Space Engineers

Space Engineers

Large Grid Hangar Doors IR
44 Comments
Master J 1172 26 Jun @ 7:50am 
It doesnt work for me. I cant open or close it. cant interact from their panels and when i use external terminals the close/open buttons are greyed out. Any suggestions?
flamingtext 17 Jun, 2023 @ 6:40pm 
Only the moving part of the door gets painted with the selected skin.
Seksi_Snipes 4 Mar, 2023 @ 8:16am 
These worked nicely thank you!
Necrotoad 4 Dec, 2022 @ 6:52am 
Have loved this door for years. So fast opening for carrier fighter launches!:selike:
❤TheSnowOwl❤ 1 Oct, 2021 @ 5:33am 
oh well... atleast the door that currently exist is quite nice :)
Wollkopf  [author] 30 Sep, 2021 @ 11:41am 
I am not the original creator and I dont play that much SE anymore, I dont know if Ironhospital does either so I think you are unfortunately out of luck
❤TheSnowOwl❤ 29 Sep, 2021 @ 7:55am 
is there a possibility that there will be bigger and smaller doors?? i would like this to be my main base entrance but its not quite large enough.

same for my ships, tough its just too big for the ships XD
KingdomBragg 11 Aug, 2020 @ 1:14pm 
Apparently they've literally just pushed an update which fixes it
Wollkopf  [author] 11 Aug, 2020 @ 11:27am 
Good to know, atleast it confirms for me that im not that incompetent ^^
KingdomBragg 11 Aug, 2020 @ 10:16am 
Dorimanx 11 Aug, 2020 @ 7:25am 
Here, best i can do :)
https://pastebin.com/x5naXQRS

Looks nice.
Wollkopf  [author] 11 Aug, 2020 @ 6:53am 
Just tried it right now, putting more than 2 animations or subparts on it breaks it completely. Either I missed something or something broke with the patch ^^
Dorimanx 11 Aug, 2020 @ 6:28am 
actually no, you can use 3 parts and more...
just need to set the configuration right.
i am trying now..
Wollkopf  [author] 11 Aug, 2020 @ 6:05am 
I fixed the door for now, either I am too stupid to find out if there are new fuctions for me to discover or Keen broke something in the new patch mit MyAdvancedDoor animations. The Hangar Doors unfortunately are now only sliding to the sides due to limiting it to only 2 animations / subparts. Also changed the required amount of materials to beef it up a bit. I hope that fixes it for the time being.
Cerberus 10 Aug, 2020 @ 12:57am 
Hi, the door with le lateral slides dont open anymore, can you fix it please?
Dorimanx 6 Aug, 2020 @ 7:04pm 
After update to 196 now door opens and stuck, please update.
der Williams 10 Jun, 2020 @ 8:33am 
Hi, looks awesome and is very nice to build with, my only complain is that it breaks after one hit by an assault rifle. Would be great if you could beef it up a bit. Anyway, great mod.
Wollkopf  [author] 19 May, 2020 @ 3:40am 
Glad it worked out ^^
Odinfin 19 May, 2020 @ 2:24am 
Hi Wollkopf, I removed the mod, then re-added it. Its all working good now.
Odinfin 19 May, 2020 @ 1:13am 
I'm running on a server; it boots me back to the main menu. Which in its self is really weird as SE has never done that to me before. I'll remove the mod then re-add it and let you know how it goes.
VS-lockon 18 May, 2020 @ 1:33pm 
i really hope dose not wish for the removal.
bc i use this on my ship
Wollkopf  [author] 18 May, 2020 @ 1:21pm 
Hi Odinfin86, unfortunately i do not encounter any problems you mentioned (screenshot somehow gets flagged as potentially dangerous). Can you try unsubscribing and resubscribing the mod? "Boots me out" do you mean the game crashed?
Wollkopf  [author] 18 May, 2020 @ 12:55pm 
Thanks for the headsup, looking into it right now.
Odinfin 18 May, 2020 @ 11:30am 
Hi Wollkopf. The Hangar Door I had placed on my station is no longer showing any textures. Though the collision box is still there and when I go to place one somewhere else it boots me out. This happened after you did the update.
Wollkopf  [author] 17 May, 2020 @ 1:18pm 
Mod has been updated, thanks for the help @tpa 545!
dRuPpI 16 May, 2020 @ 7:16pm 
yes as tpa_545 said Mod needs another ID cause it will not work with the small ship version installed too.
tpa_545 12 May, 2020 @ 2:16pm 
Due to both mods using the same SubtypeId, whichever mod is loaded first takes priority and breaks the mod loaded after.

