Garry's Mod

Garry's Mod

[TFA] Destiny 2 - Prometheus Lens
25 Comments
Delta  [author] 12 Jul, 2021 @ 12:24pm 
Again...Tell me what the error is..
borge 12 Jul, 2021 @ 12:06pm 
it creates a lua error that doesn't affect anything
Delta  [author] 1 Jul, 2021 @ 6:22pm 
If you could tell me what the error says, thatd be helpful
Ghostpants 1 Jul, 2021 @ 3:43pm 
It dosent work at all, just says LUA error
Delta  [author] 30 Jun, 2021 @ 5:56pm 
Completely redone
Delta  [author] 21 Aug, 2020 @ 11:02am 
Should be fixed now
[ALTALE] 11 Apr, 2020 @ 7:13am 
since Divinity is out and it has a damage field similar to the actual Prometheus Lens, does that mean this one can be updated to have one too?
Delta  [author] 16 Mar, 2020 @ 12:32pm 
you need tfa
alexhampter 16 Mar, 2020 @ 12:27pm 
it wont let me shoot or aim with any gun you made
SafiYu 28 Jan, 2020 @ 8:10am 
Omg you should try and make Divinity, its my Favorite weapon in the game :D
cigaretteburps 19 Jan, 2020 @ 1:01pm 
@Shoot Up Your Own House
Deal with it its not that bad if you don't like it unsub and you don't need to write a paragraph about a workshop addon
PALKER 13 Jan, 2020 @ 2:30pm 
can you add the lord of the wolves ? if it's not too much trouble for you of course
Shoot Up Your Own House 12 Jan, 2020 @ 3:08am 
Also, I've noticed that the IKELOS_SG seems to bug out the arms of the character when reloading and looking around sometimes, with a couple of other weapons appearing to shrink my wrists in order to match that of Destiny's. The only problem I have noticed about this is that it can cause some wacky looks for the character and looks almost unnatural as the wrists seem to snap, shrivel and fold and they attempt to do their animations. Make sure to keep up the amazing work, and I always look forward to your next addition =D
Shoot Up Your Own House 12 Jan, 2020 @ 3:07am 
I quite enjoy these weapons and the work you do to bring them into garrys mod. As someone who adores both destiny games and garrys mod, I must say, I've noticed that most of the reload animations look slightly janky and off in a way. I can understand if animating the correct animation is time consuming and difficult, but I was wondering if that maybe there is another reason why these animations look rough, like does the games differences cause you to improvise with some of the movements in animation, or does the off-centred crosshairs and direction of the weapons in destiny result in the animations being displayed incorrectly since the weapons are lower down in destiny? I ask this simply as I am very curios as to whether or not you may plan on (in the future) revisiting the animations (if possible) to touch up and even correct some of the "jankyness" in movements.
Memory 11 Jan, 2020 @ 4:24am 
is this pre nerf
Humorný dunčo 10 Jan, 2020 @ 10:30am 
yes this gun is best... ..maybe
Delta  [author] 9 Jan, 2020 @ 4:27pm 
it should be working, i dont know why it wont for you. Ill give another look at it.
Obama 9 Jan, 2020 @ 4:19pm 
I can't understand why, but the beam still isn't appearing in third person for me. I launched a singleplayer server with only TFA Base and this installed and enabled, but the effect is still missing completely - this was after reinstalling the addon and restarting the game. Is there something I must do to make the beam visible in this perspective?
Баян Резинович 9 Jan, 2020 @ 2:29pm 
Awh yes! been waiting for it! My favorite gun!
Delta  [author] 8 Jan, 2020 @ 5:27pm 
The beam should appear in thirdperson now, except it might flicker a little bit but it works for now
Delta  [author] 8 Jan, 2020 @ 4:13pm 
i havent figured that out yet but ill update it when i do
Obama 8 Jan, 2020 @ 4:10pm 
Is there a way to make the beam appear in third-person?
SyluxXIV 8 Jan, 2020 @ 1:21pm 
noice
Wiggles 8 Jan, 2020 @ 1:05pm 
Once again an amazing new weapon! amazing work man!
YanKy03 8 Jan, 2020 @ 12:48pm 
Good job!