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Rapporter et oversættelsesproblem
None: Warning- Child node DoNotTargetSolacedSoldiersForMindControlAHW not found. No behavior node created.
Can you recommend anything?
@Fenrira, pushing a fix in a moment
What is the cause of the crash after the council avatar reveal movie sequence ? It works mostly, but seldom the game does not go further than the sequence. what is the cause ?
found the culprit
+ConfigurableEncounters=(EncounterID="GP_Fortress_MidBoss_Gatekeeper_Tweaked", \
MaxSpawnCount=5, \
OffsetForceLevel=0, \
OffsetAlertLevel=0, \
ForceSpawnTemplateNames[0]="AHWCryokeeper", \
ForceSpawnTemplateNames[1]="Archon", \
ForceSpawnTemplateNames[2]="Archon", \
ForceSpawnTemplateNames[3]="Cyberus", \
ForceSpawnTemplateNames[4]="Viper", \
bGroupDoesNotAwardLoot=true)
Here replace AHWCryokeeper by Gatekeeper for example and you're done.
discovered in Odd Tweaks Season 7 help
in the log is no AHWCryokeeper as boss leader for the next mission. but... it works, avatar sequence went trough and game goes on .yeees. looks like AHWCryokeeper is in A Harder War: Advanced Aliens not correct / missing / wrong?
BTW I did do a trial run of the siege missions (just got to the first assault and damn did that challenge me lol) Running that plus all these aliens plus the more enemies by force level mod. I ended up fighting 60 enemies lmao. Took me an hour but I got through it with no losses! So much fun ty.
are in sequential numerical order, like this..
SpawnDistribution[0]=(Template="DontCopyThisExampleOnly", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\
SpawnDistribution[1]=(Template="DontCopyThisExampleOnly", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\
SpawnDistribution[2]=(Template="DontCopyThisExampleOnly", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\
Basically, if you have array entries that share the same number in the same addition to the array, say, for example, in AHWMutonsOnlyLeaders you've got three entries that use SpawnDistribution[2], instead of continuing from SpawnDistribution[2] to SpawnDistribution[3] and SpawnDistribution[4], the spawn list will no longer function properly.
Does that mean to copy those to AHWMutonsOnlyLeaders and AHWMutonsOnlyFollowers? And what do mean change the spawn distribution numbers to ensure none have the same number? I want to make sure they play perfectly together because I really want to use your mod lol
If you are interested it is this one, but don't worry. I dug my hole and I'm not complaining.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854356614
Otherwise, and the most likely cause, if you're using Diverse Aliens By Force Level, there's two ways to fix this, which is to either A: Disable the merged sitrep encounter lists in DABFL
Or B: Change the MinForceLevel Value of the AHWMutonsOnlyLeaders and AHWMutonsOnlyFollowers SpawnDistributionLists in the XComEncounterLists.ini to 10, so that they wouldn't be able to appear before the sitrep should be able to come into play.
Cheers I'll look into those two.
I dived into the configs earlier to see if there were options to modify their skills themselves but mainly just found their hp/other stats.
On a side note, the Cryokeepers use the same AOE for their Frost Blast as the Gatekeeper's bombardment + zombie revival.
@Pepperchini Well, I'm not gonna claim they're defect free, as they're definitely on the beefier than average side, possibly a little too much, but it's just my personal preference.
so weird is not the end of the world but it looks weird when it happens, any idea? can i disable the ballistarii?
the other enemies have no issues.
1. Run with 319 mods without this mod - all worked well
2. Run with the same 319 mods and also this mod - and got black screen in missions
Then I read in reddit that some of the problems with mod coming from Windows problems and they recommended running CCleaner reg fixes. I did it, and went for a third run with the same mods as run 2 (including this one), and everything is working well now - no black screens
@ReshiKilim - What do you need in order to analyze it and how to send it?