Rivals of Aether

Rivals of Aether

Abyss Hime
47 Comments
THE GaYmer ! 7 Jan, 2023 @ 9:40am 
You must rename "Hime Abyss" for alphabetical order in game...
Ninjafrog301 1 Dec, 2022 @ 8:06am 
I used to think this character was OP as fuck
But then i put her up against fox and she lost
She's balanced
IronYacker 15 Nov, 2022 @ 11:44pm 
the cpu needs a buff, it's too easy
CUMSTROKER 13 Nov, 2021 @ 12:11pm 
not really the best character but still plays okay.
SmoothCheese27 6 Sep, 2021 @ 11:31am 
So kind of an odd question here:
Is she meant to be broken or balanced. I really can't tell.
MuttDud 18 Nov, 2020 @ 9:31am 
oh and she also makes me feel like a poacher in RoA XP
MuttDud 18 Nov, 2020 @ 9:14am 
my favorite character, ever. i love the grapple recovery, the KO effects and voice lines, i generally love hunter/huntress characters and just about anything else about this character. its perfect, i love it, thank you
Lily System 12 Nov, 2020 @ 2:10pm 
This is probably the most fun I've had in Rivals.
Elite knight Rosey 21 Oct, 2020 @ 4:44pm 
bruh this character is f*cking great it feels good to schmove using the grapple hook on platforms and dragging others down with it. the bow creaets some good set-ups. overall great work and character
Bread 1 Oct, 2020 @ 9:04am 
k
so ronald will proceed to mop
Supersonic  [author] 30 Sep, 2020 @ 12:02pm 
damn, these bugs must've popped up around DE or were too specific for me to find on my own. got too many other things to work on right now so fixing them isn't at the top of my priority list. as for the balance related stuff, this char is intended to be overpowered.
Bread 30 Sep, 2020 @ 11:55am 
one more thing: the kill animation thing is super bugged ocasionally, and will force the game to freak out and create tons of projectiles. i mostly noticed this while playing against Hime, with gatekeeper and N/A
Bread 30 Sep, 2020 @ 11:52am 
another thing: bomb arrows are just a bit too spammy
Bread 30 Sep, 2020 @ 11:26am 
also that combo power is rediculous, and with N/A's slow smash attacks, this character basically mops the floor with them
also dont combine them with the abyss character, that man made me suffer so much
Bread 30 Sep, 2020 @ 11:24am 
hey my guy, just a glitch report
sometimes she does the DIE BITCH like 900 times before it actually lets you die
so just a headsup (was testing with N/A and gatekeeper)
Coolcat15 19 Sep, 2020 @ 5:36pm 
"The longer Abyss Hime is on Aether the stronger it'll become" ~ Katie
jmh8814 27 Aug, 2020 @ 11:35pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to your characters
randomq32 23 Jul, 2020 @ 7:48pm 
uh theres something in kris's code about a dead sprite
what is that
Floral qua Floral 10 Jun, 2020 @ 8:59pm 
Howdy! I've noticed that when Kirby copies the airdash, he's not able to cancel his attacks into airdashes, or his airdashes into attacks, and it doesn't seem like he gets his dash back after hitting an opponent in the air either. While it is still really fun to get the ability to zip around the stage with airdashes, I feel that his limitation makes the ability a bit less overpowered , er, i mean versatile, in his hands. Would be really fun if it'd be possible to give him this ability for some wacky Kirby combos, but I can understand if that's out of the scope of Kirby copy abilities - truthfully, I'm really impressed that it was possible to replace his airdodge at all.
Zombiepigs0972 8 May, 2020 @ 2:07pm 
The level 5 cpu did a zero to death combo on me and I love it
ThatOneEnder 27 Apr, 2020 @ 9:21am 
the duality of man can be summarized by this comment section
Supersonic  [author] 26 Apr, 2020 @ 6:18am 
Well, you can't please everyone. I am glad however that it meets its intention of not being balanced though. Thank you for giving her a shot.
