Total War: WARHAMMER II

Total War: WARHAMMER II

Blood Voyages Begone (and Alarielle desync fix) (Hammers & Herdstones compatible)
28 Comments
Bonifangith  [author] 15 Jul, 2021 @ 10:32pm 
Updated the mod again and as far as I can tell, it seems to be working. If it stops working or something strange happens, let me know and I will take a look.
StryderFTW 15 Jul, 2021 @ 3:31am 
Any chance this gunna be updated?
Deviant 24 Mar, 2021 @ 12:15am 
This is a faction for trolling in 1v1 battles. Imagine that an army of 30,000 gold comes to you under a buff on turn 10 ...
Bonifangith  [author] 23 Mar, 2021 @ 11:21pm 
Mod is now updated and should work with the Rakarth update. It should function exactly like before but if anything strange happens or the mod stops working, just let me know and I'll take a look. Amazingly, CA actually made Blood Voyages even stronger this patch. Didn't see that coming.
Stephen 22 Mar, 2021 @ 1:26pm 
I've used this mod over the last few days and it fixed our desync issue in co-op perfectly.
Deviant 18 Mar, 2021 @ 2:31pm 
The mod stopped working even in the vanilla version of the game...
Bonifangith  [author] 26 Nov, 2020 @ 1:09pm 
Thank you so much for the kind words and for testing the mod with Radius and SFO. It's nice to hear it's working for so many of you. Big thanks to everyone who has commented and voted on this mod I originally made for myself and my friend to enjoy. I never thought it would reach 1000 subscribers.
Deviant 26 Nov, 2020 @ 2:42am 
The mod works in vanilla, in radius and in SFO. Thanks to the author for removing the MOST imbalanced mechanics from the game when playing 1 VS 1. (on the strategy map, the BV army is transferred to the control of the har ganet player).
Reading Rambo 2 Oct, 2020 @ 8:54am 
This mod seemed to fix my brother and Is issue with Coop Alarielle causing desync from Blood Voyage spawning. To me that seems to be an added feature you might advertise! Otherwise Alarielle is unplayable in Coop.

Thank you very much for this mod! We kept forgetting about the desync and then every few months start one and get the desync and get mad lol. Now we can finally play an Alarielle campaign
Thundrfox 12 Aug, 2020 @ 9:59pm 
We each only have one mod (this one) and we have attempted to restart without the mod sadly.
Bonifangith  [author] 11 Aug, 2020 @ 9:30am 
A friend and I had the same problem but we solved that yesterday by unsubscribing and resubbing to the mod. Since you have already tried that I'm not sure what the problem is. Try disabling all the mods in the mod manager, launching the game - then exit the game and reactivate all the mods. Doing that seems to have helped us with the different versions error in the past. Also make sure mods are placed in the same order. My friend and I have this mod places at the very top of the load order just to be sure. I'll let you know if I happen to figure out a better solution.
Thundrfox 11 Aug, 2020 @ 4:42am 
both a friend and I have installed and reinstalled the mod yet we get a version discrepancy
The Camster 23 Jul, 2020 @ 8:41pm 
Can you make one for Averlorn to fix the desynch bug that the devs still haven't fixed?
Truetobi91 16 Jul, 2020 @ 7:17am 
My friend and I just tested the mod on our existing save game and it works, we no longer have the desync issue. If we run into any other problems that might be caused by your mod I'l let you know. Anyway, you made our day! Thank you
Bonifangith  [author] 15 Jul, 2020 @ 11:57am 
Thanks for the heads up Dasty. Happy to hear it's working for you.
Dasty 15 Jul, 2020 @ 7:27am 
When I was playing as Allariel it prevented the desync. Even when we added the mod during the game. So I can say that for me at least - It worked.
Bonifangith  [author] 15 Jul, 2020 @ 7:05am 
I made it to be used when playing as Hellebron. I think it should prevent the AI from spawning Blood Voyages as well, but I can't figure out a reliable way to actually test that in-game. As for what is causing desyncing, I wish I could tell you... For what it's worth; I personally make sure to put this mod very early in the load order. Perhaps it's not a good idea to use this mod when Hellebron is not player controlled. I will try to look closer at this...
Truetobi91 13 Jul, 2020 @ 12:04pm 
"when playing as Crone Hellebron"
So just to be sure... does this mod also affect a MP campaign including Allariel that always desyncs the second the blood voyage spawns and completely corrupts any savegame created after that event?
Dasty 8 Jul, 2020 @ 7:40am 
On my end I can say that I just loaded a save before the blood voyage spawned and we tried with this mod. The campaign was already lost, and we managed to sneak in like a 50 turns more before my partner was raped by orcs. lol
Bonifangith  [author] 7 Jul, 2020 @ 11:43pm 
Generally speaking, adding new mods to an already running campaign is risky. This mod prevents Blood Voyages from spawning but what happens if you add this mod to a game were a Blood Voyage has already spawned? That could cause issues. I've never actually tested it. My recommendation is to start a new campaign when running this mod.
IceSpirit 7 Jul, 2020 @ 10:31pm 
I'm new to TWII modding, but can I download this mod mid game? I'm in a multi player game and we just started getting desynced like hell.
Dasty 12 Jun, 2020 @ 9:00am 
I think you saved my Alarielle H2H campaign. Freaking Desync. Thanks!
Tackle 4 Jun, 2020 @ 3:12pm 
works perfekt thank you mate. Another grudge extinguished
Bonifangith  [author] 27 May, 2020 @ 5:28pm 
Glad to hear it! Let me know if anything stops working.
Yuuno Scraia 27 May, 2020 @ 7:39am 
Forget what i wrote... it does work ^^
Yuuno Scraia 25 May, 2020 @ 2:37pm 
Can you make the voyage disappear for every faction? As high elves in mp the game will desync as soon as the voyage spawns
Martin Looter King 28 Apr, 2020 @ 1:11pm 
oh yeah now it works, had to disable sfo. Thanks for the mod makes the crone campaign so much tougher and more balanced. I used to walk around the map with 4 full stacks in mp (before turn 30!). Don't know what the devs were thinking with this one, especially since you can move them around yourself and fight the battles in mp... I'ts too bad the other death night buffs got removed as well, like dark conduit. But also not so sure how well balanced dark conduit is though tbh.
Bonifangith  [author] 22 Apr, 2020 @ 5:41am 
I just tested it in Mortal Empires and it still works for me. If you have any other mods that change Hellebron's faction please put this mod earlier in the load order.