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If you select the red track manipulator nodes at the end of the tracks, then choose a 'NitronicSidelessRoadEnd' object from the roads/echoes folder, that will add a themed end cap to the road that covers the 'hole' in the end of the road and prevents the collision issues. Might need to adjust track position slightly to account for the length.
You'd use the 'EmpireRoadCap' end or one of the empire themed ends for normal roads as the roads have a different shape, so the plug for one doesn't fit the others right.