Mousillon. Credit to @137438 for letting me know about the update.
137438 10 Nov, 2020 @ 9:26am 
Thank you very much:lunar2019grinningpig:
137438 7 Nov, 2020 @ 2:45pm 
update please
Vacuity  [author] 22 May, 2020 @ 7:11am 
Update: Tweaks to knight caps from special buildings. Fixed error with corrupted grail knights.
Vacuity  [author] 3 Mar, 2020 @ 6:31am 
Update: [Technical] Finished backend tidying.
Vacuity  [author] 23 Feb, 2020 @ 8:17am 
Update: [Technical] Extensive behind the scenes changes.
[Fixes] Minor tweaks.

There are lots of changes behind the curtain, so there may be new errors.
Vacuity  [author] 11 Feb, 2020 @ 9:09pm 
Update: [Technical] Lots of stuff behind the curtains to make my life easier in the future, and also to make it easier for people to make sense of my mod if in the future I decide to no longer support it. This technical stuff requires a lot of fiddling, and so will likely be ongoing for a while. Expect this message to reappear for some future updates.
Vacuity  [author] 12 Jan, 2020 @ 1:26am 
I'd suggest having a look at the parent mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1957318361 to see what this does more clearly.
PAV | NotFound.Tech 11 Jan, 2020 @ 9:03pm 
what this do?
Vacuity  [author] 9 Jan, 2020 @ 6:19pm 
Well, I like it the best already! ;D
MorglumNecksnapper 9 Jan, 2020 @ 11:11am 
Awesome job man, keep the mods coming, once your mod has all the compatibility patches it will be the best unit caps mod for WH2.