Changing the SubtypeId to something different would completely eliminate the issue people are having with placing the block on both gridsizes, all while not in any way affecting models or texture paths.
For example, you can change

<SubtypeId>Small_Ramp_IR</SubtypeId>
to
<SubtypeId>Large_Ramp_IR</SubtypeId>

Pauli xXx 11 Apr, 2020 @ 10:00am 
Is it airtight?
Trippinhawk 8 Apr, 2020 @ 8:56am 
Ok gotcha.
Wollkopf  [author] 8 Apr, 2020 @ 2:01am 
@Trippinhawk [24] like Kam Solastor found out, you have to change the load order of your mods so that this one is ontop of the original mod. Reason being that I cant declare or rename the models on their own, im pretty much limited in that regard. Maybe Ironhospital can fix that on his own mod so that I can finally take down this one here (which was only published for a server of mine)
Gryphorim 7 Apr, 2020 @ 8:39pm 
So the latest DLC added a large hangar door that can be stacked base-to-base to double up their size.
Funnily enough though, while Keen made their own take on the IH_Armoured window, and theirs is separated into end cap block and middle block for the window, Keen did not make a middle block for their hangar door.
@IronHospital, would you consider making a middle block for the large hangar door that is open at top and bottom, to extend DLC hangars?
Trippinhawk 5 Apr, 2020 @ 6:29am 
Is it just a problem for me or is it designed that the hangar and the IR ramp does does not snap on and cant be placed on big blocks only small ?
Kam Solastor 1 Feb, 2020 @ 6:48pm 
Hmm.. after adjusting it in my load order to the top, its working now. Maybe it has to be placed over the original small grid version to work properly?
Kam Solastor 1 Feb, 2020 @ 6:25pm 
After double checking and triple checking, it appears that the large-grid version is still being defined as small grid, preventing it from being placed, for both the ramp and door
Kam Solastor 1 Feb, 2020 @ 3:43pm 
For some reason it won't let me place these at all - it always just says 'Can't place [door name' - with the ramp or hangar doors. Any ideas? The area is fully clear of any floating entities, blocks on the ground or sides where I've tried placing them and enough clear space.. not sure what might be causing them to not be placed
the ace 18 Jan, 2020 @ 10:24am 
looks dope also eaglegundam good question that i wold like to know to
eaglegundam 17 Jan, 2020 @ 9:40am 
hmm is it air tight
G658244 12 Jan, 2020 @ 8:05pm 
this is very nice
Wollkopf  [author] 12 Jan, 2020 @ 1:03am 
Unfortunately not unless i change the model itself
Rusty290 11 Jan, 2020 @ 4:25pm 
Nice. Thanks. I needed this. Is there any way to get a smaller version of these large doors? Like a 2x1x1?
aycfes 11 Jan, 2020 @ 3:55pm 
YES
thank you
Wollkopf  [author] 11 Jan, 2020 @ 1:28am 
jje64 The Ramp is 5x3 and the Door 9x5 Blocks
jje64 10 Jan, 2020 @ 3:25pm 
How big are they?
DeAnti 10 Jan, 2020 @ 3:03pm 
hopefully he isnt mad or just adds this cause I need it for a build