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Added: Module icons.
To prevent steam from overwriting your changes, it's recommend to copy the mod contents to the local mods folder. */steam/user data/USERID/1066780/local/mods/APT_1
ModID: 1963261851
You can simply delete the .lua files for the tracks you don't want.
As long as none of those specific tracks have been placed, it's save game safe.
Iirc there are 12 999km tracks.
Thank you!
I'm not currently supporting C-API2
2 and 3) Yes
Which tracks in particular?
Was the station built after the June patch?
Are you using C-API2? And the APT C-API2 submods?
As far as I'm concerned this internal error is a UG bug.
They implemented a script to auto-generate station modules but didn't put any protections or controls in place to avoid conflicts or dud generations.
Do you mean that when selecting the Concrete 100k tracks for example, you get just ballast?
If so, what speed does it say when you bring up the track speed overlay?
Also does it work by itself in a new game?
New: Wireless track without over head wire.
New: Ballast only track + wireless version.
@Elje0ett Here is sub-mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2030239925
@Junior-JrC Here is the no catenary masts version. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2030228361
You can remove the .mdl files for the wood/concrete tracks.
They're in */steam/steamapps/workshop/content/1066780/1963261851/res/config/track/ .
Yes. Change the mast model to something like "cable_isolator.mdl".
I've done it for you here. https://drive.google.com/open?id=1NUtbVdc0mRtg-WRTwJMUEAL6BB4FNFdL
I'm just about to travel interstate tonight and as such don't have time but once I'm back [which will be a couple weeks] I'll upload it as an addon/replacement for this mod.
Sorry for the inconvenience.
C-API2 is not stable or even released for Linux so I can't test any support for it.
When there is a release, I'll add whatever support is needed.
I have no modelling skills so it's unlikely this mod will have any in of itself.
However I plan on supporting most rail mods that get uploaded in the future.
Once C-API2 is stable for Linux I may do something with station modules.