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but this one really should be called a Bombat instead of a Boombat.
sadly trainability none?
description disappointed us :(
For example, I have a group of Boombats that I would like to manage inside of the pens I have built for other farm animals. When I go to the pen marker and select animals, they are not in the list, so pawns won't auto manage them within that space. Would it be possible to add them to the list? Thanks!
I think it's because of emus.
Australian government probably still has PTSD from losing the war.
That's why they refused classification.
Proof that next time emus should finish the job...
Great mod, thanks :)
- Kangaroos having aggressiveness 0% is straight up incorrect. Big reds will start a punch-on with a moving vehicle, and won't always come off worse than small cars either. 10% would be fine as this seems to be a smaller roo species.
- Koalas should yield less meat - they're all diseased and also mostly eat toxic leaves, so you'd need to be pretty desperate to eat them.
- Boombats, but no wombats?
- Boombats seem to spawn in higher numbers than I'd expect.
- Cassowaries might be too aggressive for balance reasons, but would make sense in rainforest biomes.
- Goannas and Echidnas would also be cool. Goannas particularly would fill a larger lizard role, one worth hunting but not so large as Komodo Dragons.
- Snakes, lol. Taipans, red-belly blacks, and carpet pythons would be the most iconic picks, although the pythons would be the most mechanically different from the already existing cobra option.
Naming the Wombat animals Boombats is totally wasting a perfect pun.
You could have named them "Bombats"