GenericBonk 26 Apr, 2020 @ 4:48am 
five words : unbalanced and unfun to fight
The original hime is so much better
ThatOneEnder 26 Mar, 2020 @ 1:05am 
only good meme character
Supersonic  [author] 22 Mar, 2020 @ 11:12pm 
Taunt+Attack to enable Abyss+ during the countdown, Taunt+Special to enable Red Abyss. The poison is just Ranno's poison, so it hurts the opponent if they whiff an attack.
DuelystRook 22 Mar, 2020 @ 11:02pm 
I'm sorry I feel real dumb Love the character , but a bit confused as to what her poison does. Also what are the modes? I cant see to activate them.
zepleyafurn 28 Feb, 2020 @ 10:05am 
It worked, thx!
Supersonic  [author] 28 Feb, 2020 @ 7:06am 
@zepleyafurn You should try resubscribing; after personally testing (by resubbing) all of the assets are present. It seems like an error occurred while downloading it on your side.
zepleyafurn 27 Feb, 2020 @ 9:44pm 
I do not know why but much of her sprites are missing, closing and re-opening the game did not fix it. What's up?
ImmenseShoutmon 27 Jan, 2020 @ 6:20pm 
Parrying her arrow (Any charge) and letting her slice you with it afterwards sends both you and Abyss Hime flying. I'm not really sure why, though.
Supersonic  [author] 21 Jan, 2020 @ 2:56pm 
We already know about the issue and I genuinely have no idea how it's happening currently.
Astri~GV 21 Jan, 2020 @ 1:38pm 
Should I send a video?
Astri~GV 21 Jan, 2020 @ 1:33pm 
I found a glitch in the AI where if it gets underneath a stage (i.e. Air Armada) It will constantly loop in trying to get back on the stage, but will stay in the same position.
Streetpass Mii Plaza: Find Mii 21 Jan, 2020 @ 11:23am 
shiva granblues daughter?
Nelo 20 Jan, 2020 @ 1:24pm 
sickest mod here handsdown
Regular hime is a blast but abyss is just a whole new level
Supersonic  [author] 18 Jan, 2020 @ 9:49pm 
She's broken and different. This Hime breaks the rules in some locations, for example her Air Dodge is replaced with an Air Dash that is fast, has a hitbox, and is cancellable into and out of attacks.
Her grapple arrow pulls opponents on hit instead of pulling her to them, though it still functions the same as normal Hime's when it doesn't hit an opponent.
Other moves are retuned to fit this hyper aggro character, and to top it all off she has a custom AI that certainly gives justice to her kit.
Beardedyeti13 18 Jan, 2020 @ 3:59pm 
Is she broken and different from OG Hime? I want to choose one to go with
Pep 16 Jan, 2020 @ 7:33pm 
Too much to*
Pep 16 Jan, 2020 @ 7:33pm 
Thanks for listening. I love the character by the way. Movement is awesome and I love everything else, too much too talk about. Keep doing what you're doing. You're doing wonderfully.
Supersonic  [author] 16 Jan, 2020 @ 6:35pm 
That bug with pulling through platforms will be fixed in the next update; in fact the changes to fix it are already in place, but I believe there are still additional things to fix or change before next patch. I will look into the bug that causes characters to spawn invisible asap, that never happened during testing. I don't think it'll be a very difficult fix.
Pep 16 Jan, 2020 @ 6:22pm 
Ummm... Found something interesting.

https://youtu.be/r0w5rs2jJMk
Kikio_229 16 Jan, 2020 @ 3:46pm 
Fight A.Hime as a Lvl 9 CPU... You're gonna have a bad time.
Paps 16 Jan, 2020 @ 10:16am 
More Hime is always a good thing!
Solunary 15 Jan, 2020 @ 3:14pm 
By far my favorite workshop character, keep up the good work!
the dastardly muncher 15 Jan, 2020 @ 12:20pm 
Anͨ҉̝ot̴ȟ͚e̋̿r͌͆ ̞̄t̗ǫ̩ ͊̃҉t̝he͏ ̶̠̏ab̵̟̈́ẙ͖s̛s̡͍̝.̠̀
Xander 14 Jan, 2020 @ 6:56pm 
aaaAAaaAaA SHE RETUUURNSNSSS :D
webking321 13 Jan, 2020 @ 11:00pm 
Shang Tsung should be added in Rivals of Aether